Commit graph

6136 commits

Author SHA1 Message Date
AkjaHAsLk1IALk0MasH
1ef96f9537 Marked the PlayerCommand hook as obsolete. 2023-06-15 13:01:52 +07:00
AkjaHAsLk1IALk0MasH
a656a1cc19 Added authorship 2023-06-15 12:17:11 +07:00
AkjaHAsLk1IALk0MasH
7a3b2e051f Update changelog.md 2023-06-15 12:11:44 +07:00
AkjaHAsLk1IALk0MasH
380f823e61 Added a Run overload to Command.
The overload executes the CommandArgs you want.
2023-06-15 12:00:49 +07:00
AkjaHAsLk1IALk0MasH
ffed36c6fd Added hooks 2023-06-15 12:00:13 +07:00
Lucas Nicodemus
a7360b635a
Merge pull request #2955 from sgkoishi/pr2955
Fix a typo in gbuff
2023-06-11 22:26:31 -07:00
Stargazing Koishi
f66ad72e2c
Update TShockAPI/Commands.cs
Co-authored-by: punchready <22683812+punchready@users.noreply.github.com>
2023-06-11 22:20:48 -07:00
SGKoishi
5bcde689d4
Fix a typo in gbuff 2023-06-11 22:11:20 -07:00
AkjaHAsLk1IALk0MasH
a6666ff21a Updated the message 2023-06-10 13:59:38 +07:00
James Puleo
72ecc47218
Update docs/changelog.md (#2953) 2023-06-09 02:52:19 -07:00
James Puleo
fbc1d9dc8d
Update docs/changelog.md 2023-06-09 03:05:43 -04:00
James Puleo
b5b72e9f6c
Ensure TSPlayer.PlayerData is non-null whilst syncing loadouts
During connection, we receive a `SyncLoadout` packet before the
`ContinueConnecting2` packet, meaning we have not yet created a
`PlayerData` for this player.
2023-06-09 03:00:45 -04:00
AkjaHAsLk1IALk0MasH
5498f84942 Update changelog.md 2023-06-08 18:12:25 +07:00
AkjaHAsLk1IALk0MasH
4eb2aa49de Removed unnecessary documentation 2023-06-08 18:11:26 +07:00
AkjaHAsLk1IALk0MasH
b3f3149850 Update changelog.md 2023-06-08 16:34:06 +07:00
AkjaHAsLk1IALk0MasH
3a90029d51 Allowed to receive an item if it is 0. 2023-06-08 16:33:32 +07:00
AkjaHAsLk1IALk0MasH
dc81791134 Removed RGB properties 2023-06-08 12:41:11 +07:00
AkjaHAsLk1IALk0MasH
a917beaca0 Update changelog.md 2023-06-07 23:44:04 +07:00
punchready
149ca8a70c
Remove duplicate conversion spread matching 2023-06-07 03:05:10 +02:00
AkjaHAsLk1IALk0MasH
914d743264 Changed the method from NetItem.Build to NetItem.ToItem. 2023-06-06 19:15:58 +07:00
punchready
07bf66f072
Fix MatchPlacement allowing auto breakable tiles 2023-06-06 13:25:03 +02:00
Chris
d15b25aa06
Merge branch 'general-devel' into patch-1 2023-06-06 20:45:57 +09:30
Chris
d00e78ed12
Merge pull request #2944 from AgaSpace/tsplayer-changes
TSPlayer update
2023-06-06 20:45:00 +09:30
Chris
cfccc3a871
Merge branch 'general-devel' into patch-1 2023-06-06 20:42:37 +09:30
AkjaHAsLk1IALk0MasH
73e2440043 Added XML documentation. 2023-06-06 16:21:52 +07:00
AkjaHAsLk1IALk0MasH
121afa963c Added a Group.Color 2023-06-06 16:18:48 +07:00
AkjaHAsLk1IALk0MasH
f18243242f Update Group.cs 2023-06-06 16:12:05 +07:00
AkjaHAsLk1IALk0MasH
cc753cf1da Removed unnecessary abstraction. 2023-06-06 16:00:18 +07:00
AkjaHAsLk1IALk0MasH
4e85c5ddac Update changelog.md 2023-05-14 12:19:05 +07:00
AkjaHAsLk1IALk0MasH
230d9b0945 Updated the SetUserGroup in the commands. 2023-05-14 12:17:47 +07:00
AkjaHAsLk1IALk0MasH
1e037748c1 Updated the UserManager.SetUserGroup.
Added an exception `UserGroupUpdateLockedException`, which appears when a hook locks a group change.
Added an overload for `UserManager.SetUserGroup`, with the `TSPlayer` parameter (author)
2023-05-14 12:13:56 +07:00
AkjaHAsLk1IALk0MasH
8a0920b6ea Added a hook AccountHooks.AccountGroupUpdate. 2023-05-14 12:08:11 +07:00
AkjaHAsLk1IALk0MasH
22d8575e01 Corrected the UserAccountNotExistException documentation. 2023-05-14 12:04:17 +07:00
AkjaHAsLk1IALk0MasH
7ab0570786 Update changelog.md 2023-05-14 10:22:39 +07:00
AkjaHAsLk1IALk0MasH
86be1738cc Added a constructor with arguments taking Terraria.Item. 2023-05-14 10:13:59 +07:00
AkjaHAsLk1IALk0MasH
62b8e5067c Added the `NetItem.Build' method.
The method will create a Terraria.Item instance based on the data from the structure.
2023-05-14 10:13:25 +07:00
AkjaHAsLk1IALk0MasH
c3f5994451 Added optional arguments stack and prefixId to the NetItem constructor 2023-05-14 10:08:02 +07:00
AkjaHAsLk1IALk0MasH
b30a8cb6b2 Update changelog.md 2023-05-14 10:03:55 +07:00
AkjaHAsLk1IALk0MasH
4d92f11cc8 Added the TSPlayer.Hostile property.
It gets `TPlayer.hostile`.
I also wanted to add the ability to change `TPlayer.hostile`, but noticed a property `TSPlayer.Team`. You can only use the `TSPlayer.SetTeam` method to change it. So it's exactly the same here: You can use the method `TSPlayer.SetPvP` (By the way, it should be renamed to `TSPlayer.SetHostile`)
2023-05-14 09:56:47 +07:00
AkjaHAsLk1IALk0MasH
2f7514c0ef Added an overload for TSPlayer.GiveItem
Added `TShockAPI.NetItem` structure to the parameters.
2023-05-14 09:43:18 +07:00
AkjaHAsLk1IALk0MasH
3d585d4d69 Added the UpdateSection method.
I described its action in the comments.
2023-05-14 09:38:35 +07:00
AkjaHAsLk1IALk0MasH
d9352d6902 Added an exception that occurs when the developer changes team. 2023-05-14 09:23:42 +07:00
AkjaHAsLk1IALk0MasH
3647bbaf54 Added a reason for the KillPlayer and DamagePlayer methods.
Added overloads that have a cause in the parameters (`PlayerDeathReason`)
2023-05-14 09:20:20 +07:00
AkjaHAsLk1IALk0MasH
fa9e4419bd Added documentation to the withMsg parameter in the SetPvP method. 2023-05-14 09:16:14 +07:00
AkjaHAsLk1IALk0MasH
c047b0e87d Added the Client property.
The `Client` property gets data from the array `Terraria.Netplay.Clients`.
2023-05-14 09:14:43 +07:00
AkjaHAsLk1IALk0MasH
6d4682ed7e Updated the GodMode field.
* Changed the GodMode field to a property that is controlled by the journey mode.
- Removed the call to godmode in `Commands.ToggleGodMode`.
2023-05-14 09:11:18 +07:00
Stargazing Koishi
51ecef73a1
Optimize Linq
Co-authored-by: Arthri <41360489+Arthri@users.noreply.github.com>
2023-05-13 04:09:15 -07:00
SGKoishi
3d11d84d73
Fix dump-reference-data mutate command name 2023-05-13 03:56:07 -07:00
Lucas Nicodemus
c67d5cf152
Version tick: 5.2 2023-05-10 01:51:05 -04:00
punchready
0dd15277e4 Remove old STR handler 2023-05-09 12:41:54 +02:00