fix player spawn stuff
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parent
208afe9a7e
commit
946d54b69e
6 changed files with 53 additions and 38 deletions
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@ -1,4 +1,4 @@
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/*
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/*
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TShock, a server mod for Terraria
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Copyright (C) 2011-2019 Pryaxis & TShock Contributors
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@ -18,6 +18,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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using System.IO;
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using System.IO.Streams;
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using Terraria;
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namespace TShockAPI.Net
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{
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@ -28,15 +29,21 @@ namespace TShockAPI.Net
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get { return PacketTypes.PlayerSpawn; }
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}
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public byte PlayerIndex { get; set; }
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public short TileX { get; set; }
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public short TileY { get; set; }
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public byte PlayerIndex { get; set; }
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public int RespawnTimer { get; set; }
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public PlayerSpawnContext PlayerSpawnContext { get; set; }
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public override void Pack(Stream stream)
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{
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stream.WriteInt8(PlayerIndex);
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stream.WriteInt32(TileX);
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stream.WriteInt32(TileY);
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// stream.WriteInt16(TileX);
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// stream.WriteInt16(TileY);
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// stream.WriteInt32(RespawnTimer);
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// stream.WriteByte((byte) PlayerSpawnContext);
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}
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}
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}
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}
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