Backups added
Pvp throttle added
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4339650439
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7 changed files with 550 additions and 396 deletions
98
TShockAPI/BackupManager.cs
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98
TShockAPI/BackupManager.cs
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/*
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TShock, a server mod for Terraria
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Copyright (C) 2011 The TShock Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading;
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using Terraria;
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namespace TShockAPI
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{
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public class BackupManager
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{
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public string BackupPath { get; set; }
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public int Interval { get; set; }
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public int KeepFor { get; set; }
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DateTime lastbackup = DateTime.UtcNow;
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public BackupManager(string path)
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{
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BackupPath = path;
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}
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public bool IsBackupTime
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{
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get
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{
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return (Interval > 0) && ((DateTime.UtcNow - lastbackup).TotalMinutes >= Interval);
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}
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}
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public void Backup()
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{
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lastbackup = DateTime.UtcNow;
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ThreadPool.QueueUserWorkItem(DoBackup);
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ThreadPool.QueueUserWorkItem(DeleteOld);
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}
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void DoBackup(object o)
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{
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try
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{
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string worldname = Main.worldPathName;
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string name = Path.GetFileName(worldname);
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Main.worldPathName = Path.Combine(BackupPath, string.Format("{0}.{1:dd.MM.yy-HH.mm.ss}.bak", name, DateTime.UtcNow));
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string worldpath = Path.GetDirectoryName(Main.worldPathName);
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if (worldpath != null && !Directory.Exists(worldpath))
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Directory.CreateDirectory(worldpath);
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WorldGen.saveWorld();
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Console.WriteLine("World backed up");
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Log.Error(string.Format("World backed up ({0})", Main.worldPathName));
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Main.worldPathName = worldname;
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}
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catch (Exception ex)
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{
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Console.WriteLine("Backup failed");
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Log.Error("Backup failed");
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Log.Error(ex.ToString());
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}
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}
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void DeleteOld(object o)
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{
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if (KeepFor <= 0)
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return;
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foreach (var fi in new DirectoryInfo(BackupPath).GetFiles("*.bak"))
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{
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if ((DateTime.UtcNow - fi.LastWriteTimeUtc).TotalMinutes > KeepFor)
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{
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fi.Delete();
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}
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}
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}
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}
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}
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@ -41,7 +41,15 @@ namespace TShockAPI
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public bool RangeChecks = true;
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public bool SpamChecks = false;
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public bool DisableBuild = false;
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public float[] AdminChatRGB = {255, 0, 0};
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public string AdminChatPrefix = "(Admin) ";
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public int PvpThrottle = 0;
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public int BackupInterval = 0;
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public int BackupKeepFor = 60;
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public bool ListServer = false;
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}
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}
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@ -55,6 +55,25 @@ namespace TShockAPI
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public static float[] AdminChatRGB = {255, 0, 0};
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public static string AdminChatPrefix = "(Admin) ";
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/// <summary>
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/// Don't allow pvp changing for x seconds.
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/// </summary>
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public static int PvpThrottle = 0;
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/// <summary>
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/// Backup every x minutes
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/// </summary>
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public static int BackupInterval = 0;
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/// <summary>
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/// Delete backups that are older than x mintues.
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/// </summary>
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public static int BackupKeepFor = 60;
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/// <summary>
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/// Server will broadcast itself to the server list.
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/// </summary>
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public static bool ListServer = false;
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public static void ReadJsonConfiguration()
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{
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TextReader tr = new StreamReader(FileTools.ConfigPath);
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@ -87,6 +106,10 @@ namespace TShockAPI
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NPC.defaultSpawnRate = DefaultSpawnRate;
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AdminChatRGB = cfg.AdminChatRGB;
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AdminChatPrefix = cfg.AdminChatPrefix;
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PvpThrottle = cfg.PvpThrottle;
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BackupInterval = cfg.BackupInterval;
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BackupKeepFor = cfg.BackupKeepFor;
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ListServer = cfg.ListServer;
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}
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public static void WriteJsonConfiguration()
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@ -115,6 +138,10 @@ namespace TShockAPI
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cfg.DisableBuild = DisableBuild;
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cfg.AdminChatRGB = AdminChatRGB;
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cfg.AdminChatPrefix = AdminChatPrefix;
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cfg.PvpThrottle = PvpThrottle;
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cfg.BackupInterval = BackupInterval;
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cfg.BackupKeepFor = BackupKeepFor;
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cfg.ListServer = ListServer;
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string json = JsonConvert.SerializeObject(cfg, Formatting.Indented);
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TextWriter tr = new StreamWriter(FileTools.ConfigPath);
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tr.Write(json);
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@ -139,7 +139,7 @@ namespace TShockAPI
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Color underShirtColor = new Color(args.Data.ReadInt8(), args.Data.ReadInt8(), args.Data.ReadInt8());
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Color pantsColor = new Color(args.Data.ReadInt8(), args.Data.ReadInt8(), args.Data.ReadInt8());
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Color shoeColor = new Color(args.Data.ReadInt8(), args.Data.ReadInt8(), args.Data.ReadInt8());
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string name = Encoding.ASCII.GetString(args.Data.ReadBytes((int) (args.Data.Length - args.Data.Position - 1)));
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string name = Encoding.ASCII.GetString(args.Data.ReadBytes((int)(args.Data.Length - args.Data.Position - 1)));
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if (hair >= Main.maxHair)
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{
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@ -254,7 +254,16 @@ namespace TShockAPI
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int id = args.Data.ReadByte();
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bool pvp = args.Data.ReadBoolean();
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long seconds = (long)(DateTime.UtcNow - args.Player.LastPvpChange).TotalSeconds;
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if (ConfigurationManager.PvpThrottle > 0 && seconds < ConfigurationManager.PvpThrottle)
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{
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args.Player.SendMessage(string.Format("You cannot change pvp status for {0} seconds", ConfigurationManager.PvpThrottle - seconds), 255, 0, 0);
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args.Player.SetPvP(id != args.Player.Index || ConfigurationManager.PermaPvp ? true : args.TPlayer.hostile);
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}
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else
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{
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args.Player.SetPvP(id != args.Player.Index || ConfigurationManager.PermaPvp ? true : pvp);
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}
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return true;
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}
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@ -34,6 +34,7 @@ namespace TShockAPI
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public Group Group { get; set; }
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public bool ReceivedInfo { get; set; }
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public int Index { get; protected set; }
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public DateTime LastPvpChange { get; protected set; }
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public bool RealPlayer
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{
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get { return Index >= 0 && Index < Main.maxNetPlayers; }
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@ -171,10 +172,12 @@ namespace TShockAPI
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{
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if (TPlayer.hostile != pvp)
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{
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LastPvpChange = DateTime.UtcNow;
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TPlayer.hostile = pvp;
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NetMessage.SendData((int)PacketTypes.TogglePVP, -1, -1, "", Index);
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All.SendMessage(string.Format("{0} has {1} PvP!", Name, pvp ? "enabled" : "disabled"), Main.teamColor[Team]);
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}
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//Broadcast anyways to keep players synced
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NetMessage.SendData((int)PacketTypes.TogglePVP, -1, -1, "", Index);
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}
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}
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@ -39,6 +39,7 @@ namespace TShockAPI
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public static TSPlayer[] Players = new TSPlayer[Main.maxPlayers];
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public static BanManager Bans = new BanManager(Path.Combine(SavePath, "bans.txt"));
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public static BackupManager Backups = new BackupManager(Path.Combine(SavePath, "backups"));
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public override Version Version
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{
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@ -101,6 +102,9 @@ namespace TShockAPI
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Commands.InitCommands();
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Log.Info("Commands initialized");
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Backups.KeepFor = ConfigurationManager.BackupKeepFor;
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Backups.Interval = ConfigurationManager.BackupInterval;
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HandleCommandLine(Environment.GetCommandLineArgs());
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}
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@ -178,6 +182,10 @@ namespace TShockAPI
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private void OnUpdate(GameTime time)
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{
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UpdateManager.UpdateProcedureCheck();
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if (Backups.IsBackupTime)
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Backups.Backup();
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foreach (TSPlayer player in TShock.Players)
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{
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if (player != null && player.Active)
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@ -12,6 +12,7 @@
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<AssemblyName>TShockAPI</AssemblyName>
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<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<IsWebBootstrapper>false</IsWebBootstrapper>
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<PublishUrl>publish\</PublishUrl>
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<Install>true</Install>
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<InstallFrom>Disk</InstallFrom>
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@ -24,7 +25,6 @@
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<MapFileExtensions>true</MapFileExtensions>
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<ApplicationRevision>0</ApplicationRevision>
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<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
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<IsWebBootstrapper>false</IsWebBootstrapper>
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<UseApplicationTrust>false</UseApplicationTrust>
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<BootstrapperEnabled>true</BootstrapperEnabled>
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</PropertyGroup>
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@ -69,6 +69,7 @@
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="BackupManager.cs" />
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<Compile Include="BanManager.cs" />
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<Compile Include="Commands.cs" />
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<Compile Include="ConfigFile.cs" />
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@ -133,7 +134,7 @@
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</PropertyGroup>
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<ProjectExtensions>
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<VisualStudio>
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<UserProperties BuildVersion_IncrementBeforeBuild="False" BuildVersion_StartDate="2011/6/17" BuildVersion_BuildVersioningStyle="None.None.None.MonthAndDayStamp" BuildVersion_BuildAction="Both" BuildVersion_UpdateFileVersion="True" BuildVersion_UpdateAssemblyVersion="True" />
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<UserProperties BuildVersion_UpdateAssemblyVersion="True" BuildVersion_UpdateFileVersion="True" BuildVersion_BuildAction="Both" BuildVersion_BuildVersioningStyle="None.None.None.MonthAndDayStamp" BuildVersion_StartDate="2011/6/17" BuildVersion_IncrementBeforeBuild="False" />
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</VisualStudio>
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</ProjectExtensions>
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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