Remove "potential lag spike" warning when saving

It just seems silly to say "potential lag spike" when the world saves
because we have SSDs now, and quite frankly it's not hard to write a
file out.
This commit is contained in:
Lucas Nicodemus 2021-06-05 20:30:08 -07:00
parent b72ed1542f
commit fb84ebc283
2 changed files with 2 additions and 3 deletions

View file

@ -13,7 +13,7 @@ This is the rolling changelog for TShock for Terraria. Use past tense when addin
* If there is no section called "Upcoming changes" below this line, please add one with `## Upcoming changes` as the first line, and then a bulleted item directly after with the first change.
## Upcoming changes
* Your change could be here!
* Changed the world autosave message so that it no longer warns of a "potential lag spike." (@hakusaro)
## TShock 4.5.4
* Fixed ridiculous typo in `GetDataHandlers` which caused TShock to read the wrong field in the packet for `usingBiomeTorches`. (@hakusaro, @Arthri)

View file

@ -70,8 +70,7 @@ namespace TShockAPI
if (TShock.Config.Settings.ShowBackupAutosaveMessages)
{
TSPlayer.All.SendInfoMessage("Server map saving, potential lag spike.");
TSPlayer.All.SendInfoMessage("Server map saving...");
}
Console.WriteLine("Backing up world...");