Move orientable tiles into Bouncer
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758e403b66
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2 changed files with 19 additions and 40 deletions
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@ -236,6 +236,25 @@ namespace TShockAPI
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return;
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return;
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}
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}
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/// <summary>
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/// Tile IDs that can be oriented:
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/// Cannon,
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/// Chairs,
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/// Beds,
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/// Bathtubs,
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/// Statues,
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/// Mannequin,
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/// Traps,
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/// MusicBoxes,
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/// ChristmasTree,
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/// WaterFountain,
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/// Womannequin,
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/// MinecartTrack,
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/// WeaponsRack,
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/// LunarMonolith,
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/// TargetDummy,
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/// Campfire
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/// </summary>
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private static int[] orientableTiles = new int[]
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private static int[] orientableTiles = new int[]
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{
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{
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TileID.Cannon,
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TileID.Cannon,
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@ -1694,46 +1694,6 @@ namespace TShockAPI
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return false;
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return false;
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}
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}
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/// <summary>
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/// Tile IDs that can be oriented:
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/// Cannon,
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/// Chairs,
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/// Beds,
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/// Bathtubs,
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/// Statues,
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/// Mannequin,
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/// Traps,
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/// MusicBoxes,
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/// ChristmasTree,
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/// WaterFountain,
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/// Womannequin,
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/// MinecartTrack,
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/// WeaponsRack,
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/// LunarMonolith,
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/// TargetDummy,
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/// Campfire
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/// </summary>
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private static int[] orientableTiles = new int[]
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{
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TileID.Cannon,
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TileID.Chairs,
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TileID.Beds,
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TileID.Bathtubs,
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TileID.Statues,
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TileID.Mannequin,
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TileID.Traps,
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TileID.MusicBoxes,
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TileID.ChristmasTree,
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TileID.WaterFountain,
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TileID.Womannequin,
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TileID.MinecartTrack,
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TileID.WeaponsRack,
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TileID.ItemFrame,
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TileID.LunarMonolith,
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TileID.TargetDummy,
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TileID.Campfire
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};
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private static bool HandleSendTileSquare(GetDataHandlerArgs args)
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private static bool HandleSendTileSquare(GetDataHandlerArgs args)
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{
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{
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var player = args.Player;
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var player = args.Player;
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