Replace NetworkText.FromLiteral("") with NetworkText.Empty

Thanks @deadsurgeon42
This commit is contained in:
Lucas Nicodemus 2017-04-20 00:31:33 -06:00
parent 59dc595f6b
commit 9b419467d6
No known key found for this signature in database
GPG key ID: CEE668CCE1BF2C7C
4 changed files with 27 additions and 27 deletions

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@ -383,8 +383,8 @@ namespace TShockAPI
NetMessage.SendData(4, -1, -1, NetworkText.FromLiteral(player.Name), player.Index, 0f, 0f, 0f, 0);
NetMessage.SendData(42, -1, -1, NetworkText.FromLiteral(""), player.Index, 0f, 0f, 0f, 0);
NetMessage.SendData(16, -1, -1, NetworkText.FromLiteral(""), player.Index, 0f, 0f, 0f, 0);
NetMessage.SendData(42, -1, -1, NetworkText.Empty, player.Index, 0f, 0f, 0f, 0);
NetMessage.SendData(16, -1, -1, NetworkText.Empty, player.Index, 0f, 0f, 0f, 0);
slot = 0f;
for (int k = 0; k < NetItem.InventorySlots; k++)
@ -432,8 +432,8 @@ namespace TShockAPI
NetMessage.SendData(4, player.Index, -1, NetworkText.FromLiteral(player.Name), player.Index, 0f, 0f, 0f, 0);
NetMessage.SendData(42, player.Index, -1, NetworkText.FromLiteral(""), player.Index, 0f, 0f, 0f, 0);
NetMessage.SendData(16, player.Index, -1, NetworkText.FromLiteral(""), player.Index, 0f, 0f, 0f, 0);
NetMessage.SendData(42, player.Index, -1, NetworkText.Empty, player.Index, 0f, 0f, 0f, 0);
NetMessage.SendData(16, player.Index, -1, NetworkText.Empty, player.Index, 0f, 0f, 0f, 0);
for (int k = 0; k < 22; k++)
{
@ -446,13 +446,13 @@ namespace TShockAPI
* This is for when players login via uuid or serverpassword instead of via
* the login command.
*/
NetMessage.SendData(50, -1, -1, NetworkText.FromLiteral(""), player.Index, 0f, 0f, 0f, 0);
NetMessage.SendData(50, player.Index, -1, NetworkText.FromLiteral(""), player.Index, 0f, 0f, 0f, 0);
NetMessage.SendData(50, -1, -1, NetworkText.Empty, player.Index, 0f, 0f, 0f, 0);
NetMessage.SendData(50, player.Index, -1, NetworkText.Empty, player.Index, 0f, 0f, 0f, 0);
NetMessage.SendData(76, player.Index, -1, NetworkText.FromLiteral(""), player.Index);
NetMessage.SendData(76, -1, -1, NetworkText.FromLiteral(""), player.Index);
NetMessage.SendData(76, player.Index, -1, NetworkText.Empty, player.Index);
NetMessage.SendData(76, -1, -1, NetworkText.Empty, player.Index);
NetMessage.SendData(39, player.Index, -1, NetworkText.FromLiteral(""), 400);
NetMessage.SendData(39, player.Index, -1, NetworkText.Empty, 400);
}
}
}