Move orientable tiles into Bouncer

This commit is contained in:
Lucas Nicodemus 2017-12-05 02:35:04 -07:00
parent 758e403b66
commit db7ae627ae
2 changed files with 19 additions and 40 deletions

View file

@ -236,6 +236,25 @@ namespace TShockAPI
return;
}
/// <summary>
/// Tile IDs that can be oriented:
/// Cannon,
/// Chairs,
/// Beds,
/// Bathtubs,
/// Statues,
/// Mannequin,
/// Traps,
/// MusicBoxes,
/// ChristmasTree,
/// WaterFountain,
/// Womannequin,
/// MinecartTrack,
/// WeaponsRack,
/// LunarMonolith,
/// TargetDummy,
/// Campfire
/// </summary>
private static int[] orientableTiles = new int[]
{
TileID.Cannon,

View file

@ -1694,46 +1694,6 @@ namespace TShockAPI
return false;
}
/// <summary>
/// Tile IDs that can be oriented:
/// Cannon,
/// Chairs,
/// Beds,
/// Bathtubs,
/// Statues,
/// Mannequin,
/// Traps,
/// MusicBoxes,
/// ChristmasTree,
/// WaterFountain,
/// Womannequin,
/// MinecartTrack,
/// WeaponsRack,
/// LunarMonolith,
/// TargetDummy,
/// Campfire
/// </summary>
private static int[] orientableTiles = new int[]
{
TileID.Cannon,
TileID.Chairs,
TileID.Beds,
TileID.Bathtubs,
TileID.Statues,
TileID.Mannequin,
TileID.Traps,
TileID.MusicBoxes,
TileID.ChristmasTree,
TileID.WaterFountain,
TileID.Womannequin,
TileID.MinecartTrack,
TileID.WeaponsRack,
TileID.ItemFrame,
TileID.LunarMonolith,
TileID.TargetDummy,
TileID.Campfire
};
private static bool HandleSendTileSquare(GetDataHandlerArgs args)
{
var player = args.Player;