Merge pull request #2955 from sgkoishi/pr2955

Fix a typo in gbuff
This commit is contained in:
Lucas Nicodemus 2023-06-11 22:26:31 -07:00 committed by GitHub
commit a7360b635a
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
2 changed files with 2 additions and 1 deletions

View file

@ -6462,7 +6462,7 @@ namespace TShockAPI
if (target == user)
user.SendSuccessMessage(GetString($"You buffed yourself with {TShock.Utils.GetBuffName(id)} ({TShock.Utils.GetBuffDescription(id)}) for {time} seconds."));
else
target.SendSuccessMessage(GetString($"You have buffed {user.Name} with {TShock.Utils.GetBuffName(id)} ({TShock.Utils.GetBuffDescription(id)}) for {time} seconds!"));
user.SendSuccessMessage(GetString($"You have buffed {target.Name} with {TShock.Utils.GetBuffName(id)} ({TShock.Utils.GetBuffDescription(id)}) for {time} seconds!"));
if (!args.Silent && target != user)
target.SendSuccessMessage(GetString($"{user.Name} has buffed you with {TShock.Utils.GetBuffName(id)} ({TShock.Utils.GetBuffDescription(id)}) for {time} seconds!"));
}

View file

@ -88,6 +88,7 @@ Use past tense when adding new entries; sign your name off when you add or chang
* Added a method `TSPlayer.UpdateSection` with arguments `rectangle` and `isLoaded`, which will load some area from the server to the player. (@AgaSpace)
* Added a method `TSPlayer.GiveItem`, which has `TShockAPI.NetItem` structure in its arguments. (@AgaSpace)
* Added a property `TSPlayer.Hostile`, which gets pvp player mode. (@AgaSpace)
* Fixed typo in `/gbuff`. (@sgkoishi, #2955)
## TShock 5.2
* An additional option `pvpwithnoteam` is added at `PvPMode` to enable PVP with no team. (@CelestialAnarchy, #2617, @ATFGK)