Merge pull request #1970 from Pryaxis/handlesynccavernmonster

Add HandleSyncCavernMonsterType
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Chris 2020-06-02 19:15:32 +09:30 committed by GitHub
commit f80bf4abab
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2 changed files with 23 additions and 14 deletions

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@ -7,6 +7,7 @@ This is the rolling changelog for TShock for Terraria. Use past tense when addin
* New permission `tshock.journey.research` to enable sharing research via item sacrifice (@QuiCM)
* Add Emoji event to GetDataHandler. This packet is received when a player tries to display an emote.
* Adding EmojiHandler to handle an exploit. Adding `tshock.sendemoji` permission and checks. Added this permission to guest group by default.
* Handling SyncCavernMonsterType packet to prevent an exploit where players could modify the server's cavern monster types and make the server spawn any NPCs - including bosses - onto other players.
## TShock 4.4.0 (Pre-release 10)
* Fix all rope coils. (@Olink)

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@ -152,9 +152,10 @@ namespace TShockAPI
{ PacketTypes.PlayerHurtV2, HandlePlayerDamageV2 },
{ PacketTypes.PlayerDeathV2, HandlePlayerKillMeV2 },
{ PacketTypes.Emoji, HandleEmoji },
{ PacketTypes.SyncRevengeMarker, HandleSyncRevengeMarker },
{ PacketTypes.FishOutNPC, HandleFishOutNPC },
{ PacketTypes.FoodPlatterTryPlacing, HandleFoodPlatterTryPlacing },
{ PacketTypes.SyncRevengeMarker, HandleSyncRevengeMarker }
{ PacketTypes.SyncCavernMonsterType, HandleSyncCavernMonsterType }
};
}
@ -3590,7 +3591,7 @@ namespace TShockAPI
return false;
}
private static bool HandleEmoji(GetDataHandlerArgs args)
{
byte playerIndex = args.Data.ReadInt8();
@ -3601,6 +3602,21 @@ namespace TShockAPI
return false;
}
private static bool HandleSyncRevengeMarker(GetDataHandlerArgs args)
{
int uniqueID = args.Data.ReadInt32();
Vector2 location = args.Data.ReadVector2();
int netId = args.Data.ReadInt32();
float npcHpPercent = args.Data.ReadSingle();
int npcTypeAgainstDiscouragement = args.Data.ReadInt32(); //tfw the argument is Type Against Discouragement
int npcAiStyleAgainstDiscouragement = args.Data.ReadInt32(); //see ^
int coinsValue = args.Data.ReadInt32();
float baseValue = args.Data.ReadSingle();
bool spawnedFromStatus = args.Data.ReadBoolean();
return false;
}
private static bool HandleFishOutNPC(GetDataHandlerArgs args)
{
@ -3628,19 +3644,11 @@ namespace TShockAPI
return false;
}
private static bool HandleSyncRevengeMarker(GetDataHandlerArgs args)
private static bool HandleSyncCavernMonsterType(GetDataHandlerArgs args)
{
int uniqueID = args.Data.ReadInt32();
Vector2 location = args.Data.ReadVector2();
int netId = args.Data.ReadInt32();
float npcHpPercent = args.Data.ReadSingle();
int npcTypeAgainstDiscouragement = args.Data.ReadInt32(); //tfw the argument is Type Against Discouragement
int npcAiStyleAgainstDiscouragement = args.Data.ReadInt32(); //see ^
int coinsValue = args.Data.ReadInt32();
float baseValue = args.Data.ReadSingle();
bool spawnedFromStatus = args.Data.ReadBoolean();
return false;
args.Player.Kick("Exploit attempt detected!");
TShock.Log.ConsoleDebug($"HandleSyncCavernMonsterType: Player is trying to modify NPC cavernMonsterType; this is a crafted packet! - From {args.Player.Name}");
return true;
}
public enum EditAction