Merge branch 'general-devel' into regions
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commit
c06e000997
3 changed files with 16 additions and 2 deletions
13
.github/no-response.yml
vendored
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.github/no-response.yml
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@ -0,0 +1,13 @@
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# Configuration for probot-no-response - https://github.com/probot/no-response
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# Number of days of inactivity before an Issue is closed for lack of response
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daysUntilClose: 7
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# Label requiring a response
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responseRequiredLabel: followup-required
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# Comment to post when closing an Issue for lack of response. Set to `false` to disable
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closeComment: >
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This issue has been automatically closed because there has been no response
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to our request for more information from the original author. With only the
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information that is currently in the issue, we don't have enough information
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to take action. Please reach out if you have or find the answers we need so
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that we can investigate further.
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@ -83,6 +83,7 @@ This is the rolling changelog for TShock for Terraria. Use past tense when addin
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* Removed the stat tracking system. (@hakusaro)
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* Fixed erroneous kicks and bans when using `KickOnMediumcoreDeath` and `BanOnMediumcoreDeath` options. (@DankRank)
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* Removed `TSPlayer.InitSpawn` field. (@DankRank)
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* `OnPlayerSpawn`'s player ID field is now `PlayerId`. (@DankRank)
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## TShock 4.3.25
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* Fixed a critical exploit in the Terraria protocol that could cause massive unpreventable world corruption as well as a number of other problems. Thanks to @bartico6 for reporting. Fixed by the efforts of @QuiCM, @hakusaro, and tips in the right directioon from @bartico6.
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@ -803,7 +803,7 @@ namespace TShockAPI
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/// <summary>
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/// The Terraria playerID of the player
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/// </summary>
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public byte PlayerID { get; set; }
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public byte PlayerId { get; set; }
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/// <summary>
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/// X location of the player's spawn
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/// </summary>
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@ -827,7 +827,7 @@ namespace TShockAPI
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{
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Player = player,
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Data = data,
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PlayerID = pid,
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PlayerId = pid,
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SpawnX = spawnX,
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SpawnY = spawnY,
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};
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