Zidonuke
11473493e4
Codename Change <3
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Dispose GeoIP properly so TerrariaAPI-Server reload works.
2011-12-21 02:37:27 -05:00
Zidonuke
c06bf2fe2e
Break off from older commands and systems, move to more recent configurations.
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Cheating detection no longer kicks, instead uses new system to block actions, and notifies user to fix the issue instead.
2011-12-20 22:41:49 -05:00
Zidonuke
f414fb4e39
Fixed all known bugs to server side inventory, its now fully tested.
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Fixed pvp related stuff, its now fully working.
Inventory data is per account, not per character since I can't get SQLite to do something I need it to do.
Pvp throttling hardcoded because client side has a limit of 5 seconds, so double enforce it server side.
2011-12-20 21:30:06 -05:00
Zidonuke
7c09a174e8
Quick fixes to new features.
2011-12-20 17:40:04 -05:00
Zidonuke
bc7fac9b73
Annoying Server Side Inventory implemented. Needs extensive testing.
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If enabled, all player actions are disabled until they /login which triggers a inventory check against the server. If they fail the check the login doesn't occur and they can't act. Default inventory for new accounts or characters requires a new character's inventory and health. Every inventory change that occurs is stored back into playerData memory and then onLeave it's stored back into the database, to be loaded at next /login
2011-12-20 16:21:22 -05:00
Zidonuke
ad22a379d9
New config to disable dungeon guardian and instead send players to spawn (stops hack abuse)
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Changed AlwaysPvp to support new features better.
Now checking ItemAnimation for stuff.
Initial data structures for Server Side Inventory handling support.
2011-12-20 13:12:27 -05:00
Zidonuke
37692d0365
New "AlwayaPvp" system. Client controls its own pvp status completely and will refuse all damage attempts by players outside of pvp and if it's not set to pvp. Solution? Block all actions and wait for user to manually enable pvp.
2011-12-20 04:20:18 -05:00
Zidonuke
82fb69f9d4
Random Improvements and Fixes
2011-12-20 03:31:47 -05:00
Zidonuke
06b487393c
Implement join/leave messages into TShock.
2011-12-20 01:00:21 -05:00
Zidonuke
29ac44117f
Minor Fixed, Removed speedhack/teleport detection.
2011-12-20 00:00:13 -05:00
Zidonuke
8a62df9ebb
Renamed Solution... I'm picky and its easier to track what VS Solution is open in the taskbar.
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Removed old kick/ban system for griefing and hacks.
Cheating detection redone to stop inventory editors going above the normal limits.
Revamped KillTile abuse detection to be always on.
Removed old hacks/exploit detection for exploits fixed by Redigit properly.
Removed some permissions and added one for killtile abuse detection.
Removed old configurations that are not used anymore.
AntiHack/Protection System COMPLETELY revamped to properly block and revert all actions that are abusive.
Item Ban List is now the primary method to control various griefing items. To block Explosives or Sandguns or other items, use the Item Ban List.
Banned items are able to exist in your inventory but the server will ignore all attempts to use those items.
To protect against hack clients doing world edit type actions, use regions and spawn protection.
2011-12-19 23:52:26 -05:00
Deathmax
b0becb50d1
Dispose of log's streamwriter properly.
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Fixes issues if TShock is reloaded.
2011-12-19 22:29:59 +08:00
Deathmax
c8c2307935
Allow users to disable hardmode from occurring.
2011-12-18 21:08:04 +08:00
Deathmax
b497183423
Allow admins to choose either or both IP or name bans to enforce
2011-12-18 20:36:03 +08:00
Deathmax
ed6aa9c07b
Enable kicking proxy users as identified by the MaxMind GeoIP database.
2011-12-18 09:16:13 +08:00
Deathmax
b23b6789f2
Update to 1.1.1
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Switch to v2 of the sqlite lib. v4 has a bug when run under .Net.
2011-12-16 09:02:59 +08:00
Deathmax
3f0d82e5be
Don't place Log.Initialize inside the try-catch block
2011-12-15 21:08:57 +08:00
Deathmax
97b6f77383
Fix logs and configs not following -configpath param
2011-12-15 21:04:13 +08:00
Deathmax
480b58a47d
Now Mono compatible
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(You need sqlite3.dll from SqlBins if running on Windows and sqlite3.so if running on Linux)
2011-12-13 21:41:52 +08:00
Lucas Nicodemus
a418ada6f5
Added some config options for the unsafe fixes.
2011-12-11 10:58:55 -07:00
Zidonuke
1d40740bde
Revert "Added Terrarianet.com server list scan bot support."
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This reverts commit 4cb57d46f9 .
2011-12-07 23:09:21 -05:00
Zidonuke
90faf80b4d
Hopefully this will work... Terrarianet bot code.
2011-12-07 21:25:49 -05:00
Zidonuke
4cb57d46f9
Added Terrarianet.com server list scan bot support.
2011-12-07 20:38:03 -05:00
Lucas Nicodemus
ec78a4c748
Threaded the server stat tracking thingy.
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Rockin' Server!
2011-12-05 22:56:03 -07:00
Lucas Nicodemus
b321a10be6
Put the stat tracker in a place where it isn't going to be deleted.
2011-12-05 16:41:25 -07:00
Lucas Nicodemus
9e36d17db1
Fixed stat log
2011-12-04 20:16:31 -07:00
Lucas Nicodemus
e90d4e8972
Added a basic mechanism for statistic tracking.
2011-12-04 17:57:55 -07:00
Deathmax
0740502068
Forgot to dispose projectile setdefaults
2011-12-04 17:39:58 +08:00
Deathmax
85123a4db3
Option to send player IPs to admins.
2011-12-04 17:38:30 +08:00
Deathmax
28c4f9ed9c
Add DisableTombstones
2011-12-04 15:55:20 +08:00
Lucas Nicodemus
8514140ca7
As per High's complaining, holocaust against the Tools class (now Utils)
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Plugin developers: You really need to change to reference this.
2011-12-01 23:24:02 -07:00
Lucas Nicodemus
d32d36b459
Re-enable REST
2011-12-01 22:51:22 -07:00
Lucas Nicodemus
1f19bb50c3
Removed some useless code.
2011-12-01 22:18:07 -07:00
Lucas Nicodemus
e44c8f5294
Minor changes
2011-12-01 22:17:07 -07:00
Deathmax
ac75b16889
Tick API version to 1.9
2011-12-02 12:04:09 +08:00
Rustam
60b089da49
Now it can connect to MySQL in Linux
2011-09-26 16:25:46 +04:00
high
b2f47f57ac
Updated to new binary (with the api merged).
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Removed System.Drawing dependency
2011-09-24 18:30:19 -04:00
high
a4176947ae
Version Tick 3.3.3
2011-09-06 20:04:20 -04:00
high
839e308f5a
Fixed -ip null reference
2011-09-06 18:26:05 -04:00
high
da91d56513
Fixed geoip crashing on startup if geoip.dat is missing. Also fixed it crashing if you enable it without restarting tshock.
2011-09-05 22:07:51 -04:00
high
f949738db9
Added config options for RestApi
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-IP now changes RestApi listening ip.
2011-09-05 14:33:37 -04:00
high
07e88dc8a7
SafeSet/SafeGet replaced with this[]
2011-09-05 14:12:49 -04:00
high
a0da52e558
Removed error constructor. Added response property.
2011-09-05 14:05:16 -04:00
high
866a4c9932
Implemented RestObject to enforce status/error keys.
2011-09-05 13:59:07 -04:00
high
1fe7284f7c
Added SecureRest which implements token requirement for commands. Still must implement a Verify function and probably change SecureRest around a bit.
2011-09-05 02:44:46 -04:00
high
7cfc219794
RestApi back to Rest, added separate RestManager field.
2011-09-05 01:17:54 -04:00
high
595efa4d41
Merge branch 'general-devel-rest' of github.com:TShock/TShock into general-devel-rest
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Conflicts:
TShockAPI/TShock.cs
2011-09-05 01:14:24 -04:00
high
f087ae5c83
IP/Port can now be changed before started.
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RestVerbs added instead of Dictionary<string,string>
2011-09-05 01:11:08 -04:00
Lucas Nicodemus
d7012bd094
Reworked a lot of how REST works
2011-09-04 23:06:43 -06:00
high
d824e71507
Added rest {verb} support
2011-09-05 00:48:05 -04:00