Change default config for respawn timer to 10s
The default value for the respawn timer was 5 seconds, but this always looked wrong because the default game respawn time is at least 10 seconds for classic characters. This can always be changed in the config file, but looks significantly better when it matches the default imho.
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2 changed files with 2 additions and 1 deletions
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@ -262,7 +262,7 @@ namespace TShockAPI
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/// <summary>The number of seconds a player must wait before being respawned. Cannot be longer than normal value now. Use at your own risk.</summary>
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[Description("The number of seconds a player must wait before being respawned. Cannot be longer than normal value now. Use at your own risk.")]
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public int RespawnSeconds = 5;
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public int RespawnSeconds = 10;
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/// <summary>The number of seconds a player must wait before being respawned if there is a boss nearby. Cannot be longer than normal value now. Use at your own risk.</summary>
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[Description("The number of seconds a player must wait before being respawned if there is a boss nearby. Cannot be longer than normal value now. Use at your own risk.")]
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