2.3 KiB
2.3 KiB
TShock for Terraria
This is the rolling changelog for TShock for Terraria. Use past tense when adding new entries; sign your name off when you add or change something. This should primarily be things like user changes, not necessarily codebase changes unless it's really relevant or large.
Unreleased
- Fixed a bug where /user group failing would output no error. (@nicatronTg)
- Fixed a bug where /user group would fail. @(Enerdy)
- Added the ability to disable backup autosave messages. (@nicatronTg)
TShock 4.3.0.0
- API: Modifed NetItem so that it's actually useful. (@MarioE)
- Updated prebuilts (SQLite, JSON, MySQL) to latest versions. (@nicatronTg)
- Added a minimum password length to prevent blank passwords. (@nicatronTg)
- Modified item ban checks to provide which item is disabling a player in the logs. (@Enerdy)
- API: Modified TSPlayer to store a user, and deprecated calls to TSPlayer.User.ID. (@WhiteXZ)
- Modified chat color specs in config file to be int arrays rather than floats. (@nicatronTg)
- Modified verbiage for
/authand/auth-verifyto make it clearer how they operate. (@nicatronTg) - API: Added fuzzy name searching for users. (@WhiteXZ)
- API: Fixed
OnPlayerLogoutnot being fired when a player disconnects. (@nicatronTg) - API: Deprecated
ValidStringandSanitizeStringmethods in Utils. (@nicatronTg) - Added BCrypt password hashing and related systems for it. BCrypt replaces the old system using non-password hashing algorithms for storing passwords. It breaks implementations of the login code that were manually recreated, but is otherwise seamless in transition. (@nicatronTg)
- API: Added
User.VerifyPassword(string password)which verifies if the user's password matches their stored hash. It automatically upgrades a users' password to BCrypt if called and the password stored is not a BCrypt hash. (@nicatronTg) - API: Deprecated
Utils.HashPasswordand related password hashing functions as those are no longer needed for plugin access. (@nicatronTg) - Fixed
UseServerNameconfig option so that it correctly sends the config server name any time that Main.WorldName is used. (@Olink) - Fixed a bug where people could ban themselves. (@nicatronTg)
- Fixed a bug where banning a player who never logged in caused problems. (@nicatronTg)
- Terraria 1.3.0.3 support.