Replace NetworkText.FromLiteral("") with NetworkText.Empty
Thanks @deadsurgeon42
This commit is contained in:
parent
59dc595f6b
commit
9b419467d6
4 changed files with 27 additions and 27 deletions
|
|
@ -383,8 +383,8 @@ namespace TShockAPI
|
|||
|
||||
|
||||
NetMessage.SendData(4, -1, -1, NetworkText.FromLiteral(player.Name), player.Index, 0f, 0f, 0f, 0);
|
||||
NetMessage.SendData(42, -1, -1, NetworkText.FromLiteral(""), player.Index, 0f, 0f, 0f, 0);
|
||||
NetMessage.SendData(16, -1, -1, NetworkText.FromLiteral(""), player.Index, 0f, 0f, 0f, 0);
|
||||
NetMessage.SendData(42, -1, -1, NetworkText.Empty, player.Index, 0f, 0f, 0f, 0);
|
||||
NetMessage.SendData(16, -1, -1, NetworkText.Empty, player.Index, 0f, 0f, 0f, 0);
|
||||
|
||||
slot = 0f;
|
||||
for (int k = 0; k < NetItem.InventorySlots; k++)
|
||||
|
|
@ -432,8 +432,8 @@ namespace TShockAPI
|
|||
|
||||
|
||||
NetMessage.SendData(4, player.Index, -1, NetworkText.FromLiteral(player.Name), player.Index, 0f, 0f, 0f, 0);
|
||||
NetMessage.SendData(42, player.Index, -1, NetworkText.FromLiteral(""), player.Index, 0f, 0f, 0f, 0);
|
||||
NetMessage.SendData(16, player.Index, -1, NetworkText.FromLiteral(""), player.Index, 0f, 0f, 0f, 0);
|
||||
NetMessage.SendData(42, player.Index, -1, NetworkText.Empty, player.Index, 0f, 0f, 0f, 0);
|
||||
NetMessage.SendData(16, player.Index, -1, NetworkText.Empty, player.Index, 0f, 0f, 0f, 0);
|
||||
|
||||
for (int k = 0; k < 22; k++)
|
||||
{
|
||||
|
|
@ -446,13 +446,13 @@ namespace TShockAPI
|
|||
* This is for when players login via uuid or serverpassword instead of via
|
||||
* the login command.
|
||||
*/
|
||||
NetMessage.SendData(50, -1, -1, NetworkText.FromLiteral(""), player.Index, 0f, 0f, 0f, 0);
|
||||
NetMessage.SendData(50, player.Index, -1, NetworkText.FromLiteral(""), player.Index, 0f, 0f, 0f, 0);
|
||||
NetMessage.SendData(50, -1, -1, NetworkText.Empty, player.Index, 0f, 0f, 0f, 0);
|
||||
NetMessage.SendData(50, player.Index, -1, NetworkText.Empty, player.Index, 0f, 0f, 0f, 0);
|
||||
|
||||
NetMessage.SendData(76, player.Index, -1, NetworkText.FromLiteral(""), player.Index);
|
||||
NetMessage.SendData(76, -1, -1, NetworkText.FromLiteral(""), player.Index);
|
||||
NetMessage.SendData(76, player.Index, -1, NetworkText.Empty, player.Index);
|
||||
NetMessage.SendData(76, -1, -1, NetworkText.Empty, player.Index);
|
||||
|
||||
NetMessage.SendData(39, player.Index, -1, NetworkText.FromLiteral(""), 400);
|
||||
NetMessage.SendData(39, player.Index, -1, NetworkText.Empty, 400);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue