Merge branch 'master' of github.com:TShock/TShock into sql
This commit is contained in:
commit
bde8bc8bf2
10 changed files with 1243 additions and 1158 deletions
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|
@ -74,6 +74,7 @@ namespace TShockAPI
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public void RemoveBan(Ban ban)
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{
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Bans.Remove(ban);
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SaveBans();
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}
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/// <summary>
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|
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File diff suppressed because it is too large
Load diff
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@ -66,6 +66,8 @@ namespace TShockAPI
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if (File.Exists(ConfigPath))
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{
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ConfigurationManager.ReadJsonConfiguration();
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// Add all the missing config properties in the json file
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ConfigurationManager.WriteJsonConfiguration();
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}
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else
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{
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|
|
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426
TShockAPI/GetDataHandlers.cs
Executable file
426
TShockAPI/GetDataHandlers.cs
Executable file
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@ -0,0 +1,426 @@
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/*
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TShock, a server mod for Terraria
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Copyright (C) 2011 The TShock Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
|
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(at your option) any later version.
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||||
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||||
This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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||||
GNU General Public License for more details.
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||||
You should have received a copy of the GNU General Public License
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||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.Text;
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using Microsoft.Xna.Framework;
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using StreamBinary;
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using Terraria;
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using TerrariaAPI;
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namespace TShockAPI
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{
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public delegate bool GetDataHandlerDelegate(GetDataHandlerArgs args);
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public class GetDataHandlerArgs : EventArgs
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{
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public TSPlayer Player { get; private set; }
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public MemoryStream Data { get; private set; }
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public Player TPlayer
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{
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get { return Player.TPlayer; }
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}
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public GetDataHandlerArgs(TSPlayer player, MemoryStream data)
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{
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Player = player;
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Data = data;
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}
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}
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public static class GetDataHandlers
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{
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private static Dictionary<PacketTypes, GetDataHandlerDelegate> GetDataHandlerDelegates;
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private static bool[] BlacklistTiles;
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public static void InitGetDataHandler()
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{
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#region Blacklisted tiles
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BlacklistTiles = new bool[Main.maxTileSets];
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BlacklistTiles[0] = true;
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BlacklistTiles[1] = true;
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BlacklistTiles[2] = true;
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BlacklistTiles[6] = true;
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BlacklistTiles[7] = true;
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BlacklistTiles[8] = true;
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BlacklistTiles[9] = true;
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BlacklistTiles[22] = true;
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BlacklistTiles[23] = true;
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BlacklistTiles[25] = true;
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BlacklistTiles[30] = true;
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BlacklistTiles[37] = true;
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BlacklistTiles[38] = true;
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BlacklistTiles[39] = true;
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BlacklistTiles[40] = true;
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BlacklistTiles[41] = true;
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BlacklistTiles[43] = true;
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BlacklistTiles[44] = true;
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BlacklistTiles[45] = true;
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BlacklistTiles[46] = true;
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BlacklistTiles[47] = true;
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BlacklistTiles[53] = true;
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BlacklistTiles[54] = true;
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BlacklistTiles[56] = true;
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BlacklistTiles[57] = true;
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BlacklistTiles[58] = true;
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BlacklistTiles[59] = true;
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BlacklistTiles[60] = true;
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BlacklistTiles[63] = true;
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BlacklistTiles[64] = true;
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BlacklistTiles[65] = true;
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BlacklistTiles[66] = true;
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BlacklistTiles[67] = true;
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BlacklistTiles[68] = true;
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BlacklistTiles[70] = true;
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BlacklistTiles[75] = true;
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BlacklistTiles[76] = true;
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#endregion Blacklisted tiles
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GetDataHandlerDelegates = new Dictionary<PacketTypes, GetDataHandlerDelegate>
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{
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{PacketTypes.PlayerInfo, HandlePlayerInfo},
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{PacketTypes.TileSendSection, HandleSendSection},
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{PacketTypes.PlayerUpdate, HandlePlayerUpdate},
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{PacketTypes.Tile, HandleTile},
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{PacketTypes.TileSendSquare, HandleSendTileSquare},
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{PacketTypes.NPCUpdate, HandleNpcUpdate},
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{PacketTypes.PlayerDamage, HandlePlayerDamage},
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{PacketTypes.ProjectileNew, HandleProjectileNew},
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{PacketTypes.TogglePVP, HandleTogglePvp},
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{PacketTypes.TileKill, HandleTileKill},
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{PacketTypes.PlayerKillMe, HandlePlayerKillMe},
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{PacketTypes.LiquidSet, HandleLiquidSet},
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};
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}
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public static bool HandlerGetData(PacketTypes type, TSPlayer player, MemoryStream data)
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{
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GetDataHandlerDelegate handler;
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if (GetDataHandlerDelegates.TryGetValue(type, out handler))
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||||
{
|
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try
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||||
{
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return handler(new GetDataHandlerArgs(player, data));
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}
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||||
catch (Exception ex)
|
||||
{
|
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Log.Error(ex.ToString());
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||||
}
|
||||
}
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||||
return false;
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}
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private static bool HandlePlayerInfo(GetDataHandlerArgs args)
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{
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byte playerid = args.Data.ReadInt8();
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byte hair = args.Data.ReadInt8();
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Color hairColor = new Color(args.Data.ReadInt8(), args.Data.ReadInt8(), args.Data.ReadInt8());
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Color skinColor = new Color(args.Data.ReadInt8(), args.Data.ReadInt8(), args.Data.ReadInt8());
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Color eyeColor = new Color(args.Data.ReadInt8(), args.Data.ReadInt8(), args.Data.ReadInt8());
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Color shirtColor = new Color(args.Data.ReadInt8(), args.Data.ReadInt8(), args.Data.ReadInt8());
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Color underShirtColor = new Color(args.Data.ReadInt8(), args.Data.ReadInt8(), args.Data.ReadInt8());
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Color pantsColor = new Color(args.Data.ReadInt8(), args.Data.ReadInt8(), args.Data.ReadInt8());
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Color shoeColor = new Color(args.Data.ReadInt8(), args.Data.ReadInt8(), args.Data.ReadInt8());
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string name = Encoding.ASCII.GetString(args.Data.ReadBytes((int) (args.Data.Length - args.Data.Position - 1)));
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if (hair >= Main.maxHair)
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{
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Tools.ForceKick(args.Player, "Hair crash exploit.");
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return true;
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}
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if (name.Length > 32)
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{
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Tools.ForceKick(args.Player, "Name exceeded 32 characters.");
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return true;
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}
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if (name.Trim().Length == 0)
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{
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Tools.ForceKick(args.Player, "Empty Name.");
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return true;
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}
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var ban = TShock.Bans.GetBanByName(name);
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if (ban != null)
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{
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Tools.ForceKick(args.Player, string.Format("You are banned: {0}", ban.Reason));
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return true;
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}
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if (args.Player.ReceivedInfo)
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{
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return Tools.HandleGriefer(args.Player, "Sent client info more than once");
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}
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args.Player.ReceivedInfo = true;
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return false;
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}
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private static bool HandleSendTileSquare(GetDataHandlerArgs args)
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{
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short size = args.Data.ReadInt16();
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int x = args.Data.ReadInt32();
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int y = args.Data.ReadInt32();
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int plyX = Math.Abs(args.Player.TileX);
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int plyY = Math.Abs(args.Player.TileY);
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int tileX = Math.Abs(x);
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int tileY = Math.Abs(y);
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if (size > 5 || (ConfigurationManager.RangeChecks && (Math.Abs(plyX - tileX) > 32 || Math.Abs(plyY - tileY) > 32)))
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{
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Log.Debug(string.Format("SendTileSquare(PlyXY:{0}_{1}, TileXY:{2}_{3}, Result:{4}_{5}, Size:{6})",
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plyX, plyY, tileX, tileY, Math.Abs(plyX - tileX), Math.Abs(plyY - tileY), size));
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return Tools.HandleGriefer(args.Player, "Send Tile Square Abuse");
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}
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return false;
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}
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private static bool HandleTile(GetDataHandlerArgs args)
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{
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byte type = args.Data.ReadInt8();
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int x = args.Data.ReadInt32();
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int y = args.Data.ReadInt32();
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byte tiletype = args.Data.ReadInt8();
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if (type == 1 || type == 3)
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{
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int plyX = Math.Abs(args.Player.TileX);
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int plyY = Math.Abs(args.Player.TileY);
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int tileX = Math.Abs(x);
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int tileY = Math.Abs(y);
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if (ConfigurationManager.RangeChecks && ((Math.Abs(plyX - tileX) > 32) || (Math.Abs(plyY - tileY) > 32)))
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{
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Log.Debug(string.Format("TilePlaced(PlyXY:{0}_{1}, TileXY:{2}_{3}, Result:{4}_{5}, Type:{6})",
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plyX, plyY, tileX, tileY, Math.Abs(plyX - tileX), Math.Abs(plyY - tileY), tiletype));
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return Tools.HandleGriefer(args.Player, "Placing impossible to place blocks.");
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}
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}
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if (ConfigurationManager.DisableBuild)
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{
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if (!args.Player.Group.HasPermission("editspawn"))
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{
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args.Player.SendMessage("World protected from changes.", Color.Red);
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TShock.SendTileSquare(args.Player, x, y);
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return true;
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}
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}
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if (ConfigurationManager.SpawnProtect)
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{
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if (!args.Player.Group.HasPermission("editspawn"))
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{
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var flag = TShock.CheckSpawn(x, y);
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if (flag)
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{
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args.Player.SendMessage("Spawn protected from changes.", Color.Red);
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TShock.SendTileSquare(args.Player, x, y);
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return true;
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}
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}
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}
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if (type == 0 && BlacklistTiles[Main.tile[x, y].type] && args.Player.Active)
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{
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args.Player.TileThreshold++;
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var coords = new Vector2(x, y);
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if (!args.Player.TilesDestroyed.ContainsKey(coords))
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args.Player.TilesDestroyed.Add(coords, Main.tile[x, y]);
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}
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|
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return false;
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}
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|
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private static bool HandleTogglePvp(GetDataHandlerArgs args)
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{
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int id = args.Data.ReadByte();
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bool pvp = args.Data.ReadBoolean();
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|
||||
args.TPlayer.hostile = pvp;
|
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if (id != args.Player.Index)
|
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args.TPlayer.hostile = true;
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if (ConfigurationManager.PermaPvp)
|
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args.TPlayer.hostile = true;
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NetMessage.SendData(30, -1, -1, "", args.Player.Index);
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return true;
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}
|
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private static bool HandleSendSection(GetDataHandlerArgs args)
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{
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return Tools.HandleGriefer(args.Player, "SendSection abuse.");
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}
|
||||
|
||||
private static bool HandleNpcUpdate(GetDataHandlerArgs args)
|
||||
{
|
||||
return Tools.HandleGriefer(args.Player, "Spawn NPC abuse");
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||||
}
|
||||
|
||||
private static bool HandlePlayerUpdate(GetDataHandlerArgs args)
|
||||
{
|
||||
byte plr = args.Data.ReadInt8();
|
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byte control = args.Data.ReadInt8();
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||||
byte item = args.Data.ReadInt8();
|
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float posx = args.Data.ReadSingle();
|
||||
float posy = args.Data.ReadSingle();
|
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float velx = args.Data.ReadSingle();
|
||||
float vely = args.Data.ReadSingle();
|
||||
|
||||
if (Main.verboseNetplay)
|
||||
Debug.WriteLine("Update: {{{0},{1}}} {{{2}, {3}}}", (int)posx, (int)posy, (int)velx, (int)vely);
|
||||
|
||||
if (plr != args.Player.Index)
|
||||
{
|
||||
return Tools.HandleGriefer(args.Player, "Update Player abuse");
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private static bool HandleProjectileNew(GetDataHandlerArgs args)
|
||||
{
|
||||
short ident = args.Data.ReadInt16();
|
||||
float posx = args.Data.ReadSingle();
|
||||
float posy = args.Data.ReadSingle();
|
||||
float velx = args.Data.ReadSingle();
|
||||
float vely = args.Data.ReadSingle();
|
||||
float knockback = args.Data.ReadSingle();
|
||||
short dmg = args.Data.ReadInt16();
|
||||
byte owner = args.Data.ReadInt8();
|
||||
byte type = args.Data.ReadInt8();
|
||||
|
||||
if (type == 29 || type == 28 || type == 37)
|
||||
{
|
||||
Log.Debug(string.Format("Explosive(PlyXY:{0}_{1}, Type:{2})", args.Player.TileX, args.Player.TileY, type));
|
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return Tools.HandleExplosivesUser(args.Player, "Throwing an explosive device.");
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private static bool HandlePlayerKillMe(GetDataHandlerArgs args)
|
||||
{
|
||||
byte id = args.Data.ReadInt8();
|
||||
byte hitdirection = args.Data.ReadInt8();
|
||||
short dmg = args.Data.ReadInt16();
|
||||
bool pvp = args.Data.ReadBoolean();
|
||||
|
||||
if (id != args.Player.Index)
|
||||
{
|
||||
return Tools.HandleGriefer(args.Player, "Trying to execute KillMe on someone else.");
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private static bool HandlePlayerDamage(GetDataHandlerArgs args)
|
||||
{
|
||||
byte playerid = args.Data.ReadInt8();
|
||||
byte direction = args.Data.ReadInt8();
|
||||
Int16 damage = args.Data.ReadInt16();
|
||||
byte pvp = args.Data.ReadInt8();
|
||||
|
||||
return !TShock.Players[playerid].TPlayer.hostile;
|
||||
}
|
||||
|
||||
private static bool HandleLiquidSet(GetDataHandlerArgs args)
|
||||
{
|
||||
int x = args.Data.ReadInt32();
|
||||
int y = args.Data.ReadInt32();
|
||||
byte liquid = args.Data.ReadInt8();
|
||||
bool lava = args.Data.ReadBoolean();
|
||||
|
||||
//The liquid was picked up.
|
||||
if (liquid == 0)
|
||||
return false;
|
||||
|
||||
int plyX = Math.Abs(args.Player.TileX);
|
||||
int plyY = Math.Abs(args.Player.TileY);
|
||||
int tileX = Math.Abs(x);
|
||||
int tileY = Math.Abs(y);
|
||||
|
||||
bool bucket = false;
|
||||
for (int i = 0; i < 44; i++)
|
||||
{
|
||||
if (args.TPlayer.inventory[i].type >= 205 && args.TPlayer.inventory[i].type <= 207)
|
||||
{
|
||||
bucket = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (lava && !args.Player.Group.HasPermission("canlava"))
|
||||
{
|
||||
args.Player.SendMessage("You do not have permission to use lava", Color.Red);
|
||||
Tools.SendLogs(string.Format("{0} tried using lava", args.Player.Name), Color.Red);
|
||||
// TODO need to revert player changes so they are insync with server
|
||||
return true;
|
||||
}
|
||||
if (!lava && !args.Player.Group.HasPermission("canwater"))
|
||||
{
|
||||
args.Player.SendMessage("You do not have permission to use water", Color.Red);
|
||||
Tools.SendLogs(string.Format("{0} tried using water", args.Player.Name), Color.Red);
|
||||
// TODO need to revert player changes so they are insync with server
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!bucket)
|
||||
{
|
||||
Log.Debug(string.Format("{0}(PlyXY:{1}_{2}, TileXY:{3}_{4}, Result:{5}_{6}, Amount:{7})",
|
||||
lava ? "Lava" : "Water", plyX, plyY, tileX, tileY,
|
||||
Math.Abs(plyX - tileX), Math.Abs(plyY - tileY), liquid));
|
||||
return Tools.HandleGriefer(args.Player, "Manipulating liquid without bucket."); ;
|
||||
}
|
||||
if (ConfigurationManager.RangeChecks && ((Math.Abs(plyX - tileX) > 32) || (Math.Abs(plyY - tileY) > 32)))
|
||||
{
|
||||
Log.Debug(string.Format("Liquid(PlyXY:{0}_{1}, TileXY:{2}_{3}, Result:{4}_{5}, Amount:{6})",
|
||||
plyX, plyY,
|
||||
tileX, tileY,
|
||||
Math.Abs(plyX - tileX), Math.Abs(plyY - tileY),
|
||||
liquid
|
||||
));
|
||||
return Tools.HandleGriefer(args.Player, "Placing impossible to place liquid."); ;
|
||||
}
|
||||
|
||||
if (ConfigurationManager.SpawnProtect)
|
||||
{
|
||||
if (!args.Player.Group.HasPermission("editspawn"))
|
||||
{
|
||||
var flag = TShock.CheckSpawn(x, y);
|
||||
if (flag)
|
||||
{
|
||||
args.Player.SendMessage("The spawn is protected!", Color.Red);
|
||||
// TODO need to revert player changes so they are insync with server
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private static bool HandleTileKill(GetDataHandlerArgs args)
|
||||
{
|
||||
int tilex = args.Data.ReadInt32();
|
||||
int tiley = args.Data.ReadInt32();
|
||||
if (tilex < 0 || tilex >= Main.maxTilesX || tiley < 0 || tiley >= Main.maxTilesY)
|
||||
return false;
|
||||
|
||||
if (Main.tile[tilex, tiley].type != 0x15) //Chest
|
||||
{
|
||||
Log.Debug(string.Format("TileKill(TileXY:{0}_{1}, Type:{2})",
|
||||
tilex, tiley, Main.tile[tilex, tiley].type));
|
||||
Tools.ForceKick(args.Player, string.Format("Tile Kill abuse ({0})", Main.tile[tilex, tiley].type));
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -33,19 +33,28 @@ namespace TShockAPI
|
|||
public Group Group { get; set; }
|
||||
public bool ReceivedInfo { get; set; }
|
||||
public int Index { get; protected set; }
|
||||
|
||||
public bool RealPlayer
|
||||
{
|
||||
get { return Index >= 0 && Index < Main.maxNetPlayers; }
|
||||
}
|
||||
public bool ConnectionAlive
|
||||
{
|
||||
get { return RealPlayer ? Netplay.serverSock[Index].active && !Netplay.serverSock[Index].kill : false; }
|
||||
}
|
||||
/// <summary>
|
||||
/// Terraria Player
|
||||
/// </summary>
|
||||
public Player TPlayer { get; protected set; }
|
||||
|
||||
public string Name
|
||||
{
|
||||
get { return TPlayer.name; }
|
||||
}
|
||||
public string IP
|
||||
{
|
||||
get { return Tools.GetRealIP(Netplay.serverSock[Index].tcpClient.Client.RemoteEndPoint.ToString()); }
|
||||
get
|
||||
{
|
||||
return RealPlayer ? Tools.GetRealIP(Netplay.serverSock[Index].tcpClient.Client.RemoteEndPoint.ToString()) : "";
|
||||
}
|
||||
}
|
||||
public bool Active
|
||||
{
|
||||
|
|
@ -55,14 +64,20 @@ namespace TShockAPI
|
|||
{
|
||||
get { return TPlayer.team; }
|
||||
}
|
||||
|
||||
public float X
|
||||
{
|
||||
get { return TPlayer.position.X; }
|
||||
get
|
||||
{
|
||||
|
||||
return RealPlayer ? TPlayer.position.X : Main.spawnTileX * 16;
|
||||
}
|
||||
}
|
||||
public float Y
|
||||
{
|
||||
get { return TPlayer.position.Y; }
|
||||
get
|
||||
{
|
||||
return RealPlayer ? TPlayer.position.Y : Main.spawnTileY * 16;
|
||||
}
|
||||
}
|
||||
public int TileX
|
||||
{
|
||||
|
|
@ -70,7 +85,7 @@ namespace TShockAPI
|
|||
}
|
||||
public int TileY
|
||||
{
|
||||
get { return (int)(X / 16); }
|
||||
get { return (int)(Y / 16); }
|
||||
}
|
||||
|
||||
public TSPlayer(int index)
|
||||
|
|
|
|||
|
|
@ -20,10 +20,8 @@ using System.Collections.Generic;
|
|||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Net;
|
||||
using System.Text;
|
||||
using Microsoft.Xna.Framework;
|
||||
using Microsoft.Xna.Framework.Content;
|
||||
using StreamBinary;
|
||||
using Terraria;
|
||||
using TerrariaAPI;
|
||||
using TerrariaAPI.Hooks;
|
||||
|
|
@ -41,13 +39,8 @@ namespace TShockAPI
|
|||
|
||||
public static readonly string VersionCodename = "Forgot to increase the version.";
|
||||
|
||||
private static bool[] BlacklistTiles;
|
||||
|
||||
public static BanManager Bans = new BanManager(Path.Combine(SavePath, "bans.txt"));
|
||||
|
||||
delegate bool HandleGetDataD(MemoryStream data, GetDataEventArgs e);
|
||||
Dictionary<byte, HandleGetDataD> GetDataFuncs;
|
||||
|
||||
public override Version Version
|
||||
{
|
||||
get { return VersionNum; }
|
||||
|
|
@ -68,85 +61,15 @@ namespace TShockAPI
|
|||
get { return "The administration modification of the future."; }
|
||||
}
|
||||
|
||||
static TShock()
|
||||
{
|
||||
//Tools.LoadGroups();
|
||||
|
||||
#region Blacklisted tiles
|
||||
|
||||
BlacklistTiles = new bool[0x80];
|
||||
BlacklistTiles[0] = true;
|
||||
BlacklistTiles[1] = true;
|
||||
BlacklistTiles[2] = true;
|
||||
BlacklistTiles[6] = true;
|
||||
BlacklistTiles[7] = true;
|
||||
BlacklistTiles[8] = true;
|
||||
BlacklistTiles[9] = true;
|
||||
BlacklistTiles[22] = true;
|
||||
BlacklistTiles[23] = true;
|
||||
BlacklistTiles[25] = true;
|
||||
BlacklistTiles[30] = true;
|
||||
BlacklistTiles[37] = true;
|
||||
BlacklistTiles[38] = true;
|
||||
BlacklistTiles[39] = true;
|
||||
BlacklistTiles[40] = true;
|
||||
BlacklistTiles[41] = true;
|
||||
BlacklistTiles[43] = true;
|
||||
BlacklistTiles[44] = true;
|
||||
BlacklistTiles[45] = true;
|
||||
BlacklistTiles[46] = true;
|
||||
BlacklistTiles[47] = true;
|
||||
BlacklistTiles[53] = true;
|
||||
BlacklistTiles[54] = true;
|
||||
BlacklistTiles[56] = true;
|
||||
BlacklistTiles[57] = true;
|
||||
BlacklistTiles[58] = true;
|
||||
BlacklistTiles[59] = true;
|
||||
BlacklistTiles[60] = true;
|
||||
BlacklistTiles[63] = true;
|
||||
BlacklistTiles[64] = true;
|
||||
BlacklistTiles[65] = true;
|
||||
BlacklistTiles[66] = true;
|
||||
BlacklistTiles[67] = true;
|
||||
BlacklistTiles[68] = true;
|
||||
BlacklistTiles[70] = true;
|
||||
BlacklistTiles[75] = true;
|
||||
BlacklistTiles[76] = true;
|
||||
|
||||
#endregion Blacklisted tiles
|
||||
}
|
||||
|
||||
public TShock(Main game)
|
||||
: base(game)
|
||||
{
|
||||
|
||||
GetDataFuncs = new Dictionary<byte, HandleGetDataD>
|
||||
{
|
||||
{(byte)PacketTypes.PlayerInfo, HandlePlayerInfo},
|
||||
{(byte)PacketTypes.TileSendSection, HandleSendSection},
|
||||
{(byte)PacketTypes.PlayerUpdate, HandlePlayerUpdate},
|
||||
{(byte)PacketTypes.Tile, HandleTile},
|
||||
{(byte)PacketTypes.TileSendSquare, HandleSendTileSquare},
|
||||
{(byte)PacketTypes.NPCUpdate, HandleNpcUpdate},
|
||||
{(byte)PacketTypes.PlayerDamage, HandlePlayerDamage},
|
||||
{(byte)PacketTypes.ProjectileNew, HandleProjectileNew},
|
||||
{(byte)PacketTypes.TogglePVP, HandleTogglePvp},
|
||||
{(byte)PacketTypes.TileKill, HandleTileKill},
|
||||
{(byte)PacketTypes.PlayerKillMe, HandlePlayerKillMe},
|
||||
{(byte)PacketTypes.LiquidSet, HandleLiquidSet},
|
||||
};
|
||||
}
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
try
|
||||
{
|
||||
FileTools.SetupConfig();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Console.WriteLine(ex.ToString());
|
||||
}
|
||||
|
||||
string version = string.Format("TShock Version {0} ({1}) now running.", Version, VersionCodename);
|
||||
Console.WriteLine(version);
|
||||
|
||||
|
|
@ -156,13 +79,13 @@ namespace TShockAPI
|
|||
|
||||
GameHooks.PostInitialize += OnPostInit;
|
||||
GameHooks.Update += OnUpdate;
|
||||
ServerHooks.Chat += OnChat;
|
||||
ServerHooks.Join += OnJoin;
|
||||
ServerHooks.Leave += OnLeave;
|
||||
ServerHooks.Chat += OnChat;
|
||||
ServerHooks.Command += ServerHooks_OnCommand;
|
||||
NetHooks.GetData += GetData;
|
||||
NetHooks.GreetPlayer += OnGreetPlayer;
|
||||
NpcHooks.StrikeNpc += NpcHooks_OnStrikeNpc;
|
||||
ServerHooks.Command += ServerHooks_OnCommand;
|
||||
|
||||
AppDomain.CurrentDomain.UnhandledException += CurrentDomain_UnhandledException;
|
||||
Log.Info("Hooks initialized");
|
||||
|
|
@ -170,6 +93,9 @@ namespace TShockAPI
|
|||
Bans.LoadBans();
|
||||
Log.Info("Bans initialized");
|
||||
|
||||
GetDataHandlers.InitGetDataHandler();
|
||||
Log.Info("Get data handlers initialized");
|
||||
|
||||
Commands.InitCommands();
|
||||
Log.Info("Commands initialized");
|
||||
|
||||
|
|
@ -179,12 +105,11 @@ namespace TShockAPI
|
|||
public override void DeInitialize()
|
||||
{
|
||||
Bans.SaveBans();
|
||||
ConfigurationManager.WriteJsonConfiguration();
|
||||
GameHooks.PostInitialize -= OnPostInit;
|
||||
GameHooks.Update -= OnUpdate;
|
||||
ServerHooks.Chat -= OnChat;
|
||||
ServerHooks.Join -= OnJoin;
|
||||
ServerHooks.Leave -= OnLeave;
|
||||
ServerHooks.Chat -= OnChat;
|
||||
ServerHooks.Command -= ServerHooks_OnCommand;
|
||||
NetHooks.GetData -= GetData;
|
||||
NetHooks.GreetPlayer -= OnGreetPlayer;
|
||||
|
|
@ -210,524 +135,78 @@ namespace TShockAPI
|
|||
Log.Error(e.ExceptionObject.ToString());
|
||||
}
|
||||
|
||||
private void HandleCommandLine(string[] parms)
|
||||
{
|
||||
for (int i = 0; i < parms.Length; i++)
|
||||
{
|
||||
if (parms[i].ToLower() == "-ip")
|
||||
{
|
||||
IPAddress ip;
|
||||
if (IPAddress.TryParse(parms[++i], out ip))
|
||||
{
|
||||
Netplay.serverListenIP = ip;
|
||||
Console.Write("Using IP: {0}", ip);
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.WriteLine("Bad IP: {0}", parms[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Hooks:
|
||||
*
|
||||
*/
|
||||
|
||||
/// <summary>
|
||||
/// When a server command is run.
|
||||
/// </summary>
|
||||
/// <param name="cmd"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ServerHooks_OnCommand(string text, HandledEventArgs e)
|
||||
private void OnPostInit()
|
||||
{
|
||||
if (text.StartsWith("/"))
|
||||
if (!File.Exists(Path.Combine(SavePath, "auth.lck")))
|
||||
{
|
||||
string cmdStr = text.Remove(0, 1);
|
||||
var args = Commands.ParseParameters(cmdStr);
|
||||
if (args.Count < 1)
|
||||
return;
|
||||
|
||||
string scmd = args[0];
|
||||
args.RemoveAt(0);
|
||||
|
||||
Command cmd = null;
|
||||
for (int i = 0; i < Commands.ChatCommands.Count; i++)
|
||||
{
|
||||
if (Commands.ChatCommands[i].Name.Equals(scmd))
|
||||
{
|
||||
cmd = Commands.ChatCommands[i];
|
||||
var r = new Random((int)DateTime.Now.ToBinary());
|
||||
ConfigurationManager.AuthToken = r.Next(100000, 10000000);
|
||||
Console.WriteLine("TShock Notice: To become SuperAdmin, join the game and type /auth " +
|
||||
ConfigurationManager.AuthToken);
|
||||
Console.WriteLine("This token will only display ONCE. This only works ONCE. If you don't use it and the server goes down, delete auth.lck.");
|
||||
FileTools.CreateFile(Path.Combine(SavePath, "auth.lck"));
|
||||
}
|
||||
}
|
||||
|
||||
if (cmd == null)
|
||||
private void OnUpdate(GameTime time)
|
||||
{
|
||||
TSPlayer.Server.SendMessage("That command does not exist, try /help", Color.Red);
|
||||
}
|
||||
else
|
||||
{
|
||||
Tools.SendLogs(string.Format("{0} executed: /{1}", TSPlayer.Server.Name, cmdStr), Color.Red);
|
||||
cmd.Run(cmdStr, TSPlayer.Server, args);
|
||||
}
|
||||
e.Handled = true;
|
||||
}
|
||||
else if (text.StartsWith("exit"))
|
||||
{
|
||||
Tools.ForceKickAll("Server shutting down!");
|
||||
}
|
||||
else if (text.StartsWith("playing"))
|
||||
{
|
||||
int count = 0;
|
||||
foreach (TSPlayer player in Players)
|
||||
UpdateManager.UpdateProcedureCheck();
|
||||
foreach (TSPlayer player in TShock.Players)
|
||||
{
|
||||
if (player != null && player.Active)
|
||||
{
|
||||
count++;
|
||||
Console.WriteLine(string.Format("{0} ({1}) [{2}]", player.Name, player.IP, player.Group.Name));
|
||||
if (player.TileThreshold >= 20)
|
||||
{
|
||||
if (Tools.HandleTntUser(player, "Kill tile abuse detected."))
|
||||
{
|
||||
RevertKillTile(player);
|
||||
player.TileThreshold = 0;
|
||||
player.TilesDestroyed.Clear();
|
||||
}
|
||||
}
|
||||
Console.WriteLine(string.Format("{0} players connected.", count));
|
||||
e.Handled = true;
|
||||
}
|
||||
else if (text.StartsWith("say "))
|
||||
Log.Info(string.Format("Server said: {0}", text.Remove(0, 4)));
|
||||
else if (player.TileThreshold > 0)
|
||||
{
|
||||
player.TileThreshold = 0;
|
||||
player.TilesDestroyed.Clear();
|
||||
}
|
||||
|
||||
private void NpcHooks_OnStrikeNpc(NpcStrikeEventArgs e)
|
||||
}
|
||||
else if (player.TileThreshold > 0)
|
||||
{
|
||||
if (ConfigurationManager.InfiniteInvasion)
|
||||
{
|
||||
IncrementKills();
|
||||
if (Main.invasionSize < 10)
|
||||
{
|
||||
Main.invasionSize = 20000000;
|
||||
player.TileThreshold = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void GetData(GetDataEventArgs e)
|
||||
{
|
||||
if (!Netplay.serverSock[e.Msg.whoAmI].active || Netplay.serverSock[e.Msg.whoAmI].kill)
|
||||
return;
|
||||
|
||||
if (Main.verboseNetplay)
|
||||
Debug.WriteLine("{0:X} ({2}): {3} ({1:XX})", e.Msg.whoAmI, e.MsgID, Main.player[e.Msg.whoAmI].dead ? "dead " : "alive", MsgNames[e.MsgID]);
|
||||
|
||||
HandleGetDataD func;
|
||||
if (GetDataFuncs.TryGetValue(e.MsgID, out func))
|
||||
{
|
||||
using (var data = new MemoryStream(e.Msg.readBuffer, e.Index, e.Length))
|
||||
{
|
||||
try
|
||||
{
|
||||
e.Handled = func(data, e);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Log.Error(ex.ToString());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool HandlePlayerInfo(MemoryStream data, GetDataEventArgs e)
|
||||
{
|
||||
var player = Players[e.Msg.whoAmI];
|
||||
if (player == null)
|
||||
{
|
||||
Tools.ForceKick(new TSPlayer(e.Msg.whoAmI), "Player doesn't exist");
|
||||
return true;
|
||||
}
|
||||
var ban = Bans.GetBanByName(player.Name);
|
||||
if (ban != null)
|
||||
{
|
||||
Tools.ForceKick(player, string.Format("You are banned: {0}", ban.Reason));
|
||||
return true;
|
||||
}
|
||||
byte hair = e.Msg.readBuffer[e.Index + 1];
|
||||
if (hair > 0x10)
|
||||
{
|
||||
Tools.ForceKick(player, "Hair crash exploit.");
|
||||
return true;
|
||||
}
|
||||
|
||||
string name = Encoding.ASCII.GetString(e.Msg.readBuffer, e.Index + 23, (e.Length - (e.Index + 23)) + e.Index - 1);
|
||||
if (name.Length > 32)
|
||||
{
|
||||
Tools.ForceKick(player, "Name exceeded 32 characters.");
|
||||
return true;
|
||||
}
|
||||
if (name.Trim().Length == 0)
|
||||
{
|
||||
Tools.ForceKick(player, "Empty Name.");
|
||||
return true;
|
||||
}
|
||||
if (player.ReceivedInfo)
|
||||
{
|
||||
return Tools.HandleGriefer(Players[e.Msg.whoAmI], "Sent client info more than once");
|
||||
}
|
||||
|
||||
player.ReceivedInfo = true;
|
||||
return false;
|
||||
}
|
||||
|
||||
bool HandleSendTileSquare(MemoryStream data, GetDataEventArgs e)
|
||||
{
|
||||
short size = data.ReadInt16();
|
||||
int x = data.ReadInt32();
|
||||
int y = data.ReadInt32();
|
||||
int plyX = Math.Abs((int)Main.player[e.Msg.whoAmI].position.X / 16);
|
||||
int plyY = Math.Abs((int)Main.player[e.Msg.whoAmI].position.Y / 16);
|
||||
int tileX = Math.Abs(x);
|
||||
int tileY = Math.Abs(y);
|
||||
if (size > 5 || (ConfigurationManager.RangeChecks && (Math.Abs(plyX - tileX) > 32 || Math.Abs(plyY - tileY) > 32)))
|
||||
{
|
||||
Log.Debug(string.Format("SendTileSquare(PlyXY:{0}_{1}, TileXY:{2}_{3}, Result:{4}_{5}, Size:{6})",
|
||||
plyX, plyY,
|
||||
tileX, tileY,
|
||||
Math.Abs(plyX - tileX), Math.Abs(plyY - tileY),
|
||||
size
|
||||
));
|
||||
return Tools.HandleGriefer(Players[e.Msg.whoAmI], "Send Tile Square Abuse");
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool HandleTile(MemoryStream data, GetDataEventArgs e)
|
||||
{
|
||||
byte type = data.ReadInt8();
|
||||
int x = data.ReadInt32();
|
||||
int y = data.ReadInt32();
|
||||
byte tiletype = data.ReadInt8();
|
||||
if (type == 1 || type == 3)
|
||||
{
|
||||
int plyX = Math.Abs((int)Main.player[e.Msg.whoAmI].position.X / 16);
|
||||
int plyY = Math.Abs((int)Main.player[e.Msg.whoAmI].position.Y / 16);
|
||||
int tileX = Math.Abs(x);
|
||||
int tileY = Math.Abs(y);
|
||||
|
||||
if (Players[e.Msg.whoAmI].TPlayer.selectedItem == 0x72) //Dirt Rod
|
||||
{
|
||||
return Tools.Kick(Players[e.Msg.whoAmI], "Using dirt rod");
|
||||
}
|
||||
|
||||
if (ConfigurationManager.RangeChecks && ((Math.Abs(plyX - tileX) > 32) || (Math.Abs(plyY - tileY) > 32)))
|
||||
{
|
||||
Log.Debug(string.Format("TilePlaced(PlyXY:{0}_{1}, TileXY:{2}_{3}, Result:{4}_{5}, Type:{6})",
|
||||
plyX, plyY,
|
||||
tileX, tileY,
|
||||
Math.Abs(plyX - tileX), Math.Abs(plyY - tileY),
|
||||
tiletype
|
||||
));
|
||||
return Tools.HandleGriefer(Players[e.Msg.whoAmI], "Placing impossible to place blocks.");
|
||||
}
|
||||
}
|
||||
if (ConfigurationManager.DisableBuild)
|
||||
{
|
||||
if (!Players[e.Msg.whoAmI].Group.HasPermission("editspawn"))
|
||||
{
|
||||
Players[e.Msg.whoAmI].SendMessage("World protected from changes.", Color.Red);
|
||||
RevertPlayerChanges(e.Msg.whoAmI, x, y);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
if (ConfigurationManager.SpawnProtect)
|
||||
{
|
||||
if (!Players[e.Msg.whoAmI].Group.HasPermission("editspawn"))
|
||||
{
|
||||
var flag = CheckSpawn(x, y);
|
||||
if (flag)
|
||||
{
|
||||
Players[e.Msg.whoAmI].SendMessage("Spawn protected from changes.", Color.Red);
|
||||
RevertPlayerChanges(e.Msg.whoAmI, x, y);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (type == 0 && BlacklistTiles[Main.tile[x, y].type] && Main.player[e.Msg.whoAmI].active)
|
||||
{
|
||||
Players[e.Msg.whoAmI].TileThreshold++;
|
||||
var coords = new Vector2(x, y);
|
||||
if (!Players[e.Msg.whoAmI].TilesDestroyed.ContainsKey(coords))
|
||||
Players[e.Msg.whoAmI].TilesDestroyed.Add(coords, Main.tile[x, y]);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private static void RevertPlayerChanges(int player, int x, int y)
|
||||
{
|
||||
NetMessage.SendData(20, player, -1, "", 10, (float)(x - 5), (float)(y - 5), 0f);
|
||||
}
|
||||
|
||||
bool HandleTogglePvp(MemoryStream data, GetDataEventArgs e)
|
||||
{
|
||||
int id = data.ReadByte();
|
||||
bool pvp = data.ReadBoolean();
|
||||
|
||||
Main.player[e.Msg.whoAmI].hostile = pvp;
|
||||
if (id != e.Msg.whoAmI)
|
||||
Main.player[e.Msg.whoAmI].hostile = true;
|
||||
if (ConfigurationManager.PermaPvp)
|
||||
Main.player[e.Msg.whoAmI].hostile = true;
|
||||
NetMessage.SendData(30, -1, -1, "", e.Msg.whoAmI);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool HandleSendSection(MemoryStream data, GetDataEventArgs e)
|
||||
{
|
||||
return Tools.HandleGriefer(Players[e.Msg.whoAmI], "SendSection abuse.");
|
||||
}
|
||||
|
||||
bool HandleNpcUpdate(MemoryStream data, GetDataEventArgs e)
|
||||
{
|
||||
return Tools.HandleGriefer(Players[e.Msg.whoAmI], "Spawn NPC abuse");
|
||||
}
|
||||
|
||||
bool HandlePlayerUpdate(MemoryStream data, GetDataEventArgs e)
|
||||
{
|
||||
byte plr = data.ReadInt8();
|
||||
byte control = data.ReadInt8();
|
||||
byte item = data.ReadInt8();
|
||||
float posx = data.ReadSingle();
|
||||
float posy = data.ReadSingle();
|
||||
float velx = data.ReadSingle();
|
||||
float vely = data.ReadSingle();
|
||||
|
||||
if (Main.verboseNetplay)
|
||||
Debug.WriteLine("Update: {{{0},{1}}} {{{2}, {3}}}", (int)posx, (int)posy, (int)velx, (int)vely);
|
||||
|
||||
if (plr != e.Msg.whoAmI)
|
||||
{
|
||||
return Tools.HandleGriefer(Players[e.Msg.whoAmI], "Update Player abuse");
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool HandleProjectileNew(MemoryStream data, GetDataEventArgs e)
|
||||
{
|
||||
short ident = data.ReadInt16();
|
||||
float posx = data.ReadSingle();
|
||||
float posy = data.ReadSingle();
|
||||
float velx = data.ReadSingle();
|
||||
float vely = data.ReadSingle();
|
||||
float knockback = data.ReadSingle();
|
||||
short dmg = data.ReadInt16();
|
||||
byte owner = data.ReadInt8();
|
||||
byte type = data.ReadInt8();
|
||||
|
||||
if (type == 29 || type == 28 || type == 37)
|
||||
{
|
||||
var plr = Main.player[e.Msg.whoAmI];
|
||||
Log.Debug(string.Format("Explosive(PlyXY:{0}_{1}, Type:{2})",
|
||||
(int)(plr.position.X / 16),
|
||||
(int)(plr.position.Y / 16),
|
||||
type
|
||||
));
|
||||
return Tools.HandleExplosivesUser(Players[e.Msg.whoAmI], "Throwing an explosive device.");
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool HandlePlayerKillMe(MemoryStream data, GetDataEventArgs e)
|
||||
{
|
||||
byte id = data.ReadInt8();
|
||||
byte hitdirection = data.ReadInt8();
|
||||
short dmg = data.ReadInt16();
|
||||
bool pvp = data.ReadBoolean();
|
||||
|
||||
if (id != e.Msg.whoAmI)
|
||||
{
|
||||
return Tools.HandleGriefer(Players[e.Msg.whoAmI], "Trying to execute KillMe on someone else.");
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool HandlePlayerDamage(MemoryStream data, GetDataEventArgs e)
|
||||
{
|
||||
byte playerid = data.ReadInt8();
|
||||
byte direction = data.ReadInt8();
|
||||
Int16 damage = data.ReadInt16();
|
||||
byte pvp = data.ReadInt8();
|
||||
|
||||
return !Main.player[playerid].hostile;
|
||||
}
|
||||
|
||||
bool HandleLiquidSet(MemoryStream data, GetDataEventArgs e)
|
||||
{
|
||||
int x = data.ReadInt32();
|
||||
int y = data.ReadInt32();
|
||||
byte liquid = data.ReadInt8();
|
||||
bool lava = data.ReadBoolean();
|
||||
|
||||
//The liquid was picked up.
|
||||
if (liquid == 0)
|
||||
return false;
|
||||
|
||||
int plyX = Math.Abs((int)Main.player[e.Msg.whoAmI].position.X / 16);
|
||||
int plyY = Math.Abs((int)Main.player[e.Msg.whoAmI].position.Y / 16);
|
||||
int tileX = Math.Abs(x);
|
||||
int tileY = Math.Abs(y);
|
||||
|
||||
bool bucket = false;
|
||||
for (int i = 0; i < 44; i++)
|
||||
{
|
||||
if (Main.player[e.Msg.whoAmI].inventory[i].type >= 205 && Main.player[e.Msg.whoAmI].inventory[i].type <= 207)
|
||||
{
|
||||
bucket = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (lava && !Players[e.Msg.whoAmI].Group.HasPermission("canlava"))
|
||||
{
|
||||
Players[e.Msg.whoAmI].SendMessage("You do not have permission to use lava", Color.Red);
|
||||
Tools.SendLogs(string.Format("{0} tried using lava", Main.player[e.Msg.whoAmI].name), Color.Red);
|
||||
|
||||
return true;
|
||||
}
|
||||
if (!lava && !Players[e.Msg.whoAmI].Group.HasPermission("canwater"))
|
||||
{
|
||||
Players[e.Msg.whoAmI].SendMessage("You do not have permission to use water", Color.Red);
|
||||
Tools.SendLogs(string.Format("{0} tried using water", Main.player[e.Msg.whoAmI].name), Color.Red);
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!bucket)
|
||||
{
|
||||
Log.Debug(string.Format("{0}(PlyXY:{1}_{2}, TileXY:{3}_{4}, Result:{5}_{6}, Amount:{7})",
|
||||
lava ? "Lava" : "Water",
|
||||
plyX, plyY,
|
||||
tileX, tileY,
|
||||
Math.Abs(plyX - tileX), Math.Abs(plyY - tileY),
|
||||
liquid
|
||||
));
|
||||
return Tools.HandleGriefer(Players[e.Msg.whoAmI], "Manipulating liquid without bucket."); ;
|
||||
}
|
||||
if (ConfigurationManager.RangeChecks && ((Math.Abs(plyX - tileX) > 32) || (Math.Abs(plyY - tileY) > 32)))
|
||||
{
|
||||
Log.Debug(string.Format("Liquid(PlyXY:{0}_{1}, TileXY:{2}_{3}, Result:{4}_{5}, Amount:{6})",
|
||||
plyX, plyY,
|
||||
tileX, tileY,
|
||||
Math.Abs(plyX - tileX), Math.Abs(plyY - tileY),
|
||||
liquid
|
||||
));
|
||||
return Tools.HandleGriefer(Players[e.Msg.whoAmI], "Placing impossible to place liquid."); ;
|
||||
}
|
||||
|
||||
if (ConfigurationManager.SpawnProtect)
|
||||
{
|
||||
if (!Players[e.Msg.whoAmI].Group.HasPermission("editspawn"))
|
||||
{
|
||||
var flag = CheckSpawn(x, y);
|
||||
if (flag)
|
||||
{
|
||||
Players[e.Msg.whoAmI].SendMessage("The spawn is protected!", Color.Red);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool HandleTileKill(MemoryStream data, GetDataEventArgs e)
|
||||
{
|
||||
int tilex = data.ReadInt32();
|
||||
int tiley = data.ReadInt32();
|
||||
if (tilex < 0 || tilex >= Main.maxTilesX || tiley < 0 || tiley >= Main.maxTilesY)
|
||||
return false;
|
||||
|
||||
if (Main.tile[tilex, tiley].type != 0x15) //Chest
|
||||
{
|
||||
Log.Debug(string.Format("TileKill(TileXY:{0}_{1}, Type:{2})",
|
||||
tilex, tiley,
|
||||
Main.tile[tilex, tiley].type
|
||||
));
|
||||
Tools.ForceKick(Players[e.Msg.whoAmI], string.Format("Tile Kill abuse ({0})", Main.tile[tilex, tiley].type));
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private void OnGreetPlayer(int who, HandledEventArgs e)
|
||||
{
|
||||
if (Main.netMode != 2)
|
||||
return;
|
||||
|
||||
TSPlayer player = Players[who];
|
||||
Log.Info(string.Format("{0} ({1}) from '{2}' group joined.", player.Name, player.IP, player.Group.Name));
|
||||
|
||||
Tools.ShowFileToUser(player, "motd.txt");
|
||||
if (HackedHealth(who))
|
||||
{
|
||||
Tools.HandleCheater(player, "Hacked health.");
|
||||
}
|
||||
if (ConfigurationManager.PermaPvp)
|
||||
{
|
||||
Main.player[who].hostile = true;
|
||||
NetMessage.SendData(30, -1, -1, "", who);
|
||||
}
|
||||
if (Players[who].Group.HasPermission("causeevents") && ConfigurationManager.InfiniteInvasion)
|
||||
{
|
||||
StartInvasion();
|
||||
}
|
||||
e.Handled = true;
|
||||
}
|
||||
|
||||
private void OnChat(messageBuffer msg, int ply, string text, HandledEventArgs e)
|
||||
{
|
||||
if (Main.netMode != 2)
|
||||
return;
|
||||
|
||||
if (msg.whoAmI != ply)
|
||||
{
|
||||
e.Handled = Tools.HandleGriefer(Players[ply], "Faking Chat");
|
||||
return;
|
||||
}
|
||||
|
||||
var tsplr = Players[msg.whoAmI];
|
||||
|
||||
if (tsplr.Group.HasPermission("adminchat") && !text.StartsWith("/"))
|
||||
{
|
||||
Tools.Broadcast(ConfigurationManager.AdminChatPrefix + "<" + tsplr.Name + "> " + text,
|
||||
(byte)ConfigurationManager.AdminChatRGB[0], (byte)ConfigurationManager.AdminChatRGB[1], (byte)ConfigurationManager.AdminChatRGB[2]);
|
||||
e.Handled = true;
|
||||
return;
|
||||
}
|
||||
|
||||
if (text.StartsWith("/"))
|
||||
{
|
||||
text = text.Remove(0, 1);
|
||||
|
||||
var args = Commands.ParseParameters(text);
|
||||
if (args.Count < 1)
|
||||
return;
|
||||
|
||||
string scmd = args[0];
|
||||
args.RemoveAt(0);
|
||||
|
||||
Command cmd = null;
|
||||
for (int i = 0; i < Commands.ChatCommands.Count; i++)
|
||||
{
|
||||
if (Commands.ChatCommands[i].Name.Equals(scmd))
|
||||
{
|
||||
cmd = Commands.ChatCommands[i];
|
||||
}
|
||||
}
|
||||
|
||||
if (cmd == null)
|
||||
{
|
||||
tsplr.SendMessage("That command does not exist, try /help", Color.Red);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!cmd.CanRun(tsplr))
|
||||
{
|
||||
Tools.SendLogs(string.Format("{0} tried to execute {1}", tsplr.Name, cmd.Name), Color.Red);
|
||||
tsplr.SendMessage("You do not have access to that command.", Color.Red);
|
||||
}
|
||||
else
|
||||
{
|
||||
Tools.SendLogs(string.Format("{0} executed: /{1}", tsplr.Name, text), Color.Red);
|
||||
cmd.Run(text, tsplr, args);
|
||||
}
|
||||
}
|
||||
e.Handled = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
Log.Info(string.Format("{0} said: {1}", tsplr.Name, text));
|
||||
}
|
||||
}
|
||||
|
||||
private void OnJoin(int ply, HandledEventArgs handler)
|
||||
{
|
||||
if (Main.netMode != 2)
|
||||
{
|
||||
if (Main.netMode != 2 || handler.Handled)
|
||||
return;
|
||||
}
|
||||
|
||||
var player = new TSPlayer(ply);
|
||||
player.Group = Tools.GetGroupForIP(player.IP);
|
||||
|
|
@ -769,65 +248,143 @@ namespace TShockAPI
|
|||
Players[ply] = null;
|
||||
}
|
||||
|
||||
private void OnPostInit()
|
||||
private void OnChat(messageBuffer msg, int ply, string text, HandledEventArgs e)
|
||||
{
|
||||
if (!File.Exists(Path.Combine(SavePath, "auth.lck")))
|
||||
if (Main.netMode != 2)
|
||||
return;
|
||||
|
||||
if (msg.whoAmI != ply)
|
||||
{
|
||||
var r = new Random((int)DateTime.Now.ToBinary());
|
||||
ConfigurationManager.AuthToken = r.Next(100000, 10000000);
|
||||
Console.WriteLine("TShock Notice: To become SuperAdmin, join the game and type /auth " +
|
||||
ConfigurationManager.AuthToken);
|
||||
Console.WriteLine("This token will only display ONCE. This only works ONCE. If you don't use it and the server goes down, delete auth.lck.");
|
||||
FileTools.CreateFile(Path.Combine(SavePath, "auth.lck"));
|
||||
}
|
||||
e.Handled = Tools.HandleGriefer(Players[ply], "Faking Chat");
|
||||
return;
|
||||
}
|
||||
|
||||
void HandleCommandLine(string[] parms)
|
||||
var tsplr = Players[msg.whoAmI];
|
||||
|
||||
if (tsplr.Group.HasPermission("adminchat") && !text.StartsWith("/"))
|
||||
{
|
||||
for (int i = 0; i < parms.Length; i++)
|
||||
Tools.Broadcast(ConfigurationManager.AdminChatPrefix + "<" + tsplr.Name + "> " + text,
|
||||
(byte)ConfigurationManager.AdminChatRGB[0], (byte)ConfigurationManager.AdminChatRGB[1], (byte)ConfigurationManager.AdminChatRGB[2]);
|
||||
e.Handled = true;
|
||||
return;
|
||||
}
|
||||
|
||||
if (text.StartsWith("/"))
|
||||
{
|
||||
if (parms[i].ToLower() == "-ip")
|
||||
{
|
||||
IPAddress ip;
|
||||
if (IPAddress.TryParse(parms[++i], out ip))
|
||||
{
|
||||
Netplay.serverListenIP = ip;
|
||||
Console.Write("Using IP: {0}", ip);
|
||||
if (Commands.HandleCommand(tsplr, text))
|
||||
e.Handled = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.WriteLine("Bad IP: {0}", parms[i]);
|
||||
}
|
||||
}
|
||||
Log.Info(string.Format("{0} said: {1}", tsplr.Name, text));
|
||||
}
|
||||
}
|
||||
|
||||
private void OnUpdate(GameTime time)
|
||||
/// <summary>
|
||||
/// When a server command is run.
|
||||
/// </summary>
|
||||
/// <param name="cmd"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ServerHooks_OnCommand(string text, HandledEventArgs e)
|
||||
{
|
||||
UpdateManager.UpdateProcedureCheck();
|
||||
foreach (TSPlayer player in TShock.Players)
|
||||
// Damn you ThreadStatic and Redigit
|
||||
if (Main.rand == null)
|
||||
{
|
||||
Main.rand = new Random();
|
||||
}
|
||||
if (WorldGen.genRand == null)
|
||||
{
|
||||
WorldGen.genRand = new Random();
|
||||
}
|
||||
|
||||
if (text.StartsWith("exit"))
|
||||
{
|
||||
Tools.ForceKickAll("Server shutting down!");
|
||||
}
|
||||
else if (text.StartsWith("playing") || text.StartsWith("/playing"))
|
||||
{
|
||||
int count = 0;
|
||||
foreach (TSPlayer player in Players)
|
||||
{
|
||||
if (player != null && player.Active)
|
||||
{
|
||||
if (player.TileThreshold >= 20)
|
||||
{
|
||||
if (Tools.HandleTntUser(player, "Kill tile abuse detected."))
|
||||
{
|
||||
RevertKillTile(player);
|
||||
player.TileThreshold = 0;
|
||||
player.TilesDestroyed.Clear();
|
||||
count++;
|
||||
TSPlayer.Server.SendMessage(string.Format("{0} ({1}) [{2}]", player.Name, player.IP, player.Group.Name));
|
||||
}
|
||||
else if (player.TileThreshold > 0)
|
||||
}
|
||||
TSPlayer.Server.SendMessage(string.Format("{0} players connected.", count));
|
||||
e.Handled = true;
|
||||
}
|
||||
else if (text.StartsWith("say "))
|
||||
{
|
||||
player.TileThreshold = 0;
|
||||
player.TilesDestroyed.Clear();
|
||||
Log.Info(string.Format("Server said: {0}", text.Remove(0, 4)));
|
||||
}
|
||||
else if (text.StartsWith("/"))
|
||||
{
|
||||
if (Commands.HandleCommand(TSPlayer.Server, text))
|
||||
e.Handled = true;
|
||||
}
|
||||
|
||||
}
|
||||
else if (player.TileThreshold > 0)
|
||||
|
||||
private void GetData(GetDataEventArgs e)
|
||||
{
|
||||
player.TileThreshold = 0;
|
||||
PacketTypes type = (PacketTypes) e.MsgID;
|
||||
TSPlayer player = Players[e.Msg.whoAmI];
|
||||
|
||||
if (!player.ConnectionAlive)
|
||||
return;
|
||||
|
||||
if (Main.verboseNetplay)
|
||||
Debug.WriteLine("{0:X} ({2}): {3} ({1:XX})", player.Index, (byte) type, player.TPlayer.dead ? "dead " : "alive", type.ToString());
|
||||
|
||||
using (var data = new MemoryStream(e.Msg.readBuffer, e.Index, e.Length))
|
||||
{
|
||||
try
|
||||
{
|
||||
if (GetDataHandlers.HandlerGetData(type, player, data))
|
||||
e.Handled = true;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Log.Error(ex.ToString());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void OnGreetPlayer(int who, HandledEventArgs e)
|
||||
{
|
||||
if (Main.netMode != 2)
|
||||
return;
|
||||
|
||||
TSPlayer player = Players[who];
|
||||
Log.Info(string.Format("{0} ({1}) from '{2}' group joined.", player.Name, player.IP, player.Group.Name));
|
||||
|
||||
Tools.ShowFileToUser(player, "motd.txt");
|
||||
if (HackedHealth(who))
|
||||
{
|
||||
Tools.HandleCheater(player, "Hacked health.");
|
||||
}
|
||||
if (ConfigurationManager.PermaPvp)
|
||||
{
|
||||
Main.player[who].hostile = true;
|
||||
NetMessage.SendData(30, -1, -1, "", who);
|
||||
}
|
||||
if (Players[who].Group.HasPermission("causeevents") && ConfigurationManager.InfiniteInvasion)
|
||||
{
|
||||
StartInvasion();
|
||||
}
|
||||
e.Handled = true;
|
||||
}
|
||||
|
||||
private void NpcHooks_OnStrikeNpc(NpcStrikeEventArgs e)
|
||||
{
|
||||
if (ConfigurationManager.InfiniteInvasion)
|
||||
{
|
||||
IncrementKills();
|
||||
if (Main.invasionSize < 10)
|
||||
{
|
||||
Main.invasionSize = 20000000;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -929,9 +486,14 @@ namespace TShockAPI
|
|||
}
|
||||
}
|
||||
|
||||
public static void PlayerDamage(int plr, int damage)
|
||||
public static void PlayerDamage(TSPlayer player, int damage)
|
||||
{
|
||||
NetMessage.SendData(26, -1, -1, "", plr, ((new Random()).Next(-1, 1)), damage, (float)0);
|
||||
NetMessage.SendData(26, -1, -1, "", player.Index, ((new Random()).Next(-1, 1)), damage, (float)0);
|
||||
}
|
||||
|
||||
public static void SendTileSquare(TSPlayer player, int x, int y, int size = 10)
|
||||
{
|
||||
NetMessage.SendData(20, player.Index, -1, "", size, (float)(x - (size / 2)), (float)(y - (size / 2)), 0f);
|
||||
}
|
||||
|
||||
//TODO : Notify the player if there is more than one match. (or do we want a First() kinda thing?)
|
||||
|
|
|
|||
|
|
@ -59,6 +59,7 @@
|
|||
<Compile Include="ConfigFile.cs" />
|
||||
<Compile Include="ConfigurationManager.cs" />
|
||||
<Compile Include="FileTools.cs" />
|
||||
<Compile Include="GetDataHandlers.cs" />
|
||||
<Compile Include="Group.cs" />
|
||||
<Compile Include="Log.cs" />
|
||||
<Compile Include="Resources.Designer.cs">
|
||||
|
|
|
|||
|
|
@ -101,6 +101,7 @@ namespace TShockAPI
|
|||
Log.Info(string.Format("Broadcast: {0}", msg));
|
||||
|
||||
}
|
||||
|
||||
public static void Broadcast(string msg, Color color)
|
||||
{
|
||||
Broadcast(msg, color.R, color.G, color.B);
|
||||
|
|
@ -117,7 +118,7 @@ namespace TShockAPI
|
|||
TSPlayer.Server.SendMessage(log, color);
|
||||
foreach (TSPlayer player in TShock.Players)
|
||||
{
|
||||
if (player != null && player.Group.HasPermission("logs"))
|
||||
if (player != null && player.Active && player.Group.HasPermission("logs"))
|
||||
player.SendMessage(log, color);
|
||||
}
|
||||
}
|
||||
|
|
@ -198,7 +199,7 @@ namespace TShockAPI
|
|||
{
|
||||
foreach(TSPlayer player in TShock.Players)
|
||||
{
|
||||
if (player != null && player.TPlayer.active)
|
||||
if (player != null && player.Active)
|
||||
{
|
||||
Tools.ForceKick(player, reason);
|
||||
}
|
||||
|
|
@ -212,7 +213,7 @@ namespace TShockAPI
|
|||
/// <param name="reason">string reason</param>
|
||||
public static void ForceKick(TSPlayer player, string reason)
|
||||
{
|
||||
if (!Netplay.serverSock[player.Index].active || Netplay.serverSock[player.Index].kill)
|
||||
if (!player.ConnectionAlive)
|
||||
return;
|
||||
NetMessage.SendData(0x2, player.Index, -1, reason, 0x0, 0f, 0f, 0f);
|
||||
Log.Info(string.Format("{0} was force kicked for : {1}", player.IP, reason));
|
||||
|
|
@ -225,7 +226,7 @@ namespace TShockAPI
|
|||
/// <param name="reason">string reason</param>
|
||||
public static bool Kick(TSPlayer player, string reason, string adminUserName = "")
|
||||
{
|
||||
if (!Netplay.serverSock[player.Index].active || Netplay.serverSock[player.Index].kill)
|
||||
if (!player.ConnectionAlive)
|
||||
return true;
|
||||
if (!player.Group.HasPermission("immunetokick"))
|
||||
{
|
||||
|
|
@ -248,7 +249,7 @@ namespace TShockAPI
|
|||
/// <param name="reason">string reason</param>
|
||||
public static bool Ban(TSPlayer player, string reason, string adminUserName = "")
|
||||
{
|
||||
if (!Netplay.serverSock[player.Index].active || Netplay.serverSock[player.Index].kill)
|
||||
if (!player.ConnectionAlive)
|
||||
return true;
|
||||
if (!player.Group.HasPermission("immunetoban"))
|
||||
{
|
||||
|
|
|
|||
|
|
@ -37,11 +37,30 @@ namespace TShockAPI
|
|||
/// Check once every X minutes.
|
||||
/// </summary>
|
||||
static readonly int CheckXMinutes = 30;
|
||||
|
||||
public static void UpdateProcedureCheck()
|
||||
{
|
||||
if ((DateTime.Now - lastcheck).TotalMinutes >= CheckXMinutes)
|
||||
{
|
||||
ThreadPool.QueueUserWorkItem(CheckUpdate);
|
||||
lastcheck = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
public static void CheckUpdate(object o)
|
||||
{
|
||||
if (ServerIsOutOfDate())
|
||||
{
|
||||
EnableUpdateCommand();
|
||||
NotifyAdministrators(globalChanges);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks to see if the server is out of date.
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public static bool ServerIsOutOfDate()
|
||||
private static bool ServerIsOutOfDate()
|
||||
{
|
||||
WebClient client = new WebClient();
|
||||
client.Headers.Add("user-agent",
|
||||
|
|
@ -65,17 +84,28 @@ namespace TShockAPI
|
|||
return false;
|
||||
}
|
||||
|
||||
public static void EnableUpdateCommand()
|
||||
private static void EnableUpdateCommand()
|
||||
{
|
||||
Commands.ChatCommands.Add(new Command("updatenow", "maintenance", Commands.UpdateNow));
|
||||
if (!updateCmd)
|
||||
{
|
||||
Commands.AddUpdateCommand();
|
||||
updateCmd = true;
|
||||
}
|
||||
}
|
||||
|
||||
public static void NotifyAdministrators(string[] changes)
|
||||
private static void NotifyAdministrators(string[] changes)
|
||||
{
|
||||
NotifyAdministrator(TSPlayer.Server, changes);
|
||||
foreach (TSPlayer player in TShock.Players)
|
||||
{
|
||||
if (player != null && player.Active && player.Group.HasPermission("maintenance"))
|
||||
{
|
||||
NotifyAdministrator(player, changes);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void NotifyAdministrator(TSPlayer player, string[] changes)
|
||||
{
|
||||
player.SendMessage("The server is out of date. To update, type /updatenow.");
|
||||
for (int j = 4; j < changes.Length; j++)
|
||||
|
|
@ -84,24 +114,4 @@ namespace TShockAPI
|
|||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void UpdateProcedureCheck()
|
||||
{
|
||||
if ((DateTime.Now - lastcheck).TotalMinutes >= CheckXMinutes)
|
||||
{
|
||||
ThreadPool.QueueUserWorkItem(CheckUpdate);
|
||||
lastcheck = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
public static void CheckUpdate(object o)
|
||||
{
|
||||
if (ServerIsOutOfDate())
|
||||
{
|
||||
EnableUpdateCommand();
|
||||
NotifyAdministrators(globalChanges);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue