The DCU now breaks tiles properly. Fixes #1155
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@ -17,6 +17,7 @@ This is the rolling changelog for TShock for Terraria. Use past tense when addin
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* Fixed a bug where players would get teleported to their previous location after dismounting the Unicorn Mount (@ProfessorXZ)
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* Players can no longer quick stack items into region protected chests (@ProfessorXZ)
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* Rope placement is no longer blocked by range checks (@ProfessorXZ)
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* The Drill Containment Unit breaks blocks properly now (@ProfessorXZ)
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## TShock 4.3.17
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@ -2013,7 +2013,7 @@ namespace TShockAPI
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return true;
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}
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// If the tile is a pickaxe tile and they aren't selecting a pickaxe, they're hacking.
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else if ((!Main.tileAxe[tile.type] && !Main.tileHammer[tile.type]) && tile.wall == 0 && (selectedItem.pick == 0 && !ItemID.Sets.Explosives[selectedItem.netID] && args.Player.RecentFuse == 0))
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else if ((!Main.tileAxe[tile.type] && !Main.tileHammer[tile.type]) && tile.wall == 0 && ((args.TPlayer.mount.Type != 8 && selectedItem.pick == 0) && !ItemID.Sets.Explosives[selectedItem.netID] && args.Player.RecentFuse == 0))
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{
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args.Player.SendTileSquare(tileX, tileY, 4);
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return true;
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