TShock/TShockAPI
2012-02-21 14:38:36 +00:00
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config also, there needs a permission change from editspawn to manageregion 2011-08-15 18:19:33 -04:00
DB Fixed GetUser not locating users by ID and hence GetUserById not working either, fixes #395 2012-02-20 21:44:25 +00:00
Extensions Added any missing license headers to all files 2012-01-01 03:06:48 -07:00
Net Replace usages of ASCII with UTF8 2012-01-18 20:56:18 +08:00
Properties REST endpoint /v2/users/activelist now null checks and works with 0 players. 2012-02-09 21:43:35 -07:00
Rest Refactored server stop and world save operations fixing race conditions so as to ensure operations always happen in a predicable order. This fixes output not appearing in the console / log for example. This adds TShock.Utils.StopServer method used by IGA, rcon and the RestAPI. 2012-02-20 22:31:16 +00:00
BackupManager.cs Refactored server stop and world save operations fixing race conditions so as to ensure operations always happen in a predicable order. This fixes output not appearing in the console / log for example. This adds TShock.Utils.StopServer method used by IGA, rcon and the RestAPI. 2012-02-20 22:31:16 +00:00
Commands.cs Server either console can now kick and ban players regardless of the players immune permissions which fixes #391 2012-02-21 01:07:41 +00:00
ConfigFile.cs Added config option for how often to save ssi, and applied that to the save checker. 2012-02-04 16:39:36 -05:00
FileTools.cs Removed try cache on config file, will now fail startup. Fixes #334 2012-02-02 21:41:14 -07:00
GeoIPCountry.cs Re-add MaxMind's license 2012-01-01 03:10:43 -07:00
GetDataHandlers.cs fix for noclip detection sometimes being activated by liquids 2012-02-14 18:39:43 -05:00
Group.cs Potential fix for #390 fixing the return of group.Permissions listing permissions as negated permissions 2012-02-20 10:58:46 +00:00
HandlerList.cs Added any missing license headers to all files 2012-01-01 03:06:48 -07:00
IPackable.cs Added any missing license headers to all files 2012-01-01 03:06:48 -07:00
Log.cs Catch objectdisposedexception when writing to log file 2012-01-15 11:09:48 +08:00
Newtonsoft.Json.dll Added Newtonsoft.Json.dll 2011-06-02 01:51:19 -06:00
PacketBufferer.cs Warn instead of error. 2012-02-04 09:52:33 +08:00
Permissions.cs Added permission for seeing ids when using /who 2012-01-26 19:41:12 -05:00
postbuild.bat Oops, wasn't supposed to change that 2011-12-13 17:27:32 +08:00
RconHandler.cs Refactored server stop and world save operations fixing race conditions so as to ensure operations always happen in a predicable order. This fixes output not appearing in the console / log for example. This adds TShock.Utils.StopServer method used by IGA, rcon and the RestAPI. 2012-02-20 22:31:16 +00:00
Resources.Designer.cs Added any missing license headers to all files 2012-01-01 03:06:48 -07:00
Resources.resx Removed mousefontchars, valid chars are 0x20-0xA9(32-169) 2011-07-09 10:00:00 -04:00
SaveManager.cs Refactored server stop and world save operations fixing race conditions so as to ensure operations always happen in a predicable order. This fixes output not appearing in the console / log for example. This adds TShock.Utils.StopServer method used by IGA, rcon and the RestAPI. 2012-02-20 22:31:16 +00:00
StatTracker.cs Basic Lua loading prep. 2012-01-03 16:54:38 -07:00
TShock.cs Refactored server stop and world save operations fixing race conditions so as to ensure operations always happen in a predicable order. This fixes output not appearing in the console / log for example. This adds TShock.Utils.StopServer method used by IGA, rcon and the RestAPI. 2012-02-20 22:31:16 +00:00
TShockAPI.csproj Fixed missing SaveManager.cs from project file fixes #401 2012-02-21 14:38:36 +00:00
TShockAPI.licenseheader Added any missing license headers to all files 2012-01-01 03:06:48 -07:00
TSPlayer.cs A player should be teleported to remembered position after he is finished being harassed to login. 2012-02-06 20:17:39 -05:00
UpdateManager.cs Added any missing license headers to all files 2012-01-01 03:06:48 -07:00
Utils.cs Server either console can now kick and ban players regardless of the players immune permissions which fixes #391 2012-02-21 01:07:41 +00:00