Added world specific regions and warps. Added logging. reagions and warps will require redoing

This commit is contained in:
Twitchy 2011-06-22 16:26:12 +12:00
parent 25472ea497
commit db1edd3f98
3 changed files with 62 additions and 27 deletions

View file

@ -4,6 +4,7 @@ using System.Linq;
using System.Text;
using System.Xml;
using Microsoft.Xna.Framework;
using Terraria;
namespace TShockAPI
{
@ -11,7 +12,7 @@ namespace TShockAPI
{
public static List<Region> Regions = new List<Region>();
public static bool AddRegion(int tx, int ty, int width, int height, string name, bool state)
public static bool AddRegion(int tx, int ty, int width, int height, string name, string worldname)
{
foreach (Region nametest in Regions)
{
@ -20,7 +21,7 @@ namespace TShockAPI
return false;
}
}
Regions.Add(new Region(new Rectangle(tx, ty, width, height), name, true));
Regions.Add(new Region(new Rectangle(tx, ty, width, height), name, true, worldname));
return true;
}
@ -28,7 +29,7 @@ namespace TShockAPI
{
foreach (Region nametest in Regions)
{
if (name.ToLower() == nametest.RegionName.ToLower())
if (name.ToLower() == nametest.RegionName.ToLower() && nametest.WorldRegionName == Main.worldName)
{
Regions.Remove(nametest);
WriteSettings();
@ -56,7 +57,7 @@ namespace TShockAPI
{
foreach(Region region in Regions)
{
if (X >= region.RegionArea.Left && X <= region.RegionArea.Right && Y >= region.RegionArea.Top && Y <= region.RegionArea.Bottom && region.DisableBuild)
if (X >= region.RegionArea.Left && X <= region.RegionArea.Right && Y >= region.RegionArea.Top && Y <= region.RegionArea.Bottom && region.DisableBuild && Main.worldName == region.WorldRegionName)
{
return true;
}
@ -86,6 +87,7 @@ namespace TShockAPI
settingsw.WriteElementString("Point2X", region.RegionArea.Width.ToString());
settingsw.WriteElementString("Point2Y", region.RegionArea.Height.ToString());
settingsw.WriteElementString("Protected", region.DisableBuild.ToString());
settingsw.WriteElementString("WorldName", region.WorldRegionName);
settingsw.WriteEndElement();
}
@ -96,7 +98,7 @@ namespace TShockAPI
}
catch
{
Log.Info("Could not write Regions");
Log.Warn("Could not write Regions");
}
}
@ -123,15 +125,20 @@ namespace TShockAPI
{
if (settingr.Read())
{
string name;
string name = null;
int x = 0;
int y = 0;
int width = 0;
int height = 0;
bool state = true;
string worldname = null;
settingr.Read();
name = settingr.Value;
if (settingr.Value != "" || settingr.Value != null)
name = settingr.Value;
else
Log.Warn("Region name is empty");
settingr.Read();
settingr.Read();
@ -139,7 +146,7 @@ namespace TShockAPI
if (settingr.Value != "" || settingr.Value != null)
Int32.TryParse(settingr.Value, out x);
else
Console.WriteLine("Could not parse x");
Log.Warn("x for region " + name + " is empty");
settingr.Read();
settingr.Read();
@ -147,7 +154,7 @@ namespace TShockAPI
if (settingr.Value != "" || settingr.Value != null)
Int32.TryParse(settingr.Value, out y);
else
Console.WriteLine("Could not parse y");
Log.Warn("y for region " + name + " is empty");
settingr.Read();
settingr.Read();
@ -155,7 +162,7 @@ namespace TShockAPI
if (settingr.Value != "" || settingr.Value != null)
Int32.TryParse(settingr.Value, out width);
else
Console.WriteLine("Could not parse width");
Log.Warn("Width for region " + name + " is empty");
settingr.Read();
settingr.Read();
@ -163,7 +170,7 @@ namespace TShockAPI
if (settingr.Value != "" || settingr.Value != null)
Int32.TryParse(settingr.Value, out height);
else
Console.WriteLine("Could not parse height");
Log.Warn("Height for region " + name + " is empty");
settingr.Read();
settingr.Read();
@ -171,9 +178,17 @@ namespace TShockAPI
if (settingr.Value != "" || settingr.Value != null)
bool.TryParse(settingr.Value, out state);
else
Console.WriteLine("Could not parse state");
Log.Warn("State for region " + name + " is empty");
AddRegion(x, y, width, height, name, state);
settingr.Read();
settingr.Read();
settingr.Read();
if (settingr.Value != "" || settingr.Value != null)
worldname = settingr.Value;
else
Log.Warn("Worldname for region " + name + " is empty");
AddRegion(x, y, width, height, name, worldname);
}
break;
}
@ -185,7 +200,7 @@ namespace TShockAPI
}
catch
{
Log.Info("Could not read Regions");
Log.Warn("Could not read Regions");
WriteSettings();
}
}
@ -196,12 +211,14 @@ namespace TShockAPI
public Rectangle RegionArea { get; set; }
public string RegionName { get; set; }
public bool DisableBuild { get; set; }
public string WorldRegionName { get; set; }
public Region(Rectangle region, string name, bool disablebuild)
public Region(Rectangle region, string name, bool disablebuild, string worldname)
{
RegionArea = region;
RegionName = name;
DisableBuild = disablebuild;
WorldRegionName = worldname;
}
public Region()
@ -209,6 +226,7 @@ namespace TShockAPI
RegionArea = Rectangle.Empty;
RegionName = string.Empty;
DisableBuild = true;
WorldRegionName = string.Empty;
}
}
}