Change default config for respawn timer to 10s

The default value for the respawn timer was 5 seconds, but this always
looked wrong because the default game respawn time is at least 10
seconds for classic characters. This can always be changed in the config
file, but looks significantly better when it matches the default imho.
This commit is contained in:
Lucas Nicodemus 2021-06-12 22:27:39 -07:00
parent 4100ecb64e
commit f567486c47
2 changed files with 2 additions and 1 deletions

View file

@ -262,7 +262,7 @@ namespace TShockAPI
/// <summary>The number of seconds a player must wait before being respawned. Cannot be longer than normal value now. Use at your own risk.</summary>
[Description("The number of seconds a player must wait before being respawned. Cannot be longer than normal value now. Use at your own risk.")]
public int RespawnSeconds = 5;
public int RespawnSeconds = 10;
/// <summary>The number of seconds a player must wait before being respawned if there is a boss nearby. Cannot be longer than normal value now. Use at your own risk.</summary>
[Description("The number of seconds a player must wait before being respawned if there is a boss nearby. Cannot be longer than normal value now. Use at your own risk.")]