add colours to Mute
also added silent support
This commit is contained in:
parent
d82a75836f
commit
cb9740bda6
1 changed files with 14 additions and 5 deletions
|
|
@ -5307,14 +5307,17 @@ namespace TShockAPI
|
|||
{
|
||||
if (args.Parameters.Count < 1)
|
||||
{
|
||||
args.Player.SendErrorMessage("Invalid syntax! Proper syntax: {0}mute <player> [reason]", Specifier);
|
||||
args.Player.SendMessage("Mute Syntax", Color.White);
|
||||
args.Player.SendMessage($"{"mute".Color(Utils.BoldHighlight)} <{"player".Color(Utils.RedHighlight)}> [{"reason".Color(Utils.GreenHighlight)}]", Color.White);
|
||||
args.Player.SendMessage($"Example usage: {"mute".Color(Utils.BoldHighlight)} \"{args.Player.Name.Color(Utils.RedHighlight)}\" \"{"No swearing on my Christian server".Color(Utils.GreenHighlight)}\"", Color.White);
|
||||
args.Player.SendMessage($"To mute a player without broadcasting to chat, use the command with {SilentSpecifier.Color(Utils.GreenHighlight)} instead of {Specifier.Color(Utils.RedHighlight)}", Color.White);
|
||||
return;
|
||||
}
|
||||
|
||||
var players = TSPlayer.FindByNameOrID(args.Parameters[0]);
|
||||
if (players.Count == 0)
|
||||
{
|
||||
args.Player.SendErrorMessage("Invalid player!");
|
||||
args.Player.SendErrorMessage($"Could not find any players named \"{args.Parameters[0]}\"");
|
||||
}
|
||||
else if (players.Count > 1)
|
||||
{
|
||||
|
|
@ -5322,13 +5325,16 @@ namespace TShockAPI
|
|||
}
|
||||
else if (players[0].HasPermission(Permissions.mute))
|
||||
{
|
||||
args.Player.SendErrorMessage("You cannot mute this player.");
|
||||
args.Player.SendErrorMessage($"You do not have permission to mute {players[0].Name}");
|
||||
}
|
||||
else if (players[0].mute)
|
||||
{
|
||||
var plr = players[0];
|
||||
plr.mute = false;
|
||||
TSPlayer.All.SendInfoMessage("{0} has been unmuted by {1}.", plr.Name, args.Player.Name);
|
||||
if (args.Silent)
|
||||
args.Player.SendSuccessMessage($"You have unmuted {plr.Name}.");
|
||||
else
|
||||
TSPlayer.All.SendInfoMessage($"{args.Player.Name} has unmuted {plr.Name}.");
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
@ -5337,7 +5343,10 @@ namespace TShockAPI
|
|||
reason = String.Join(" ", args.Parameters.ToArray(), 1, args.Parameters.Count - 1);
|
||||
var plr = players[0];
|
||||
plr.mute = true;
|
||||
TSPlayer.All.SendInfoMessage("{0} has been muted by {1} for {2}.", plr.Name, args.Player.Name, reason);
|
||||
if (args.Silent)
|
||||
args.Player.SendSuccessMessage($"You have muted {plr.Name} for {reason}");
|
||||
else
|
||||
TSPlayer.All.SendInfoMessage($"{args.Player.Name} has muted {plr.Name} for {reason}.");
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue