Apply suggestions from code review
Co-authored-by: Lucas Nicodemus <shank@shanked.me>
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3 changed files with 4 additions and 4 deletions
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@ -765,8 +765,8 @@ namespace TShockAPI
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public int LastKilledProjectile = 0;
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/// <summary>
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/// Keeps track of recently created projectiles by this player. TShock.cs OnSecondUpdate() removes from this in an async task.
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/// Projectiles older than 5 seconds are purged from this collection as they are no longer "recent".
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/// Keeps track of recently created projectiles by this player. TShock.cs OnSecondUpdate() removes from this in an async task.
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/// Projectiles older than 5 seconds are purged from this collection as they are no longer "recent."
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/// </summary>
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internal List<TShockAPI.GetDataHandlers.ProjectileStruct> RecentlyCreatedProjectiles = new List<TShockAPI.GetDataHandlers.ProjectileStruct>();
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