Add /sync command to alleviate door related sadness
Run /sync if your doors disappear. This will resync your local client with the server state. For more information, please see the associated changelog entry.
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@ -18,6 +18,12 @@ This is the rolling changelog for TShock for Terraria. Use past tense when addin
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* Added HandleFoodPlatterTryPlacing event, which is called whenever a player places a food in a plate. Add antihack to bouncer, to prevent removing food from plates if the region is protected; To prevent placement if they are not in range; To prevent placement if the item is not placed from player hand. (@Patrikkk)
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* Fixed an offset error in NetTile that impacted `SendTileSquare`. It was being read as a `byte` and not a `ushort`. (@QuiCM)
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* Removed packet monitoring from debug logs. To achieve the same results, install @QuiCM's packet monitor plugin (it does better things). (@hakusaro)
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* Updated packet monitoring in send tile square handler for Bouncer debugging. (@hakusaro)
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* Added `/sync`, activated with `tshock.synclocalarea`. This is a default guest permission. When the command is issued, the server will resync area around the player in the event of a desync issue. (@hakusaro)
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* If your doors disappear, this command will allow a player to resync without having to disconnect from the server.
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* The default group that gets this permission is `Guest` for the time being.
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* To add this command to your guest group, give them `tshock.synclocalarea`, with `/group addperm guest tshock.synclocalarea`.
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* This command may be removed at any time in the future (and will likely be removed when send tile square handling is fixed).
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## TShock 4.4.0 (Pre-release 8)
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* Update for OTAPI 2.0.0.36 and Terraria 1.4.0.4. (@hakusaro, @Patrikkk, @DeathCradle)
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