Fix chairs not having the correct direction

This also fixes purification powder not working, and other stuff that relies on sendtilesquare
This commit is contained in:
Deathmax 2012-01-06 21:52:15 +08:00
parent 7c66e97bf1
commit 946bf2ad49

View file

@ -698,7 +698,8 @@ namespace TShockAPI
{PacketTypes.PlayerAnimation, HandlePlayerAnimation},
{PacketTypes.PlayerBuff, HandlePlayerBuffUpdate},
{PacketTypes.PasswordSend, HandlePassword},
{PacketTypes.ContinueConnecting2, HandleConnecting}
{PacketTypes.ContinueConnecting2, HandleConnecting},
{PacketTypes.ProjectileDestroy, HandleProjectileKill}
};
}
@ -1050,11 +1051,11 @@ namespace TShockAPI
var tile = Main.tile[realx, realy];
var newtile = tiles[x, y];
if (TShock.CheckTilePermission(args.Player, x, y))
if (TShock.CheckTilePermission(args.Player, realx, realy))
{
continue;
}
if (TShock.CheckRangePermission(args.Player, x, y))
if (TShock.CheckRangePermission(args.Player, realx, realy))
{
continue;
}