Version tick: 5.2.3
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2 changed files with 2 additions and 2 deletions
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@ -63,7 +63,7 @@ namespace TShockAPI
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/// <summary>VersionNum - The version number the TerrariaAPI will return back to the API. We just use the Assembly info.</summary>
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/// <summary>VersionNum - The version number the TerrariaAPI will return back to the API. We just use the Assembly info.</summary>
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public static readonly Version VersionNum = Assembly.GetExecutingAssembly().GetName().Version;
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public static readonly Version VersionNum = Assembly.GetExecutingAssembly().GetName().Version;
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/// <summary>VersionCodename - The version codename is displayed when the server starts. Inspired by software codenames conventions.</summary>
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/// <summary>VersionCodename - The version codename is displayed when the server starts. Inspired by software codenames conventions.</summary>
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public static readonly string VersionCodename = "East";
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public static readonly string VersionCodename = "Better late than never!";
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/// <summary>SavePath - This is the path TShock saves its data in. This path is relative to the TerrariaServer.exe (not in ServerPlugins).</summary>
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/// <summary>SavePath - This is the path TShock saves its data in. This path is relative to the TerrariaServer.exe (not in ServerPlugins).</summary>
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public static string SavePath = "tshock";
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public static string SavePath = "tshock";
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@ -18,7 +18,7 @@
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Also, be sure to release on github with the exact assembly version tag as below
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Also, be sure to release on github with the exact assembly version tag as below
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so that the update manager works correctly (via the Github releases api and mimic)
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so that the update manager works correctly (via the Github releases api and mimic)
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-->
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-->
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<Version>5.2.2</Version>
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<Version>5.2.3</Version>
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<AssemblyTitle>TShock for Terraria</AssemblyTitle>
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<AssemblyTitle>TShock for Terraria</AssemblyTitle>
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<Company>Pryaxis & TShock Contributors</Company>
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<Company>Pryaxis & TShock Contributors</Company>
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<Product>TShockAPI</Product>
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<Product>TShockAPI</Product>
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