Lucas Nicodemus
7eab1b55d3
Added an option to hide stat tracker debug messages
2012-05-29 20:24:17 -06:00
Lucas Nicodemus
8d5cdf04a8
Update copyright to reflect actual year date.
2012-04-24 12:45:46 -06:00
Lucas Nicodemus
c45291eb6b
Basic Lua loading prep.
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TSHOCKPLUGINS-4
2012-01-03 16:54:38 -07:00
Lucas Nicodemus
ff84198e32
Minor changes
2012-01-01 13:21:23 -07:00
Lucas Nicodemus
bf9d0137f1
Added any missing license headers to all files
2012-01-01 03:06:48 -07:00
Lucas Nicodemus
c6abbfe4d2
ReSharper code reformat to match naming conventions and stuff
2011-12-30 14:38:04 -07:00
Lucas Nicodemus
1147788154
ReSharper redundant code cleanup
2011-12-30 14:32:05 -07:00
Zidonuke
34efba9c1f
Changed hack detection to allow future permissions overrides, now prevents hack clients modding max hp while online.
2011-12-28 21:03:29 -05:00
Zidonuke
37c550c167
Server passwords are disabled, moving this to TShock handling soon.
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Change stat tracker mono detection
Fixed collision check to ignore tileSolidTop
2011-12-28 10:56:45 -05:00
Zidonuke
23ddd4e891
Add OS and Mono tracking to statistics system.
2011-12-27 14:31:07 -05:00
Zidonuke
8cf298ad85
Save player data on backups
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Server Side Inventory security improvements, blocking trashcan and "banks" items
CovertCorruption is now more thorough.
PvP Modes, normal, always, disabled now configurable
Initial group prefix/suffix implementation
Range checks reworked, Killing ice blocks now ignored for ice rod.
Adding a NPC name to item banlist will block it from spawning
Added configs to disable snowballs and clown bombs from npcs.
2011-12-22 17:32:51 -05:00
Zidonuke
fc735ba829
Player count stuffs
2011-12-22 15:25:40 -05:00
Lucas Nicodemus
ba5a7d1cc6
StatTracker.cs
2011-12-22 03:59:57 -07:00