Tyler Watson
7dd4cb9604
Update changelog
2016-05-10 23:49:38 +10:00
Tyler Watson
0f566f00dc
update submodule
2016-05-10 23:47:07 +10:00
Tyler Watson
4eca66a024
Removed ThreadPool threads in favour of plain threads.
...
See
NyxStudios/TerrariaAPI-Server@b1d62b6cbd
for details.
2016-05-10 23:46:44 +10:00
Tyler Watson
a7ac433bfa
Merge branch 'deadlock-fix' into general-devel
2016-05-10 22:03:32 +10:00
Tyler Watson
84a9f48f38
Update submodule for deadlock fix
2016-05-10 22:00:58 +10:00
White
31d1418ce2
Fixes web, silk, and vine rope coils being deleted due to hack protection
2016-04-29 22:07:00 +09:30
White
91c41aa68b
Adds a --no-restart command-line argument for Multiplay
2016-04-27 15:12:43 +09:30
White
c4b7ee551c
Submodule update
2016-04-11 15:39:45 +09:30
White
0c82632779
Update CHANGELOG.md
2016-04-07 19:16:54 +09:30
White
e0f5734a08
Removed the long-deprecated /token/create endpoint
2016-04-07 19:04:41 +09:30
White
12ae57dd9c
Marked NewToken as obsolete. Fixed route issues with NewTokenV2
2016-04-07 19:01:49 +09:30
White
8bf58dedf4
Fixes #1169 on MySQL
2016-04-02 11:05:23 +10:30
Lucas Nicodemus
02e317436e
Haha, removed some kind of false information
2016-04-01 17:20:32 -06:00
Tyler Watson
fc69dccb8b
Merge pull request #1166 from CoderCow/general-devel
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Concurrent Dictionary Access Fix
2016-02-29 09:02:28 +10:00
CoderCow
5e50264194
Fixed concurrent dictionary access.
2016-02-28 13:35:42 +01:00
White
bacb23b5ba
Merge pull request #1163 from Rickoo/patch-1
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Update GetDataHandlers.cs. Fixes #1065
2016-02-21 12:25:44 +10:30
Rickoo
91a1887479
Update GetDataHandlers.cs
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Attempt to correct Celestial Sigil not functioning #1065 (https://github.com/NyxStudios/TShock/issues/1065 ). It seems to work well.
2016-02-20 19:25:39 +09:00
White
7e59d4c07d
Fixes #1161
2016-02-19 18:10:34 +10:30
White
409327b54e
Fixes #1161
2016-02-19 18:10:32 +10:30
Tyler Watson
0c9489c2f1
Updated Changelog
2016-02-06 21:03:50 +10:00
Tyler Watson
3d37f51290
Fixed bug in AddRegion failing to completely add regions
...
An invalid SQL query selecting the region ID from the newly inserted
region prevented the AddRegion method from completely adding a region,
even though it was inserted into the database correctly, leading to a
`false` result even though the region add was successful.
This fixes /region define, and HouseRegions.
2016-02-06 20:37:57 +10:00
White
1bf703a6b0
Changelog updates
2016-02-02 11:32:09 +10:30
White
a2bfc8f5b1
Modified the /rain command to take an optional parameter of "slime" to allow starting/stopping of slime rain.
2016-02-02 11:23:44 +10:30
White
63abc109d6
Fixes #1158
2016-02-02 11:22:57 +10:30
White
f0bf0ad820
Added an ID property to Regions. Commented and simplified some RegionManager code
2016-02-01 12:14:36 +10:30
Tyler Watson
d665474278
Update submodule for tileData fix
2016-01-19 11:09:50 +10:00
Enerdy
b0e13454d5
Add namespace declarations to PlayerData.cs and TSServerPlayer.cs
2016-01-18 15:30:07 +00:00
Tyler Watson
069fd0cf9c
Add submodule
2016-01-17 03:47:40 +10:00
Tyler Watson
8ce3e4933e
Merge branch 'general-devel' of github.com:NyxStudios/TShock into general-devel
2016-01-17 03:38:01 +10:00
Tyler Watson
a6db454fda
Update submodule
...
Signed-off-by: Tyler Watson <tyler@tw.id.au>
2016-01-17 03:37:39 +10:00
Enerdy
7f9865bf5b
TempGroups now override the group's permissions again instead of simply extending them
2016-01-13 17:17:04 +00:00
Rodrigo
e0ec785ba6
Update CHANGELOG.md
2016-01-12 23:48:21 +00:00
White
88672199e9
Merge pull request #1154 from Enerdy/permission-hook
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Add a PlayerPermission hook
2016-01-13 10:03:33 +10:30
Enerdy
81fff9bd66
Pass down the permission being checked to the EventArgs (thanks @white)
2016-01-11 22:34:22 +00:00
Enerdy
aa419283a9
Add PlayerPermission hook, replace p.Group.HasPermission by p.HasPermission everywhere possible.
2016-01-11 14:37:02 +00:00
White
21f16e5908
Fixed female characters losing their femininity
2016-01-10 13:12:51 +10:30
White
7dbebb2b9a
Moved TSServerPlayer and PlayerData classes into their own files
2016-01-10 13:01:11 +10:30
Lucas Nicodemus
2b0f4f1ef0
Update changelog
2016-01-01 22:26:36 -07:00
Lucas Nicodemus
8c3da1058e
Change -providertoken arg to --provider-token
2016-01-01 22:26:26 -07:00
Lucas Nicodemus
4d6a744e9b
Version tick: 4.3.12
2016-01-01 22:07:13 -07:00
Lucas Nicodemus
c95ca1b8c6
Merge pull request #1146 from Celant/general-devel
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Implement new stat tracker hotness
2015-12-28 13:59:04 -07:00
George
29abcaf612
Reworked the StatTracker client-side
...
Reworked the StatTracker client side stuff to match the new server side
changes. Also fixed the memory tracking, plus added a 'providerid' for
certain server hosting providers
2015-12-28 20:47:04 +00:00
Tyler Watson
4167a9b627
Removed unimportant messages from OnSecondUpdate()
...
Removed check ignores failed and player disabled for
not being logged in whilst SSC is enabled console messages, as
they are incessant in larger servers.
The messages are not informative as they are not reasonably
actionable by the console, and there is no point in spamming
server operators about such issues.
2015-11-26 19:13:38 +10:00
Tyler Watson
556a5ca560
Bombs, Dynamites and stickies work again
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There is cheat detection code in GetDataHandlers.cs that
checks a fuse that will prevent people spawning new
bomb projectiles until the fuse has expired.
The issue is that 1) the fuse isn't getting compared, blocking all bomb
projectiles, and 2) The TileKill still happens clientside, so all clients
see invisible bombs and tiles getting destroyed regardless.
Removing the 'return true' code here resolves the problem, and doesn't
interfere with the fuse logic.
Fixes #1095 .
2015-11-26 18:40:58 +10:00
Tyler Watson
e00667656c
Update submodule for spacko build
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Signed-off-by: Tyler Watson <tyler.watson@ucg.com.au>
2015-11-26 15:45:02 +10:00
Tyler Watson
5bc19626a0
Update submodule for fixing NyxStudios/TerrariaAPI-Server#43
2015-11-26 00:35:17 +10:00
White
9c7d0f08e2
Deprecated PacketBufferer as its function is now fulfilled by SendQ
2015-11-23 11:50:24 +10:30
White
7d4a96cfee
Fixes #1134 and #1131
2015-11-01 12:13:17 +10:30
Lucas Nicodemus
7e8f0ea8e4
Contributing guidelines now say how to compile it
...
As per https://github.com/NyxStudios/TerrariaAPI-Server/pull/41#issuecomment-150354612 , we now have instructions on how to compile TShock and the API in simple enough terms that anyone familiar with .NET can understand. If not, we have a note to drop by Slack.
2015-10-26 16:38:06 -06:00
White
d2fe188001
Version tick
2015-10-26 17:16:24 +10:30