Declare how biome torch works
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@ -315,7 +315,8 @@ namespace TShockAPI
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var tplayer = args.Player.TPlayer;
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if (createTile == TileID.Torches && placeStyle == TorchID.Torch && tplayer.unlockedBiomeTorches)
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{
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// The torch is a default torch, so biome torches apply to it
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// Biome Torches only work on the default torch(placeStyle/TorchID: 0)
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// This torch is the default one
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// The player has also used Torch God's Favor, they can use biome torches
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// The server isn't notified when the player turns on biome torches.
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