Commit graph

591 commits

Author SHA1 Message Date
Zidonuke
f360067198 Request for Erik 2011-12-29 01:56:18 -05:00
Zidonuke
1671db928b Register command no longer has a username param.
Password checking fixed.
2011-12-29 00:14:57 -05:00
Zidonuke
86005acdcc Finished inventory permissions. 2011-12-28 21:25:55 -05:00
Zidonuke
99e9859b7c Merge pull request #317 from natrim/general-devel
Added some usefull permissions
2011-12-28 09:29:15 -08:00
Zidonuke
37c550c167 Server passwords are disabled, moving this to TShock handling soon.
Change stat tracker mono detection
Fixed collision check to ignore tileSolidTop
2011-12-28 10:56:45 -05:00
Natrim
aa0642c64a added some useful permissions
(canregister,canlogin,canchangepassword,canpartychat,cantalkinthird,candisplayplaying)
2011-12-28 10:00:46 +01:00
Zack Piispanen
d0a9b47f2f You can now add entire groups to a region. You can define as many groups as you want to a region, just like users. The new commands are /region allowg group region and /region removeg group region.
Any player in the group has build rights in the region.
2011-12-24 15:21:16 -05:00
darkunderdog
1aed7f4bdb Added /mute command - requires mute permission 2011-12-24 08:35:08 -06:00
Zidonuke
8cf298ad85 Save player data on backups
Server Side Inventory security improvements, blocking trashcan and "banks" items
CovertCorruption is now more thorough.
PvP Modes, normal, always, disabled now configurable
Initial group prefix/suffix implementation
Range checks reworked, Killing ice blocks now ignored for ice rod.
Adding a NPC name to item banlist will block it from spawning
Added configs to disable snowballs and clown bombs from npcs.
2011-12-22 17:32:51 -05:00
Zidonuke
fc6278b16d Implement invalid command handler, thank you to Matadoer for pointing this omission out with his plugin. 2011-12-22 01:57:03 -05:00
Zidonuke
c06bf2fe2e Break off from older commands and systems, move to more recent configurations.
Cheating detection no longer kicks, instead uses new system to block actions, and notifies user to fix the issue instead.
2011-12-20 22:41:49 -05:00
Zidonuke
6004bcd92f DERP 2011-12-20 16:29:08 -05:00
Zidonuke
bc7fac9b73 Annoying Server Side Inventory implemented. Needs extensive testing.
If enabled, all player actions are disabled until they /login which triggers a inventory check against the server. If they fail the check the login doesn't occur and they can't act. Default inventory for new accounts or characters requires a new character's inventory and health. Every inventory change that occurs is stored back into playerData memory and then onLeave it's stored back into the database, to be loaded at next /login
2011-12-20 16:21:22 -05:00
Deathmax
2cec51ada4 /converthallow/corruption should now report the correct hallow/corruption percentage. 2011-12-20 18:49:08 +08:00
Zidonuke
8a62df9ebb Renamed Solution... I'm picky and its easier to track what VS Solution is open in the taskbar.
Removed old kick/ban system for griefing and hacks.
Cheating detection redone to stop inventory editors going above the normal limits.
Revamped KillTile abuse detection to be always on.
Removed old hacks/exploit detection for exploits fixed by Redigit properly.
Removed some permissions and added one for killtile abuse detection.
Removed old configurations that are not used anymore.
AntiHack/Protection System COMPLETELY revamped to properly block and revert all actions that are abusive.
Item Ban List is now the primary method to control various griefing items. To block Explosives or Sandguns or other items, use the Item Ban List.
Banned items are able to exist in your inventory but the server will ignore all attempts to use those items.
To protect against hack clients doing world edit type actions, use regions and spawn protection.
2011-12-19 23:52:26 -05:00
Deathmax
99d3162345 Recount and resend Good/Evil stats after converting hallow/corruption 2011-12-19 19:30:06 +08:00
Deathmax
a776bd056c Reset sections sent on /converthallow/corruption
This forces the server to resend sections to players, showing the new tile changes
2011-12-19 19:18:07 +08:00
Zidonuke
55b706db8d Merge branch 'general-devel-mono' of github.com:TShock/TShock into general-devel 2011-12-18 21:57:43 -05:00
Zidonuke
25c55330fb Kill Mono Branch with fire, move it all into general-devel 2011-12-18 21:55:50 -05:00
Deathmax
283dec89a0 Add /converthallow and /convertcorruption
Converts hallow/corruption tiles to their counterpart worldwide.
2011-12-18 21:19:43 +08:00
Luke
8dfa36898e Fixed /tpallow 2011-12-16 08:25:37 -06:00
Deathmax
08295343d7 Re-add prefix name support to /item and /give 2011-12-16 17:07:17 +08:00
Deathmax
d3e0acacaa Remove name support for prefixes
Searching by name causes a null exception
2011-12-16 09:06:33 +08:00
Deathmax
a2a1486ea1 Add support for prefixes in /item and /give 2011-12-15 21:28:46 +08:00
Deathmax
c821c920ce Was never supposed to add exploit code. 2011-12-13 17:30:01 +08:00
Deathmax
57f45e12bf Mono compatibility 2011-12-13 17:24:46 +08:00
Zidonuke
3390346df6 Revert "i think we need more items raining from the sky."
This reverts commit e8982c3138.

I'll only do this once so revert me if you wish, but seriously lets not stoop to his level and lets put that in a plugin, and show him that HEY WE CAN DO PLUGINS! WHAT CAN YOU DO?
2011-12-13 00:18:05 -05:00
Zack Piispanen
9d88673ee4 Whoops, rand.next was off by one, also now defaults to 10 so you dont need to type it out unless you want something other than 10 to drop 2011-12-12 22:22:47 -05:00
Zack Piispanen
e8982c3138 i think we need more items raining from the sky.
permission causeevents lets you rain items from the sky....
2011-12-12 22:13:54 -05:00
Zack Piispanen
6225b6faf4 Check to make sure pull requests work before accepting, please and thanks! 2011-12-12 21:23:38 -05:00
darkunderdog
a653deda68 Added /tpallow - New permissions tpallow gives command acces and tpall allows tp to anyone 2011-12-11 18:57:41 -06:00
Luke
9dbd71b6e1 Updated /reload to include Reloading Regions 2011-12-11 09:22:17 -06:00
Lucas Nicodemus
1a15deffd9 Added more stuff! 2011-12-05 23:03:00 -07:00
Lucas Nicodemus
aa57a6ce86 Merge branch 'general-devel' of github.com:TShock/TShock into general-devel 2011-12-05 22:56:27 -07:00
Lucas Nicodemus
ec78a4c748 Threaded the server stat tracking thingy.
Rockin' Server!
2011-12-05 22:56:03 -07:00
Erik
8ae0ddfaec Update TShockAPI/Commands.cs 2011-12-05 18:01:20 -06:00
Deathmax
39e1c78ec8 Experimental code for spawning WoF
-/wof - attempts to spawn WoF
2011-12-04 23:22:02 +08:00
Deathmax
0b7fd55948 Do not allow users to spawn WoF. 2011-12-04 23:10:30 +08:00
Deathmax
2c45598c08 Add hardmode-related commands
-/hardmode - starts hardmode and converts the world
-/stophardmode - sets hardmode state to false, does not revert world.
2011-12-04 23:05:50 +08:00
Deathmax
77b9fcaf98 Fix (non-existant?) /butcher bug 2011-12-04 15:55:02 +08:00
Lucas Nicodemus
8514140ca7 As per High's complaining, holocaust against the Tools class (now Utils)
Plugin developers: You really need to change to reference this.
2011-12-01 23:24:02 -07:00
Lucas Nicodemus
58705b2b3b Merge pull request #303 from DaGamesta/general-devel
General devel
2011-11-30 19:26:04 -08:00
Michael Wojnar
89a1480b0f Added the /clearitems command. (includes new clearitems permission) 2011-11-30 09:20:32 -06:00
Lucas Nicodemus
d80671c2b3 Merge pull request #302 from DaGamesta/general-devel
General devel
2011-11-29 21:02:09 -08:00
Michael Wojnar
574573f0ba Added the /settle command, which is just like "settle" from the console. 2011-11-29 21:01:04 -06:00
Erik
88cebd069b Added commands to use the resize method. 2011-11-01 17:58:15 -05:00
Deathmax
e70a1cfcef Check does /user command have atleast one param. 2011-10-11 18:14:01 +08:00
Deathmax
9a810d0c11 Change wording of /grow response
Now people won't say it doesn't work even though it says it has grown one.
2011-09-29 11:55:51 +08:00
Will
ff24dfaaaf Merge pull request #297 from mcantor/general-devel
Cleanup: Remove old WarpsManager.cs file
2011-09-25 15:35:16 -07:00
Max Cantor
b688820d60 whitespace 2011-09-25 01:57:06 -04:00