Zack Piispanen
48e1db012c
Add fixes for mana and health updates
2013-10-02 01:30:38 -04:00
Zidonuke Ghost
1ffd8f82a9
Delete buffs on login in SSI.
2013-10-01 22:21:05 -04:00
Zidonuke Ghost
fdf7c6ec07
New max health.
2013-10-01 21:36:02 -04:00
Zidonuke Ghost
b8df312144
Transmit player data properly on restore
2013-10-01 21:22:46 -04:00
k0rd
c4bb414ab4
Change remembered position teleporter to a short delay
2013-10-01 19:00:03 -04:00
k0rd
a91930967f
fixes for SSC
2013-10-01 18:20:49 -04:00
Zidonuke Ghost
262e6d8349
Merge branch 'general-devel' of github.com:NyxStudios/TShock into general-devel
2013-10-01 06:22:25 -04:00
Zidonuke Ghost
0d351778a7
Initial server side character system implementation.
2013-10-01 06:22:08 -04:00
Zack Piispanen
98a282cd2a
Merge branch 'general-devel' of github.com:TShock/TShock into general-devel
2013-10-01 04:53:06 -04:00
Zidonuke Ghost
b2a8198bb1
Client UUID Implementation: Bans and User Auth.
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Send ServerSideCharacter flag if set in WorldInfo.
2013-10-01 04:35:49 -04:00
Zack Piispanen
ce73b0c0b5
Add canchat permission as well as godmode being a toggle command.
2013-10-01 04:20:52 -04:00
Zack Piispanen
2621774e85
Updated Commands to use heal packet instead of hearts, enabling godmode. needs permission.
2013-09-30 23:56:59 -04:00
k0rd
f08c1449c9
added /eclipse command
2013-09-30 22:58:32 -04:00
k0rd
6a0306596d
changed boundry of tp
2013-09-30 20:43:17 -04:00
Zack Piispanen
fb9a3d0e1b
Music box fix
2013-09-30 20:11:01 -04:00
Zack Piispanen
f21adbfc42
GiveItem sets velocity.
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Give every player 10 confetti on greet for hype.
2013-09-30 19:45:25 -04:00
Zack Piispanen
d71aacc58d
Did some tweaks to Teleport to make the bounds checks in one place.
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Fixed item drop packet, as well as update the bounds.
2013-09-30 19:34:43 -04:00
Zack Piispanen
b8a5492b20
Some water fixes.
2013-09-30 19:12:09 -04:00
Zack Piispanen
98a7e7f080
Added SSI Updates.
2013-09-30 18:41:54 -04:00
k0rd
584950bc6f
Added a check to see if player has recently lit a fuse
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This will prevent cheat detection from wrongly triggering if the player uses a fused explosive and quickly switches to another weapon before the explosive detonates.
I also commented out a block where we force explosives server-side, this would usually cause dynamite to explode in the wrong position when it bounced around too much.
2013-09-30 06:45:33 -04:00
Zack Piispanen
6185559c6a
More whoops moments k0rd didnt find for me.
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Updated the Server bin.
2013-09-30 01:33:07 -04:00
Steven French
155ed75c99
uncomment StrikeNPC and SetTime packets
2013-09-29 23:21:44 +13:00
Zack Piispanen
1a2f874285
Implemented Packet Teleport mechanism.
2013-09-29 03:37:20 -04:00
Zack Piispanen
e148d29c66
Added packet changes for 1.2 protocol up to 7(world info)
2013-09-29 01:02:07 -04:00
Zack Piispanen
7731bc46f1
More minor fixes
2013-09-28 23:52:51 -04:00
Zack Piispanen
c17b661166
Stripped out stupid shit
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Commented packets we dont know about yet.
2013-09-28 17:32:03 -04:00
Zack Piispanen
a3c1b8cc49
Apparently this file didnt want to be commited last time.
2013-09-22 16:27:23 -04:00
Zack Piispanen
7c0bcceb9f
Added LastAccessed time field and KnownIPs field to the user database. This resulted in some changes everywhere, such as new logic with default groups. Apparently, somehow, the ip based stuff worked even though no ips were set to properly grab the user group. The wrong group was being assigned to new users resulting in a player with 0 permissions. This is now fixed.
2013-09-21 20:57:14 -04:00
Lucas Nicodemus
ae7ab5f234
Updated copyright information to point to 2013.
2013-08-22 21:51:17 -06:00
Lucas Nicodemus
9470e20423
Line ending normalization to CRLF (Windows)
2013-08-22 21:17:32 -06:00
CoderCow
0ea83746cf
-Added REST per-endpoint permissions.
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-Added REST endpoint "/v2/server/restart".
-Added REST endpoint "/v2/server/reload".
-Added REST endpoint "/v3/server/rawcmd", will output all returned lines as an array instead.
-Added "uptime", "serverpassword", "rules/ServerSideInventory" fields to REST endpoint "/v2/server/status".
-REST requests are now logged.
-Endpoint "/v2/server/rawcmd" does now check whether the user has the sufficient permission to execute the command.
-Fixed Config.EnableTokenEndpointAuthentication not working properly before.
-Removed obsolete "api" permission (only "restapi" now).
2013-07-25 19:52:12 +02:00
CoderCow
f4aa36b8d1
Fixed a possible bug causing TSPlayer.StrikeNPC to cause NullReferenceExceptions depending on the calling thread.
2013-07-22 12:22:42 +02:00
CoderCow
8c23d68727
-Added "-p" parameter to "/region name" for persistent mode, type "/region name" without "-p" to disable.
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-Added "-u" parameter to "/region name". Use to include unprotected regions in the listing.
-Added "-z" parameter to "/region name". Use to include z indexes in the listing.
-Regions displayed by "/region name" are now sorted by z index.
2013-07-01 18:23:56 +02:00
CoderCow
25e584efe3
-Fixed an exploit where players could sneak items through SSI when DisableLoginBeforeJoin was true.
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-/overidessi will now actually work on players not logged in...
2013-07-01 12:00:12 +02:00
CoderCow
76aab4af78
Added quick format versions of the TSPlayer.Send<X>Message methods.
2013-06-27 15:04:00 +02:00
MarioE
ae5b47a94e
Fixed REST API bug.
2013-01-22 19:12:20 -05:00
Scavenger3
4e768f3231
Added SilentJoin to TSPlayer
2013-01-13 19:10:02 +10:00
Zack Piispanen
0aedf2b108
Added way to have an overridable group that is session based.
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New command /sudo <player> <group> will override the player's group with the group specified.
2012-12-15 18:59:25 -05:00
Zack Piispanen
d4709a31f1
Added config option to utilize the allowed group on itembans
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Support the config option and allow users on the allowed list to use the banned item.
2012-12-15 00:09:29 -05:00
MarioE
b85bed52d2
That should be all of it
2012-06-04 21:28:47 -04:00
Zack Piispanen
97c40c0ca9
Merge branch '4.0' of github.com:TShock/TShock into 4.0
2012-06-02 23:34:38 -04:00
Zack Piispanen
bc3d9fd528
Added in more instantiation of the command handler callback in the other constructors.
2012-06-02 23:34:28 -04:00
MarioE
0725d14bc6
Enabled color usage in console output
2012-06-02 23:03:36 -04:00
Zack Piispanen
be45fb762b
Removed some deprecation messages. Added some more docs.
2012-06-01 13:08:53 -04:00
Zack Piispanen
50ecce618e
Added some docs on the player class. Also changed Command Callback to use object's instead of CommandArgs to promote generics. The new /test command will simply send the player a success message so that it can be tested on the console without opening the game( I dont have the game at work and didnt want to worldgen so I have no clue if it works as intended[ will be able to fix etc later tonight as I dont expect many people to be working on this before then] )
2012-06-01 11:54:05 -04:00
Zack Piispanen
51e1991643
Added Command Callback support
2012-05-31 22:43:07 -04:00
Lucas Nicodemus
43523fd441
Deprecated use of SendMessage(string msg)
2012-05-30 03:39:47 -06:00
Lucas Nicodemus
a1dbd06f8a
Changed the colors a bit
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I'm aware that there's the top half of the file to do :/
2012-05-30 03:13:04 -06:00
Lucas Nicodemus
c79703131d
Replaced a little more
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Kill me now this is terrible.
2012-05-30 02:27:42 -06:00
Lucas Nicodemus
fd14dd91e0
Added several new message senders that are easier to use
2012-05-29 22:34:19 -06:00