This adds the newly dumped field descriptions to the docs. In particular, this adds field descriptions for the config file, permissions, and ssc config. This also updates the sidebar with this information. The dumper formats have also been revamped for markdown.
685 lines
20 KiB
Markdown
685 lines
20 KiB
Markdown
## AllowAllowedGroupsToSpawnBannedItems
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Allows groups on the banned item allowed list to spawn banned items even if PreventBannedItemSpawn is set to true.
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* **Field type**: `Boolean`
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* **Default**: `False`
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## AllowCorruptionCreep
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Allows the corruption to spread when a world is in hardmode.
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* **Field type**: `Boolean`
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* **Default**: `True`
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## AllowCrimsonCreep
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Allows the crimson to spread when a world is in hardmode.
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* **Field type**: `Boolean`
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* **Default**: `True`
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## AllowCutTilesAndBreakables
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Allows players to break temporary tiles (grass, pots, etc) where they cannot usually build.
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* **Field type**: `Boolean`
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* **Default**: `False`
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## AllowHallowCreep
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Allows the hallow to spread when a world is in hardmode.
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* **Field type**: `Boolean`
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* **Default**: `True`
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## AllowIce
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Allows ice placement even where a user cannot usually build.
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* **Field type**: `Boolean`
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* **Default**: `False`
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## AllowLoginAnyUsername
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Allows users to login to any account even if the username doesn't match their character name.
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* **Field type**: `Boolean`
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* **Default**: `True`
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## AllowRegisterAnyUsername
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Allows users to register a username that doesn't necessarily match their character name.
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* **Field type**: `Boolean`
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* **Default**: `False`
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## AnnounceSave
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Enable or disable world save announcements.
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* **Field type**: `Boolean`
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* **Default**: `True`
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## AnonymousBossInvasions
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Whether or not to announce boss spawning or invasion starts.
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* **Field type**: `Boolean`
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* **Default**: `True`
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## ApplicationRestTokens
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A dictionary of REST tokens that external applications may use to make queries to your server.
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* **Field type**: `Dictionary`2`
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* **Default**: `System.Collections.Generic.Dictionary`2[System.String,Rests.SecureRest+TokenData]`
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## AutoSave
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Enable or disable Terraria's built-in world auto save.
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* **Field type**: `Boolean`
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* **Default**: `True`
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## BackupInterval
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The interval between backups, in minutes. Backups are stored in the tshock/backups folder.
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* **Field type**: `Int32`
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* **Default**: `10`
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## BackupKeepFor
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For how long backups are kept in minutes.
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eg. 2880 = 2 days.
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* **Field type**: `Int32`
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* **Default**: `240`
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## BanOnHardcoreDeath
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Whether or not to ban hardcore players on death.
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* **Field type**: `Boolean`
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* **Default**: `False`
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## BanOnMediumcoreDeath
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Whether or not to ban mediumcore players on death.
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* **Field type**: `Boolean`
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* **Default**: `False`
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## BCryptWorkFactor
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Determines the BCrypt work factor to use. If increased, all passwords will be upgraded to new work-factor on verify. The number of computational rounds is 2^n. Increase with caution. Range: 5-31.
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* **Field type**: `Int32`
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* **Default**: `7`
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## BombExplosionRadius
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Determines the range in tiles that a bomb can affect tiles from detonation point.
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* **Field type**: `Int32`
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* **Default**: `5`
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## BroadcastRGB
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The RGB values used for the color of broadcast messages.
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#.#.# = Red/Blue/Green
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Max value: 255
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* **Field type**: `Int32[]`
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* **Default**: `System.Int32[]`
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## ChatAboveHeadsFormat
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Changes the player name when using chat above heads. Starts with a player name wrapped in brackets, as per Terraria's formatting.
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Same formatting as ChatFormat without the message.
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* **Field type**: `String`
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* **Default**: `{2}`
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## ChatFormat
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Changes in-game chat format: {0} = Group Name, {1} = Group Prefix, {2} = Player Name, {3} = Group Suffix, {4} = Chat Message.
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* **Field type**: `String`
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* **Default**: `{1}{2}{3}: {4}`
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## CommandSilentSpecifier
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Specifies which string starts a command silently.
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Note: Will not function properly if the string length is bigger than 1.
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* **Field type**: `String`
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* **Default**: `.`
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## CommandSpecifier
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Specifies which string starts a command.
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Note: Will not function properly if the string length is bigger than 1.
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* **Field type**: `String`
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* **Default**: `/`
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## DebugLogs
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Whether or not the server should output debug level messages related to system operation.
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* **Field type**: `Boolean`
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* **Default**: `False`
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## DefaultGuestGroupName
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The default group name to place unregistered players under.
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* **Field type**: `String`
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* **Default**: `guest`
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## DefaultMaximumSpawns
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The default maximum number of mobs that will spawn per wave. Higher means more mobs in that wave.
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* **Field type**: `Int32`
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* **Default**: `5`
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## DefaultRegistrationGroupName
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The default group name to place newly registered users under.
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* **Field type**: `String`
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* **Default**: `default`
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## DefaultSpawnRate
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The delay between waves. Lower values lead to more mobs.
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* **Field type**: `Int32`
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* **Default**: `600`
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## DisableBuild
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Disables any placing, or removal of blocks.
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* **Field type**: `Boolean`
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* **Default**: `False`
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## DisableClownBombs
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Disables clown bomb projectiles from spawning.
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* **Field type**: `Boolean`
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* **Default**: `False`
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## DisableCustomDeathMessages
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Allows you to disable or enable protection against creating custom messages with death. Created for developers who came up with a more original solution to this problem.
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* **Field type**: `Boolean`
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* **Default**: `True`
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## DisableDefaultIPBan
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Disbales IP bans by default, if no arguments are passed to the ban command.
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* **Field type**: `Boolean`
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* **Default**: `False`
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## DisableDungeonGuardian
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Prevents the dungeon guardian from being spawned while sending players to their spawn point instead.
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* **Field type**: `Boolean`
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* **Default**: `False`
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## DisableHardmode
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If enabled, hardmode will not be activated by the Wall of Flesh or the /starthardmode command.
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* **Field type**: `Boolean`
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* **Default**: `False`
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## DisableInvisPvP
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Disables the effect of invisibility potions while PvP is enabled by turning the player visible to the other clients.
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* **Field type**: `Boolean`
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* **Default**: `False`
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## DisableLoginBeforeJoin
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Prevents users from being able to login before they finish connecting.
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* **Field type**: `Boolean`
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* **Default**: `False`
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## DisableModifiedZenith
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Prohibit the use of Zenith projectile with different objects instead of weapons.
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* **Field type**: `Boolean`
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* **Default**: `False`
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## DisablePrimeBombs
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Disables Skeletron Prime Bombs from spawning, useful for preventing unwanted world destruction on for the worthy seed world.
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* **Field type**: `Boolean`
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* **Default**: `False`
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## DisableSecondUpdateLogs
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Prevents OnSecondUpdate checks from writing to the log file.
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* **Field type**: `Boolean`
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* **Default**: `False`
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## DisableSnowBalls
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Disables snow ball projectiles from spawning.
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* **Field type**: `Boolean`
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* **Default**: `False`
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## DisableSpewLogs
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Disables sending logs as messages to players with the log permission.
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* **Field type**: `Boolean`
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* **Default**: `True`
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## DisableTombstones
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Disables tombstone dropping during death for all players.
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* **Field type**: `Boolean`
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* **Default**: `True`
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## DisableUUIDLogin
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Prevents users from being able to login with their client UUID.
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* **Field type**: `Boolean`
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* **Default**: `False`
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## DisplayIPToAdmins
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Displays a player's IP on join to users with the log permission.
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* **Field type**: `Boolean`
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* **Default**: `False`
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## EnableChatAboveHeads
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Whether or not to display chat messages above players' heads.
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* **Field type**: `Boolean`
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* **Default**: `False`
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## EnableGeoIP
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Whether or not to announce a player's geographic location on join, based on their IP.
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* **Field type**: `Boolean`
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* **Default**: `False`
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## EnableTokenEndpointAuthentication
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Whether or not to require token authentication to use the public REST API endpoints.
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* **Field type**: `Boolean`
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* **Default**: `False`
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## EnableWhitelist
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Enable or disable the whitelist based on IP addresses in the whitelist.txt file.
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* **Field type**: `Boolean`
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* **Default**: `False`
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## ForceHalloween
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Forces Halloween-only events to occur all year.
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* **Field type**: `Boolean`
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* **Default**: `False`
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## ForceTime
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Forces the world time to be normal, day, or night.
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* **Field type**: `String`
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* **Default**: `normal`
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## ForceXmas
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Forces Christmas-only events to occur all year.
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* **Field type**: `Boolean`
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* **Default**: `False`
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## HardcoreBanReason
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The reason given when banning hardcore players on death.
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* **Field type**: `String`
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* **Default**: `Death results in a ban`
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## HardcoreKickReason
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The reason given when kicking hardcore players on death.
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* **Field type**: `String`
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* **Default**: `Death results in a kick`
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## HardcoreOnly
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Prevents non-hardcore players from connecting.
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* **Field type**: `Boolean`
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* **Default**: `False`
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## HealOtherThreshold
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Disables a player if this number of HealOtherPlayer packets is sent within 1 second.
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* **Field type**: `Int32`
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* **Default**: `50`
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## IgnoreChestStacksOnLoad
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Allows stacks in chests to go beyond the stack limit during world loading.
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* **Field type**: `Boolean`
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* **Default**: `False`
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## IgnoreProjKill
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Ignores checks to see if a player 'can' kill a projectile.
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* **Field type**: `Boolean`
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* **Default**: `False`
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## IgnoreProjUpdate
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Ignores checks to see if a player 'can' update a projectile.
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* **Field type**: `Boolean`
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* **Default**: `False`
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## InfiniteInvasion
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Enables never ending invasion events. You still need to start the event, such as with the /invade command.
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* **Field type**: `Boolean`
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* **Default**: `False`
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## InvasionMultiplier
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Determines the size of invasion events.
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The equation for calculating invasion size is 100 + (multiplier * (number of active players with greater than 200 health)).
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* **Field type**: `Int32`
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* **Default**: `1`
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## KickEmptyUUID
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Kick clients that don't send their UUID to the server.
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* **Field type**: `Boolean`
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* **Default**: `False`
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## KickOnDamageThresholdBroken
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Whether or not to kick users when they surpass the MaxDamage threshold.
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* **Field type**: `Boolean`
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* **Default**: `False`
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## KickOnHardcoreDeath
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Whether or not to kick hardcore players on death.
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* **Field type**: `Boolean`
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* **Default**: `False`
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## KickOnHealOtherThresholdBroken
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Whether or not to kick users when they surpass the HealOther threshold.
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* **Field type**: `Boolean`
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* **Default**: `False`
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## KickOnMediumcoreDeath
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Whether or not to kick mediumcore players on death.
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* **Field type**: `Boolean`
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* **Default**: `False`
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## KickOnProjectileThresholdBroken
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Whether or not to kick users when they surpass the Projectile threshold.
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* **Field type**: `Boolean`
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* **Default**: `False`
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## KickOnTileKillThresholdBroken
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Whether or not to kick users when they surpass the TileKill threshold.
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* **Field type**: `Boolean`
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* **Default**: `False`
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## KickOnTileLiquidThresholdBroken
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Whether or not to kick users when they surpass the TileLiquid threshold.
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* **Field type**: `Boolean`
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* **Default**: `False`
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## KickOnTilePaintThresholdBroken
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Whether or not to kick users when they surpass the TilePaint threshold.
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* **Field type**: `Boolean`
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* **Default**: `False`
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## KickOnTilePlaceThresholdBroken
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Whether or not to kick users when they surpass the TilePlace threshold.
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* **Field type**: `Boolean`
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* **Default**: `False`
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## KickProxyUsers
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If GeoIP is enabled, this will kick users identified as being under a proxy.
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* **Field type**: `Boolean`
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* **Default**: `True`
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## LogPath
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The path to the directory where logs should be written to.
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* **Field type**: `String`
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* **Default**: `tshock/logs`
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## LogRest
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Whether or not to log REST API connections.
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* **Field type**: `Boolean`
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* **Default**: `False`
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## MaxDamage
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The maximum damage a player/NPC can inflict.
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* **Field type**: `Int32`
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* **Default**: `1175`
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## MaxHP
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The maximum HP a player can have, before equipment buffs.
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* **Field type**: `Int32`
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* **Default**: `500`
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## MaximumLoginAttempts
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Number of failed login attempts before kicking the player.
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* **Field type**: `Int32`
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* **Default**: `3`
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## MaxMP
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The maximum MP a player can have, before equipment buffs.
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* **Field type**: `Int32`
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* **Default**: `200`
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## MaxProjDamage
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The maximum damage a projectile can inflict.
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* **Field type**: `Int32`
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* **Default**: `1175`
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## MaxRangeForDisabled
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The maximum distance, in tiles, that disabled players can move from.
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* **Field type**: `Int32`
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* **Default**: `10`
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## MaxSlots
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Maximum number of clients connected at once.
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If you want people to be kicked with "Server is full" set this to how many players you want max and then set Terraria max players to 2 higher.
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* **Field type**: `Int32`
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* **Default**: `8`
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## MediumcoreBanReason
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The reason given if banning a mediumcore player on death.
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* **Field type**: `String`
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* **Default**: `Death results in a ban`
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## MediumcoreKickReason
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The reason given if kicking a mediumcore players on death.
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* **Field type**: `String`
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* **Default**: `Death results in a kick`
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## MediumcoreOnly
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Prevents softcore players from connecting.
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* **Field type**: `Boolean`
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* **Default**: `False`
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## MinimumPasswordLength
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The minimum password length for new user accounts. Can never be lower than 4.
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* **Field type**: `Int32`
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* **Default**: `4`
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## MySqlDbName
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The database name to connect to when using MySQL as the database type.
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* **Field type**: `String`
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* **Default**: ``
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## MySqlHost
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The MySQL hostname and port to direct connections to.
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* **Field type**: `String`
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* **Default**: `localhost:3306`
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## MySqlPassword
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The password used when connecting to a MySQL database.
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* **Field type**: `String`
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* **Default**: ``
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## MySqlUsername
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The username used when connecting to a MySQL database.
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* **Field type**: `String`
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* **Default**: ``
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## PreventBannedItemSpawn
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Prevent banned items from being spawned or given with commands.
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* **Field type**: `Boolean`
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* **Default**: `False`
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## PreventDeadModification
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Prevent players from interacting with the world while they are dead.
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* **Field type**: `Boolean`
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* **Default**: `True`
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## PreventInvalidPlaceStyle
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Prevents players from placing tiles with an invalid style.
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* **Field type**: `Boolean`
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* **Default**: `True`
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## ProjectileThreshold
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Disable a player if this number of projectiles is created within 1 second.
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* **Field type**: `Int32`
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* **Default**: `50`
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## ProjIgnoreShrapnel
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Whether or not to ignore shrapnel from crystal bullets for the projectile threshold count.
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* **Field type**: `Boolean`
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* **Default**: `True`
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## PvPMode
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Sets the PvP mode. Valid types are: "normal", "always" and "disabled".
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* **Field type**: `String`
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* **Default**: `normal`
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## RangeChecks
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Enable or disable anti-cheat range checks based on distance between the player and their block placements.
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* **Field type**: `Boolean`
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* **Default**: `True`
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## RegionProtectChests
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Whether or not region protection should apply to chests.
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* **Field type**: `Boolean`
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* **Default**: `False`
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## RegionProtectGemLocks
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Whether or not region protection should apply to gem locks.
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* **Field type**: `Boolean`
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* **Default**: `True`
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## RememberLeavePos
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Remembers where a player left off, based on their IP. Does not persist through server restarts.
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eg. When you try to disconnect, and reconnect to be automatically placed at spawn, you'll be at your last location.
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* **Field type**: `Boolean`
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* **Default**: `False`
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## RequireLogin
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Require all players to register or login before being allowed to play.
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* **Field type**: `Boolean`
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* **Default**: `False`
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## ReservedSlots
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The number of reserved slots past your max server slots that can be joined by reserved players.
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* **Field type**: `Int32`
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* **Default**: `20`
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## RespawnBossSeconds
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The number of seconds a player must wait before being respawned if there is a boss nearby. Valid range: 0 (default) to 30 seconds. Use at your own risk.
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* **Field type**: `Int32`
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* **Default**: `0`
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## RespawnSeconds
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The number of seconds a player must wait before being respawned. Valid range: 0 (default) to 15 seconds. Use at your own risk.
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* **Field type**: `Int32`
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* **Default**: `0`
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## RestApiEnabled
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Enable or disable the REST API.
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* **Field type**: `Boolean`
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* **Default**: `False`
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## RestApiPort
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The port used by the REST API.
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* **Field type**: `Int32`
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* **Default**: `7878`
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## RESTMaximumRequestsPerInterval
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The maximum REST requests in the bucket before denying requests. Minimum value is 5.
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* **Field type**: `Int32`
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* **Default**: `5`
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## RESTRequestBucketDecreaseIntervalMinutes
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How often in minutes the REST requests bucket is decreased by one. Minimum value is 1 minute.
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* **Field type**: `Int32`
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|
* **Default**: `1`
|
|
|
|
## RevertToTextLogsOnSqlFailures
|
|
Number of times the SQL log must fail to insert logs before falling back to the text log.
|
|
* **Field type**: `Int32`
|
|
* **Default**: `10`
|
|
|
|
## SaveWorldOnCrash
|
|
Whether or not to save the world if the server crashes from an unhandled exception.
|
|
* **Field type**: `Boolean`
|
|
* **Default**: `True`
|
|
|
|
## SaveWorldOnLastPlayerExit
|
|
Whether or not to save the world when the last player disconnects.
|
|
* **Field type**: `Boolean`
|
|
* **Default**: `True`
|
|
|
|
## ServerFullNoReservedReason
|
|
The reason given when kicking players that attempt to join while the server is full with no reserved slots available.
|
|
* **Field type**: `String`
|
|
* **Default**: `Server is full. No reserved slots open.`
|
|
|
|
## ServerFullReason
|
|
The reason given when kicking players that attempt to join while the server is full.
|
|
* **Field type**: `String`
|
|
* **Default**: `Server is full`
|
|
|
|
## ServerName
|
|
Replaces the world name during a session if UseServerName is true.
|
|
* **Field type**: `String`
|
|
* **Default**: ``
|
|
|
|
## ServerPassword
|
|
The server password required to join the server.
|
|
* **Field type**: `String`
|
|
* **Default**: ``
|
|
|
|
## ServerPort
|
|
The port the server runs on.
|
|
* **Field type**: `Int32`
|
|
* **Default**: `7777`
|
|
|
|
## ShowBackupAutosaveMessages
|
|
Whether or not to show backup auto save messages.
|
|
* **Field type**: `Boolean`
|
|
* **Default**: `True`
|
|
|
|
## SoftcoreOnly
|
|
Prevents non-softcore players from connecting.
|
|
* **Field type**: `Boolean`
|
|
* **Default**: `False`
|
|
|
|
## SpawnProtection
|
|
Prevents tiles from being placed within SpawnProtectionRadius of the default spawn.
|
|
* **Field type**: `Boolean`
|
|
* **Default**: `True`
|
|
|
|
## SpawnProtectionRadius
|
|
The tile radius around the spawn tile that is protected by the SpawnProtection setting.
|
|
* **Field type**: `Int32`
|
|
* **Default**: `10`
|
|
|
|
## SqliteDBPath
|
|
The path of sqlite db.
|
|
* **Field type**: `String`
|
|
* **Default**: `tshock.sqlite`
|
|
|
|
## StatueSpawn200
|
|
How many NPCs a statue can spawn within 200 pixels(?) before it stops spawning.
|
|
Default = 3.
|
|
* **Field type**: `Int32`
|
|
* **Default**: `3`
|
|
|
|
## StatueSpawn600
|
|
How many NPCs a statue can spawn within 600 pixels(?) before it stops spawning.
|
|
Default = 6.
|
|
* **Field type**: `Int32`
|
|
* **Default**: `6`
|
|
|
|
## StatueSpawnWorld
|
|
How many NPCs a statue can spawn before it stops spawning.
|
|
Default = 10.
|
|
* **Field type**: `Int32`
|
|
* **Default**: `10`
|
|
|
|
## StorageType
|
|
The type of database to use when storing data (either "sqlite" or "mysql").
|
|
* **Field type**: `String`
|
|
* **Default**: `sqlite`
|
|
|
|
## SuperAdminChatPrefix
|
|
The superadmin chat prefix.
|
|
* **Field type**: `String`
|
|
* **Default**: `(Super Admin) `
|
|
|
|
## SuperAdminChatRGB
|
|
The chat color for the superadmin group.
|
|
#.#.# = Red/Blue/Green
|
|
Max value: 255
|
|
* **Field type**: `Int32[]`
|
|
* **Default**: `System.Int32[]`
|
|
|
|
## SuperAdminChatSuffix
|
|
The superadmin chat suffix.
|
|
* **Field type**: `String`
|
|
* **Default**: ``
|
|
|
|
## SuppressPermissionFailureNotices
|
|
Whether or not the server should suppress build permission failure warnings from regions, spawn point, or server edit failure.
|
|
* **Field type**: `Boolean`
|
|
* **Default**: `False`
|
|
|
|
## TileKillThreshold
|
|
Disables a player and reverts their actions if this number of tile kills is exceeded within 1 second.
|
|
* **Field type**: `Int32`
|
|
* **Default**: `60`
|
|
|
|
## TileLiquidThreshold
|
|
Disables a player if this number of liquid sets is exceeded within 1 second.
|
|
* **Field type**: `Int32`
|
|
* **Default**: `50`
|
|
|
|
## TilePaintThreshold
|
|
Disables a player if this number of tiles is painted within 1 second.
|
|
* **Field type**: `Int32`
|
|
* **Default**: `15`
|
|
|
|
## TilePlaceThreshold
|
|
Disables a player and reverts their actions if this number of tile places is exceeded within 1 second.
|
|
* **Field type**: `Int32`
|
|
* **Default**: `32`
|
|
|
|
## UseServerName
|
|
Whether or not to use ServerName in place of the world name.
|
|
* **Field type**: `Boolean`
|
|
* **Default**: `False`
|
|
|
|
## UseSqlLogs
|
|
Whether or not to save logs to the SQL database instead of a text file.
|
|
Default = false.
|
|
* **Field type**: `Boolean`
|
|
* **Default**: `False`
|
|
|
|
## WhitelistKickReason
|
|
The reason given when kicking players for not being on the whitelist.
|
|
* **Field type**: `String`
|
|
* **Default**: `You are not on the whitelist.`
|
|
|