Merge pull request #1216 from cracker64/general-devel

Properly follow tileData for region checks. Fix #1159
This commit is contained in:
Rodrigo 2016-06-15 23:07:28 +01:00 committed by GitHub
commit edc3d34d68

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@ -2231,12 +2231,8 @@ namespace TShockAPI
if (tileData == null)
return true;
if (tileData.Width == 3 && tileData.Height == 2) { x -= 1; y -= 1; }
else if (tileData.Width == 4 && tileData.Height == 2) { x -= 1; y -= 1; }
else if (tileData.Width == 6 && tileData.Height == 3) { x -= 2; y -= 2; }
else if (tileData.Width == 6 && tileData.Height == 4) { x -= 2; y -= 3; }
else if (tileData.Width == 3 && tileData.Height == 3) { x -= 1; y -= 2; }
else if (tileData.Width == 3 && tileData.Height == 4) { x -= 1; y -= 3; }
x -= tileData.Origin.X;
y -= tileData.Origin.Y;
for (int i = x; i < x + tileData.Width; i++)
{