Commit graph

390 commits

Author SHA1 Message Date
high
bde8bc8bf2 Merge branch 'master' of github.com:TShock/TShock into sql 2011-06-16 10:49:09 -04:00
high
effe7b0f9b Changed references path 2011-06-16 10:48:33 -04:00
high
3b516da61b Moved bins 2011-06-16 10:47:53 -04:00
high
d2a17a8805 added bins 2011-06-16 10:46:00 -04:00
ricky
f3be17a911 Moved all GetData checks to GetDataHandlers
Fixed GetBanByName not working
2011-06-16 21:00:54 +10:00
ricky
8d1377c7cf ಠ_ ಠ 2011-06-16 16:17:00 +10:00
ricky
6ed2b5044d Pulled the duplicated code for handling commands into helper method 2011-06-16 14:03:06 +10:00
ricky
ad456ac7b6 Added sm alias for spawnmob 2011-06-16 13:20:27 +10:00
ricky
f84949affa All commands now working from console (some print message that they can't be performed from console)
PlayerDamage accept TSPlayer
Added property to check if TSPlayer is real and if connection for that player is alive
2011-06-16 13:18:48 +10:00
ricky
9ed47768ad Grrrr another ThreadStatic 2011-06-16 12:14:34 +10:00
ricky
15924c543e Notify user if command failed
Fixed /heal not working from server console (cant heal self from console now)
/playing from console now outputs the same as the overridden playing
Using args.Player or args.TPlayer in commands instead of Index
2011-06-16 12:09:50 +10:00
ricky
efc5ed5fcf Dunno why VS makes that change 2011-06-16 10:33:50 +10:00
ricky
07d607a9b6 Fixed json config file changes made while server is running lost if reload is not performed before restart
Fixed unban not saving to file until server shutdown
2011-06-16 10:18:22 +10:00
ricky
bc18550a3f Fixed ForceKickAll using the wrong Player.Active
Fixed logs being sent to non active player
Notify the server console as well when tshock updates are available
Made all command methods private
2011-06-16 10:12:12 +10:00
high
780cb36f30 Added exception handler to loading config. 2011-06-15 19:00:34 -04:00
ricky
9c5bb75ac8 Don't need the testing releated log statement anymore 2011-06-16 01:06:19 +10:00
ricky
a976c51101 ForceKick now takes in TSPlayer instead of int
Removed Tools.GetPlayerIP, use TSPlayer.IP instead
2011-06-16 01:04:28 +10:00
ricky
921f8ad4ee Missed converting some for loops into foreach 2011-06-15 21:02:20 +10:00
ricky
91a0b82d3b Dumbass 2011-06-15 20:56:01 +10:00
ricky
1ea6d2e955 Fixed exception in commands crashing the server
Removed Tools.WriteError using Log.Error instead.
2011-06-15 20:54:32 +10:00
ricky
8d13023dac Grrr paramater assigment, why dont you have final for paramater C#. 2011-06-15 20:25:14 +10:00
ricky
8f1c1ede28 Only log player leaving if they successfully joined 2011-06-15 19:53:22 +10:00
ricky
36b33891c9 Using TShock.Players instead of Terraria.Main.Players 2011-06-15 18:58:37 +10:00
ricky
a8df558fe2 Added IP to TSPlayer 2011-06-15 16:10:27 +10:00
ricky
42905f2317 Broadcast and SendLog to server console as well
Removed writing of log message to console
2011-06-15 15:49:50 +10:00
ricky
43ecc064bd Added Team to TSPlayer
Updated Tools.NewNPC to take in NPCList and TSPlayer
Broadcasting when anti-build or spawn protection is toggled
2011-06-15 15:00:33 +10:00
ricky
f42a23e4c1 Fixed of-nosave not kicking all players 2011-06-15 14:03:32 +10:00
ricky
3ced4fc089 Added ForceKillAll to kick all players. 2011-06-15 13:49:42 +10:00
ricky
3af6e990dc Kick/Ban now take TSPlayer instead of player index 2011-06-15 13:41:49 +10:00
high
fc2d04ad9f Merge branch 'master' of github.com:TShock/TShock 2011-06-14 22:52:37 -04:00
high
ce38ac1895 Fixed kill tile crash when switching to vector2 2011-06-14 22:52:21 -04:00
ricky
b1bde376e5 Fixed /rules on console crashing the server 2011-06-15 12:38:08 +10:00
ricky
3f8b78d3b7 Overridden console playing to print tshock player group
Kick player before shuting down from console
2011-06-15 12:02:21 +10:00
high
e9dd445055 Console can now use ingame commands. Although they are the chat commands so right now some wont work like the ones that spawn bosses at you, etc. 2011-06-14 21:44:32 -04:00
high
f31bae459e Fixed GetData now logs exceptions as Terraria will swallow the exception.
Removed FindPlayer(int)
Removed Tools.SendMessage
Added TSPlayer.SendMessage to replace it
Changed FindPlayer(string) now returns List<TSPlayer>
2011-06-14 21:08:13 -04:00
high
760a81f74e replaced tshock.position with vector2 2011-06-14 19:51:54 -04:00
high
12946c8a63 Removed pointless unbanip permission.
TSPlayer improved.
2011-06-14 19:49:45 -04:00
high
f233ef82e5 Sub classes are ugly as hell. 2011-06-14 19:28:20 -04:00
high
a6f168115a That FindPlayer function returning -1 or -2 was bothering me so I did a temp fix. 2011-06-14 18:57:08 -04:00
high
7c56524a0d typo 2011-06-14 18:23:54 -04:00
high
43beb99cb7 This is C#, not javascript! 2011-06-14 18:21:14 -04:00
high
966735ec2e More code tidying. 2011-06-14 18:13:46 -04:00
high
fff6e1bcbc Changed Group. This isn't java. Don't use accessor/mutator methods. Use properties. 2011-06-14 17:06:17 -04:00
high
c3bf304c0c Changed the TSPlayer class. 2011-06-14 16:54:30 -04:00
high
17b2ed7eea Change Broadcast and SendMessage to use Byte instead of Float 2011-06-14 16:23:33 -04:00
high
3b250f4353 Merge branch 'master' of github.com:TShock/TShock
Conflicts:
	TShockAPI/TShock.cs
2011-06-14 13:28:48 -04:00
high
c0a9adb175 Updated to API 1.3 2011-06-14 13:25:17 -04:00
high
f3fd5bc5bf update api to v1.3 2011-06-14 13:16:12 -04:00
ricky
ea80dd48c3 Using Tile Send Square message instead of multiple Tile Send Section message to revert player changes. 2011-06-15 00:39:39 +10:00
ricky
f810f5f979 Players now in sync with server when protect spawn or anti build it on. 2011-06-14 23:27:47 +10:00