Fixed remember positions to teleport you to the correct position and not create duplicates of players
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1 changed files with 3 additions and 0 deletions
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@ -437,6 +437,9 @@ namespace TShockAPI
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if (playerIP.IP == Players[who].IP)
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if (playerIP.IP == Players[who].IP)
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{
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{
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Players[who].Teleport((int)playerIP.Pos.X, (int)playerIP.Pos.Y);
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Players[who].Teleport((int)playerIP.Pos.X, (int)playerIP.Pos.Y);
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RemeberedPosManager.RemeberedPosistions.Remove(playerIP);
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RemeberedPosManager.WriteSettings();
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break;
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}
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}
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}
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}
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}
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}
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