Add /sync command to alleviate door related sadness
Run /sync if your doors disappear. This will resync your local client with the server state. For more information, please see the associated changelog entry.
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5 changed files with 26 additions and 3 deletions
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@ -18,6 +18,12 @@ This is the rolling changelog for TShock for Terraria. Use past tense when addin
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* Added HandleFoodPlatterTryPlacing event, which is called whenever a player places a food in a plate. Add antihack to bouncer, to prevent removing food from plates if the region is protected; To prevent placement if they are not in range; To prevent placement if the item is not placed from player hand. (@Patrikkk)
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* Fixed an offset error in NetTile that impacted `SendTileSquare`. It was being read as a `byte` and not a `ushort`. (@QuiCM)
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* Removed packet monitoring from debug logs. To achieve the same results, install @QuiCM's packet monitor plugin (it does better things). (@hakusaro)
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* Updated packet monitoring in send tile square handler for Bouncer debugging. (@hakusaro)
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* Added `/sync`, activated with `tshock.synclocalarea`. This is a default guest permission. When the command is issued, the server will resync area around the player in the event of a desync issue. (@hakusaro)
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* If your doors disappear, this command will allow a player to resync without having to disconnect from the server.
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* The default group that gets this permission is `Guest` for the time being.
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* To add this command to your guest group, give them `tshock.synclocalarea`, with `/group addperm guest tshock.synclocalarea`.
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* This command may be removed at any time in the future (and will likely be removed when send tile square handling is fixed).
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## TShock 4.4.0 (Pre-release 8)
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* Update for OTAPI 2.0.0.36 and Terraria 1.4.0.4. (@hakusaro, @Patrikkk, @DeathCradle)
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@ -558,6 +558,8 @@ namespace TShockAPI
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return;
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}
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bool changed = false;
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bool failed = false;
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try
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{
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var tiles = new NetTile[size, size];
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@ -569,7 +571,6 @@ namespace TShockAPI
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}
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}
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bool changed = false;
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for (int x = 0; x < size; x++)
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{
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int realx = tileX + x;
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@ -709,9 +710,10 @@ namespace TShockAPI
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catch
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{
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args.Player.SendTileSquare(tileX, tileY, size);
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failed = true;
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}
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TShock.Log.ConsoleDebug("Bouncer / SendTileSquare reimplemented from spaghetti from {0}", args.Player.Name);
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TShock.Log.ConsoleDebug("Bouncer / SendTileSquare from {0} {1} {2}", args.Player.Name, changed, failed);
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args.Handled = true;
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}
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@ -589,6 +589,10 @@ namespace TShockAPI
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{
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HelpText = "Creates a reference tables for Terraria data types and the TShock permission system in the server folder."
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});
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add(new Command(Permissions.synclocalarea, SyncLocalArea, "sync")
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{
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HelpText = "Sends all tiles from the server to the player to resync the client with the actual world state."
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});
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#endregion
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add(new Command(Aliases, "aliases")
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@ -5302,6 +5306,13 @@ namespace TShockAPI
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return;
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}
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private static void SyncLocalArea(CommandArgs args)
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{
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args.Player.SendTileSquare((int) args.Player.TileX, (int) args.Player.TileY, 32);
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args.Player.SendWarningMessage("Sync'd!");
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return;
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}
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#endregion General Commands
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#region Cheat Commands
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@ -64,7 +64,8 @@ namespace TShockAPI.DB
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Permissions.canlogin,
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Permissions.canpartychat,
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Permissions.cantalkinthird,
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Permissions.canchat));
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Permissions.canchat,
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Permissions.synclocalarea));
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AddDefaultGroup("default", "guest",
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string.Join(",",
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@ -465,6 +465,9 @@ namespace TShockAPI
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[Description("Player can see advanced information about any user account.")]
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public static readonly string advaccountinfo = "tshock.accountinfo.details";
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[Description("Player can resync themselves with server state.")]
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public static readonly string synclocalarea = "tshock.synclocalarea";
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#endregion
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/// <summary>
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/// Lists all commands associated with a given permission
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