TShock/CHANGELOG.md
Lucas Nicodemus a9d986a639 Version tick: 4.3.4 (Harmonics are within normal parameters)
Right, we're clear.
We are go for launch.

Initiating launch sequence.
2015-07-11 23:51:45 -06:00

4.1 KiB

TShock for Terraria

This is the rolling changelog for TShock for Terraria. Use past tense when adding new entries; sign your name off when you add or change something. This should primarily be things like user changes, not necessarily codebase changes unless it's really relevant or large.

TShock 4.3.4

  • Fix invasion progress messages (@WhiteXZ)
  • Completely rewrite SendQ to have less deadlocks (@tylerjwatson)

TShock 4.3.3

  • Fix dihydrogen monoxide (@Wolfje)
  • Whitelist another boss projectile (@Patrikkk, @WhiteXZ)

TShock 4.3.2

  • Fixed the issue where using the Super Absorbent Sponge would disable users (@WhiteXZ)
  • Fixed an issue in NetGetData where e.Length - 1 would be -1 (@WhiteXZ)
  • Fixed /who -i and /userinfo (@Enerdy)
  • API: OnRegionEntered hook now returns the region entered (@Patrikkk)
  • Support for Terraria 1.3.0.4 (@nicatronTg)
  • Fixed dressers being unbreakable. (@nicatronTg)
  • Fixed wall placement mechanics (@nicatronTg, @Ijwu, @WhiteXZ)
  • Fixed Moon Lord projectiles disabling players (@k0rd, @nicatronTg)
  • Fixed several potential crashes in server (@Patrikkk)
  • Fixed -autocreate command line argument (@WhiteXZ, @nicatronTg)
  • Added more world data to world load menu (@WhiteXZ)
  • Moved server password to TShock config (@Enerdy)
  • Fixed world delete in server (@benjiro)
  • Fixed disappearing NPCs (@WhiteXZ)
  • Added much more performant code, SendQ, to server module. Reduces downstream network overhead by at least 40% (@tylerjwatson)
  • API: Updated TSPlayer.Disable to use new buffs (@Enerdy)
  • Updated default max damage & projectile damage to 1,175 (based on 625 people)
  • Fixed support for SSC (@WhiteXZ)

TShock 4.3.1

  • Fixed a bug where /user group failing would output no error. (@nicatronTg)
  • Fixed a bug where /user group would fail. @(Enerdy)
  • Added the ability to disable backup autosave messages. (@nicatronTg)
  • Fixed /buff malfunctioning when entering an invalid buff name. (@Enerdy)
  • Fixed projectiles 435-438 (martian invasion) freezing everyone under certain conditions. (@Enerdy)
  • DisableTombstones now works properly with the new golden gravestones. (@Enerdy)
  • REST module now properly catches exceptions during Start(). (@Patrikkk)
  • Added /expert command to toggle expert mode. (@WhiteXZ)
  • Fixed pirate invasions. (@patrik)
  • Fixed worldinfo packet. (@WhiteXZ)
  • Fixed server passwords. (@Enerdy)

TShock 4.3.0.0

  • API: Modifed NetItem so that it's actually useful. (@MarioE)
  • Updated prebuilts (SQLite, JSON, MySQL) to latest versions. (@nicatronTg)
  • Added a minimum password length to prevent blank passwords. (@nicatronTg)
  • Modified item ban checks to provide which item is disabling a player in the logs. (@Enerdy)
  • API: Modified TSPlayer to store a user, and deprecated calls to TSPlayer.User.ID. (@WhiteXZ)
  • Modified chat color specs in config file to be int arrays rather than floats. (@nicatronTg)
  • Modified verbiage for /auth and /auth-verify to make it clearer how they operate. (@nicatronTg)
  • API: Added fuzzy name searching for users. (@WhiteXZ)
  • API: Fixed OnPlayerLogout not being fired when a player disconnects. (@nicatronTg)
  • API: Deprecated ValidString and SanitizeString methods in Utils. (@nicatronTg)
  • Added BCrypt password hashing and related systems for it. BCrypt replaces the old system using non-password hashing algorithms for storing passwords. It breaks implementations of the login code that were manually recreated, but is otherwise seamless in transition. (@nicatronTg)
  • API: Added User.VerifyPassword(string password) which verifies if the user's password matches their stored hash. It automatically upgrades a users' password to BCrypt if called and the password stored is not a BCrypt hash. (@nicatronTg)
  • API: Deprecated Utils.HashPassword and related password hashing functions as those are no longer needed for plugin access. (@nicatronTg)
  • Fixed UseServerName config option so that it correctly sends the config server name any time that Main.WorldName is used. (@Olink)
  • Fixed a bug where people could ban themselves. (@nicatronTg)
  • Fixed a bug where banning a player who never logged in caused problems. (@nicatronTg)
  • Terraria 1.3.0.3 support.