Commit graph

2 commits

Author SHA1 Message Date
Zidonuke
bc7fac9b73 Annoying Server Side Inventory implemented. Needs extensive testing.
If enabled, all player actions are disabled until they /login which triggers a inventory check against the server. If they fail the check the login doesn't occur and they can't act. Default inventory for new accounts or characters requires a new character's inventory and health. Every inventory change that occurs is stored back into playerData memory and then onLeave it's stored back into the database, to be loaded at next /login
2011-12-20 16:21:22 -05:00
Zidonuke
ad22a379d9 New config to disable dungeon guardian and instead send players to spawn (stops hack abuse)
Changed AlwaysPvp to support new features better.
Now checking ItemAnimation for stuff.
Initial data structures for Server Side Inventory handling support.
2011-12-20 13:12:27 -05:00