Add Hardened Sand to the list of tiles that can be altered by a player

This commit is contained in:
DogooFalchion 2016-10-19 23:20:45 -04:00
parent 78a4185152
commit d87e827d9a

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@ -1835,7 +1835,9 @@ namespace TShockAPI
(newtile.Type == 1 || newtile.Type == 25 || newtile.Type == 117 || newtile.Type == 203 || Main.tileMoss[newtile.Type])) ||
// Sand <-> Sand
((tile.type == 53 || tile.type == 112 || tile.type == 116 || tile.type == 234) &&
(newtile.Type == 53 || newtile.Type == 112 || newtile.Type == 116 || newtile.Type == 234)))
(newtile.Type == 53 || newtile.Type == 112 || newtile.Type == 116 || newtile.Type == 234)) ||
// Hardened Sand <-> Hardened Sand
(TileID.Sets.Conversion.HardenedSand[tile.type] && TileID.Sets.Conversion.HardenedSand[newtile.Type]))
{
Main.tile[realx, realy].type = newtile.Type;
changed = true;