Added a new server exe that should fix mannequins. Exempted the ice rod from the range checks.

This commit is contained in:
Lucas Nicodemus 2011-12-11 02:34:50 -07:00
parent 1fb86caaba
commit e1cd9f6bd4
3 changed files with 5 additions and 5 deletions

View file

@ -255,11 +255,11 @@ namespace TShockAPI
var tile = Main.tile[realx, realy];
var newtile = tiles[x, y];
if ((tile.type == 128 && newtile.Type == 128) || (tile.type == 105 || newtile.Type == 105))
if ((tile.type == 128 && newtile.Type == 128) || (tile.type == 105 && newtile.Type == 105))
{
Console.WriteLine("SendTileSquareCalled on a 128 or 105.");
changed = true;
return false;
}
if (tile.type == 0x17 && newtile.Type == 0x2)
@ -346,7 +346,7 @@ namespace TShockAPI
}
if (TShock.Config.RangeChecks && ((Math.Abs(plyX - tileX) > 32) || (Math.Abs(plyY - tileY) > 32)))
{
if (!(type == 1 && ((tiletype == 0 && args.Player.TPlayer.selectedItem == 114) || (tiletype == 53 && args.Player.TPlayer.selectedItem == 266))))
if (!(type == 1 && ((tiletype == 0 && args.Player.TPlayer.selectedItem == 114) || (tiletype == 127 && args.Player.TPlayer.selectedItem == 496)|| (tiletype == 53 && args.Player.TPlayer.selectedItem == 266))))
{
Log.Debug(string.Format("TilePlaced(PlyXY:{0}_{1}, TileXY:{2}_{3}, Result:{4}_{5}, Type:{6})",
plyX, plyY, tileX, tileY, Math.Abs(plyX - tileX), Math.Abs(plyY - tileY), tiletype));

View file

@ -36,5 +36,5 @@ using System.Runtime.InteropServices;
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("3.3.4.1205")]
[assembly: AssemblyFileVersion("3.3.4.1205")]
[assembly: AssemblyVersion("3.3.4.1211")]
[assembly: AssemblyFileVersion("3.3.4.1211")]