Fixed impossible placing
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parent
af3f03b38e
commit
a7e912c9f4
2 changed files with 50 additions and 46 deletions
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@ -1,32 +1,30 @@
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using System.Collections.Generic;
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using Terraria;
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namespace TShockAPI
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{
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public class TSPlayer
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{
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public uint tileThreshold;
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public Dictionary<TShock.Position, Tile> tilesDestroyed = new Dictionary<TShock.Position, Tile>();
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public bool syncHP;
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public bool syncMP;
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public Group group;
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public int lavaCount = 0;
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public int waterCount = 0;
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private int player;
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public TSPlayer(int ply)
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{
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player = ply;
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}
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public Player GetPlayer()
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{
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return Main.player[player];
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}
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public int GetPlayerID()
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{
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return player;
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}
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}
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using System.Collections.Generic;
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using Terraria;
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namespace TShockAPI
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{
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public class TSPlayer
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{
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public uint tileThreshold;
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public Dictionary<TShock.Position, Tile> tilesDestroyed = new Dictionary<TShock.Position, Tile>();
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public bool syncHP;
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public bool syncMP;
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public Group group;
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private int player;
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public TSPlayer(int ply)
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{
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player = ply;
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}
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public Player GetPlayer()
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{
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return Main.player[player];
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}
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public int GetPlayerID()
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{
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return player;
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}
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}
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}
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@ -209,15 +209,15 @@ namespace TShockAPI
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byte typetile = br.ReadByte();
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if (type == 1 || type == 3)
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{
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int plyX = Math.Abs((int) Main.player[e.Msg.whoAmI].position.X/16);
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int plyY = Math.Abs((int) Main.player[e.Msg.whoAmI].position.Y/16);
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int tileX = Math.Abs(x/16);
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int tileY = Math.Abs(y/16);
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int plyX = Math.Abs((int)Main.player[e.Msg.whoAmI].position.X / 16);
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int plyY = Math.Abs((int)Main.player[e.Msg.whoAmI].position.Y / 16);
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int tileX = Math.Abs(x / 16);
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int tileY = Math.Abs(y / 16);
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if ((plyX - tileX > 6) || (plyY - tileY > 6))
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if ((Math.Abs(plyX - tileX) > 6) || (Math.Abs(plyY - tileY) > 6))
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TShock.Ban(e.Msg.whoAmI, "Placing impossible to place blocks.");
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Tools.Broadcast(Main.player[e.Msg.whoAmI].name + " was banned for placing impossible to place blocks.");
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e.Handled = true;
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Tools.Broadcast(Main.player[e.Msg.whoAmI].name + " was banned for placing impossible to place blocks.");
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e.Handled = true;
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}
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if (type == 0 || type == 1)
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@ -420,33 +420,39 @@ namespace TShockAPI
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byte liquid = br.ReadByte();
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bool lava = br.ReadBoolean();
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int plyX = Math.Abs((int)Main.player[e.Msg.whoAmI].position.X/16);
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int plyY = Math.Abs((int)Main.player[e.Msg.whoAmI].position.Y/16);
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int plyX = Math.Abs((int)Main.player[e.Msg.whoAmI].position.X / 16);
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int plyY = Math.Abs((int)Main.player[e.Msg.whoAmI].position.Y / 16);
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int tileX = Math.Abs(x);
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int tileY = Math.Abs(y);
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int lavacount = 0;
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int watercount = 0;
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for (int i = 0; i < 44; i++)
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{
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if (Main.player[e.Msg.whoAmI].inventory[i].name == "Lava Bucket")
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TShock.players[e.Msg.whoAmI].lavaCount++;
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lavacount++;
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else if (Main.player[e.Msg.whoAmI].inventory[i].name == "Water Bucket")
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TShock.players[e.Msg.whoAmI].waterCount++;
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watercount++;
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}
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if (lava && TShock.players[e.Msg.whoAmI].lavaCount <= 0)
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if (lava && lavacount <= 0)
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{
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TShock.Ban(e.Msg.whoAmI, "Placing lava they didn't have.");
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e.Handled = true;
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}
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else if (!lava && TShock.players[e.Msg.whoAmI].waterCount <= 0)
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else if (!lava && watercount <= 0)
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{
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TShock.Ban(e.Msg.whoAmI, "Placing water they didn't have.");
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e.Handled = true;
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}
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if ((plyX - tileX > 6) || (plyY - tileY > 6))
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if ((Math.Abs(plyX - tileX) > 6) || (Math.Abs(plyY - tileY) > 6))
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{
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TShock.Ban(e.Msg.whoAmI, "Placing impossible to place liquid.");
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Tools.Broadcast(Main.player[e.Msg.whoAmI].name + " was banned for placing impossible to place liquid.");
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Tools.Broadcast(Main.player[e.Msg.whoAmI].name +
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" was banned for placing impossible to place liquid.");
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e.Handled = true;
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}
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if (ConfigurationManager.spawnProtect)
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{
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