TShock/TShockAPI
Patrikkk 9934a3935d ProjectileStruct - Adding extra data
Can we store the type of the recent projectile as well? This could be used in my upcoming PR regarding the golf packet where I check for recently created projectiles, and their types. Having only the index is not useful in this scenario, because the projectile can already be killed, so cannot access the Main.projectile array to get the projectile type.

Can this be public instead of internal? Developers could make good use of it, instead of having to implement their own version of RecentProjectiles in their plugins.
2020-05-30 11:22:50 +02:00
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CLI Update copyright to 2019 again 2019-03-29 17:16:37 -07:00
DB Merge branch 'general-devel' into patch-7 2020-05-30 00:18:44 -07:00
Extensions Update copyright to 2019 again 2019-03-29 17:16:37 -07:00
Hooks Update copyright to 2019 again 2019-03-29 17:16:37 -07:00
Localization pass compile; add void vault code 2020-05-17 21:38:47 +08:00
Models Add modeling to new projectile handling 2020-05-18 15:47:31 +09:30
Net Fix wall read bug in NetTile 2020-05-29 17:17:24 +09:30
Properties Version tick: 4.4.0 2020-05-18 01:04:51 -07:00
Rest Resolve null reference on REST user group name. Solves #1850 2020-05-22 14:41:52 +09:30
ServerSideCharacters Update copyright to 2019 again 2019-03-29 17:16:37 -07:00
Sockets pass compile; add void vault code 2020-05-17 21:38:47 +08:00
app.config Saving work to apply merge changes 2017-04-19 17:12:38 -06:00
BackupManager.cs Update copyright to 2019 again 2019-03-29 17:16:37 -07:00
Bouncer.cs Add additional FoodPlatter event check. Update range check. (#1941) 2020-05-30 00:39:40 -07:00
Commands.cs Merge branch 'general-devel' into patch-6 2020-05-30 00:11:18 -07:00
ConfigFile.cs Merge branch 'general-devel' of github.com:Pryaxis/TShock into general-devel 2020-05-24 14:06:17 -07:00
FileTools.cs Update copyright to 2019 again 2019-03-29 17:16:37 -07:00
GeoIPCountry.cs Update copyright to 2019 again 2019-03-29 17:16:37 -07:00
GetDataHandlers.cs ProjectileStruct - Adding extra data 2020-05-30 11:22:50 +02:00
Group.cs Update copyright to 2019 again 2019-03-29 17:16:37 -07:00
HandlerList.cs Update copyright to 2019 again 2019-03-29 17:16:37 -07:00
ILog.cs Overhaul debug logging 2020-05-19 22:04:10 -07:00
IPackable.cs Update copyright to 2019 again 2019-03-29 17:16:37 -07:00
ItemBans.cs Update Bouncer/Item Bans refs for new models 2020-05-18 14:45:36 +09:30
NetItem.cs pass compile; add void vault code 2020-05-17 21:38:47 +08:00
packages.config Update to Newtonsoft JSON v10.0.3 for parity with OTAPI/TSAPI 2019-03-30 15:47:14 +10:30
PaginationTools.cs Update copyright to 2019 again 2019-03-29 17:16:37 -07:00
Permissions.cs Add /sync command to alleviate door related sadness 2020-05-29 21:04:48 -07:00
PlayerData.cs Only process journey research updates for SSC mode 2020-05-25 01:01:47 -07:00
RegionHandler.cs Update copyright to 2019 again 2019-03-29 17:16:37 -07:00
Resources.Designer.cs Remove headers from autogenerated file 2016-10-17 11:28:34 +05:30
Resources.resx Remove 2 year old config files... 2013-10-01 20:55:19 -04:00
SaveManager.cs Clean up world save to be less alarmist 2020-05-23 23:33:16 -07:00
SqlLog.cs Properly don't log if not logging enabled 2020-05-20 00:00:09 -07:00
TextLog.cs Properly don't log if not logging enabled 2020-05-20 00:00:09 -07:00
TShock.cs ProjectileStruct - Adding extra data 2020-05-30 11:22:50 +02:00
TShockAPI.csproj Revert TShockAPI.csproj to original. 2020-05-29 00:10:57 +02:00
TShockAPI.licenseheader Update copyright to 2019 again 2019-03-29 17:16:37 -07:00
TSPlayer.cs ProjectileStruct - Adding extra data 2020-05-30 11:22:50 +02:00
TSServerPlayer.cs Update copyright to 2019 again 2019-03-29 17:16:37 -07:00
UpdateManager.cs Update copyright to 2019 again 2019-03-29 17:16:37 -07:00
Utils.cs pass compile; add void vault code 2020-05-17 21:38:47 +08:00
web.config Saving work to apply merge changes 2017-04-19 17:12:38 -06:00