Comment out dangerous debug code

This commit is contained in:
Chris 2020-06-01 16:42:11 +09:30
parent e030d54bd6
commit 0770e3d125

View file

@ -388,7 +388,7 @@ namespace TShockAPI.Handlers
// Uncommenting this function will send the same tile square 10 blocks above you for visualisation. This will modify your world and overwrite existing blocks.
// Use in test worlds only.
Debug.DisplayTileSetInGame(tileX, tileY - 10, size, size, tiles, args.Player);
//Debug.DisplayTileSetInGame(tileX, tileY - 10, size, size, tiles, args.Player);
Debug.VisualiseTileSetDiff(tileX, tileY, size, size, tiles);
// If we are handling this event then we have updated the server's Main.tile state the way we want it.