Remove "potential lag spike" warning when saving

It just seems silly to say "potential lag spike" when the world saves
because we have SSDs now, and quite frankly it's not hard to write a
file out.
This commit is contained in:
Lucas Nicodemus 2021-06-05 20:30:08 -07:00
parent b72ed1542f
commit fb84ebc283
2 changed files with 2 additions and 3 deletions

View file

@ -70,8 +70,7 @@ namespace TShockAPI
if (TShock.Config.Settings.ShowBackupAutosaveMessages)
{
TSPlayer.All.SendInfoMessage("Server map saving, potential lag spike.");
TSPlayer.All.SendInfoMessage("Server map saving...");
}
Console.WriteLine("Backing up world...");