Commit graph

4222 commits

Author SHA1 Message Date
SGKoishi
6ee22758c1
Merge remote-tracking branch 'upstream/general-devel' into patch-1 2025-01-25 08:05:35 -08:00
Lucas Nicodemus
8f5a81014f
Merge branch 'general-devel' into patch-1 2025-01-25 23:08:28 +09:00
Lucas Nicodemus
a42046e79c
Merge branch 'general-devel' into consistency-playeractive-patch 2025-01-25 23:03:30 +09:00
renovate[bot]
9aba57dab6
Update dependency MySql.Data to 8.4.0 2025-01-25 13:31:02 +00:00
Lucas Nicodemus
b4968adb7d
Fix typo in config file
Closes https://github.com/Pryaxis/TShock/pull/3052
2025-01-25 22:29:56 +09:00
Lucas Nicodemus
748b516f3f
Merge branch 'general-devel' into dump-commands 2025-01-25 21:30:12 +09:00
quicm
5075997264 Add bandaid fix to RemoteClient.Reset for SecAd GHSA-hvm9-wc8j-mgrc 2024-12-17 01:15:56 +10:30
Arthri
5c4db00f1e Fix Cursed Flare 2024-04-24 06:01:04 +00:00
ZakFahey
a19ac72e0d Lazy initialize TextLog._logWriter
There is an instance of this in SqlLog that's used as a backup, but since the StreamWriter is created in the constructor, the file is created too. This means that you'll get an empty text log created, every time a server starts up, even if you have text logs disabled. This is especially problematic when you have a multi-server setup with file write conflicts.
2024-02-18 11:36:26 -08:00
Chris
3e64a9b82b
Merge branch 'general-devel' into patch-1 2023-08-15 19:17:35 +09:30
Stargazing Koishi
f66ad72e2c
Update TShockAPI/Commands.cs
Co-authored-by: punchready <22683812+punchready@users.noreply.github.com>
2023-06-11 22:20:48 -07:00
SGKoishi
5bcde689d4
Fix a typo in gbuff 2023-06-11 22:11:20 -07:00
punchready
149ca8a70c
Remove duplicate conversion spread matching 2023-06-07 03:05:10 +02:00
punchready
07bf66f072
Fix MatchPlacement allowing auto breakable tiles 2023-06-06 13:25:03 +02:00
Chris
d15b25aa06
Merge branch 'general-devel' into patch-1 2023-06-06 20:45:57 +09:30
Chris
cfccc3a871
Merge branch 'general-devel' into patch-1 2023-06-06 20:42:37 +09:30
AkjaHAsLk1IALk0MasH
4d92f11cc8 Added the TSPlayer.Hostile property.
It gets `TPlayer.hostile`.
I also wanted to add the ability to change `TPlayer.hostile`, but noticed a property `TSPlayer.Team`. You can only use the `TSPlayer.SetTeam` method to change it. So it's exactly the same here: You can use the method `TSPlayer.SetPvP` (By the way, it should be renamed to `TSPlayer.SetHostile`)
2023-05-14 09:56:47 +07:00
AkjaHAsLk1IALk0MasH
2f7514c0ef Added an overload for TSPlayer.GiveItem
Added `TShockAPI.NetItem` structure to the parameters.
2023-05-14 09:43:18 +07:00
AkjaHAsLk1IALk0MasH
3d585d4d69 Added the UpdateSection method.
I described its action in the comments.
2023-05-14 09:38:35 +07:00
AkjaHAsLk1IALk0MasH
d9352d6902 Added an exception that occurs when the developer changes team. 2023-05-14 09:23:42 +07:00
AkjaHAsLk1IALk0MasH
3647bbaf54 Added a reason for the KillPlayer and DamagePlayer methods.
Added overloads that have a cause in the parameters (`PlayerDeathReason`)
2023-05-14 09:20:20 +07:00
AkjaHAsLk1IALk0MasH
fa9e4419bd Added documentation to the withMsg parameter in the SetPvP method. 2023-05-14 09:16:14 +07:00
AkjaHAsLk1IALk0MasH
c047b0e87d Added the Client property.
The `Client` property gets data from the array `Terraria.Netplay.Clients`.
2023-05-14 09:14:43 +07:00
AkjaHAsLk1IALk0MasH
6d4682ed7e Updated the GodMode field.
* Changed the GodMode field to a property that is controlled by the journey mode.
- Removed the call to godmode in `Commands.ToggleGodMode`.
2023-05-14 09:11:18 +07:00
Stargazing Koishi
51ecef73a1
Optimize Linq
Co-authored-by: Arthri <41360489+Arthri@users.noreply.github.com>
2023-05-13 04:09:15 -07:00
SGKoishi
3d11d84d73
Fix dump-reference-data mutate command name 2023-05-13 03:56:07 -07:00
Lucas Nicodemus
c67d5cf152
Version tick: 5.2 2023-05-10 01:51:05 -04:00
punchready
0dd15277e4 Remove old STR handler 2023-05-09 12:41:54 +02:00
Stargazing Koishi
f1b67f8602
Merge branch 'general-devel' into consistency-playeractive-patch 2023-04-28 15:53:43 -07:00
punchready
b57eb91230 Rewrite conversion spread handling to be much more accurate 2023-04-05 06:44:21 +02:00
punchready
c309990f94 Fix LunarMonolith toggling 2023-04-05 06:43:47 +02:00
punchready
d0409db5fb Never send back too large tile rects in handling 2023-04-04 06:16:44 +02:00
punchready
26482da23f Remove frame ignoring from tile rect placement operations 2023-04-04 06:02:55 +02:00
punchready
3302b4653e Update STR checks to be even more strict 2023-04-04 05:51:53 +02:00
punchready
b714ab18a5 Completely rewrite STR handling 2023-04-04 05:08:17 +02:00
Chris
9231b7d296
Merge branch 'general-devel' into patch-1 2023-03-25 17:22:09 +10:30
Chris
ec72f4957b
Merge branch 'general-devel' into patch-2 2023-03-25 16:45:45 +10:30
Chris
df04c81384
Merge branch 'general-devel' into quickstack-rm-rangecheck 2023-03-25 15:34:55 +10:30
Chris
ddc9d776fc
Merge branch 'general-devel' into saveonlyafterjoin 2023-03-25 15:20:32 +10:30
Chris
a90791db84
Merge branch 'general-devel' into patch-1 2023-03-25 15:15:05 +10:30
Chris
f0c3f51ac7
Merge branch 'general-devel' into saveonlyafterjoin 2023-03-25 15:14:34 +10:30
Chris
4daf093f07
Merge branch 'general-devel' into patch-1 2023-03-25 15:12:28 +10:30
punchready
5acc3afcb6 Update STR handling to reject for-sure invalid framing values 2023-03-24 21:39:24 +01:00
James Puleo
7b7de04a7f
Relax custom death message restrictions to allow Inferno potions in PvP
For some reason, Inferno potions do PvP damage without specifying the
source player in the `PlayerDeathReason` -- so special-case the only
identifying information being the other index value of `16`.
2023-03-13 02:15:04 -04:00
Jonathan Rascher
b833e48526 Remove unnecessary range check for quick stack 2023-03-09 21:55:52 -06:00
Stargazing Koishi
10aca8573d
Remove Connection: Close for REST api
fix #2923
2023-03-07 18:39:38 -08:00
punchready
9a0269fb83
Update definitions for Flower Boots to allow Ash Plants 2023-02-28 22:05:25 +01:00
James Puleo
f7ea471968
Set the GetDataHandledEventArgs.Player property for pick sync handler 2023-01-29 20:50:36 -05:00
Stargazing Koishi
fc4c509285
Add a check to InsertPlayerData to prevent data overwrite 2023-01-11 02:23:01 -08:00
hufang360
2f7a807201
Update Utils.cs
Item stack can be 9999.
2023-01-09 10:56:17 +08:00