TShock/TShockAPI
James Puleo ef603f61a8
Consistently use TilePlacementValid and SendTileSquare in Bouncer.
There are 3 different ways Bouncer uses these:
- Not checking `TilePlacementValid` at all.
- Checking `TilePlacementValid`, rejecting, but then doing a
  `SendTileSquare` to that player.
- Checking `TilePlacementValid`, rejecting. _(this is what we should
  always be doing)_

Not checking `TilePlacementValid` can allow for placement outside of the
world (unknown results), and checking `TilePlacementValid` and sending a
`SendTileSquare` on rejection causes the server to try to frame that
square. In the case of invalid coordinates (negative), framing takes
much longer than expected.
2021-07-10 00:10:45 -04:00
..
CLI Update copyright to 2019 again 2019-03-29 17:16:37 -07:00
Configuration Fix failure to apply default config changes 2021-06-12 23:56:23 -07:00
DB Prevent users from removing default guest group 2021-06-13 01:09:03 -07:00
Extensions Re-enable Int64 override for IDataReader.Get 2020-11-29 18:23:35 +10:30
Handlers Print proper expected player ID when handling 2021-06-14 03:00:35 -04:00
Hooks Implement handled pattern on the PlayerChat hook 2021-04-13 13:14:56 +09:30
Localization pass compile; add void vault code 2020-05-17 21:38:47 +08:00
Models Update GetDataHandler.HandleProjectileNew to include HasBannerIdToRespondTo 2021-04-05 10:45:41 +08:00
Net Address feedback from @hakusaro about style & documentation 2021-05-21 13:13:06 +02:00
Properties Version tick: 4.5.4 2021-06-05 20:04:14 -07:00
Rest Minor: add h, this commit is worthless, do not read 2021-06-19 01:08:55 -07:00
Sockets pass compile; add void vault code 2020-05-17 21:38:47 +08:00
app.config Saving work to apply merge changes 2017-04-19 17:12:38 -06:00
BackupManager.cs Remove "potential lag spike" warning when saving 2021-06-05 20:30:08 -07:00
Bouncer.cs Consistently use TilePlacementValid and SendTileSquare in Bouncer. 2021-07-10 00:10:45 -04:00
Commands.cs Show world path in /worldinfo 2021-06-13 23:49:53 -07:00
FileTools.cs Update how it looks 2021-05-14 13:23:42 -04:00
GeoIPCountry.cs Update copyright to 2019 again 2019-03-29 17:16:37 -07:00
GetDataHandlers.cs Remove now defunct comment 2021-05-28 23:55:27 -07:00
Group.cs Refactor for new configuration 2020-12-03 17:43:10 +10:30
HandlerList.cs Update copyright to 2019 again 2019-03-29 17:16:37 -07:00
ILog.cs Overhaul debug logging 2020-05-19 22:04:10 -07:00
IPackable.cs Update copyright to 2019 again 2019-03-29 17:16:37 -07:00
ItemBans.cs Refactor for new configuration 2020-12-03 17:43:10 +10:30
NetItem.cs pass compile; add void vault code 2020-05-17 21:38:47 +08:00
packages.config Update to Newtonsoft JSON v10.0.3 for parity with OTAPI/TSAPI 2019-03-30 15:47:14 +10:30
PaginationTools.cs Update copyright to 2019 again 2019-03-29 17:16:37 -07:00
Permissions.cs Implement additional teleport permissions. 2021-05-11 14:17:36 -04:00
PlayerData.cs Change happyFunTorchTime from true to false 2021-05-23 17:11:06 -07:00
RegionHandler.cs Refactor for new configuration 2020-12-03 17:43:10 +10:30
Resources.Designer.cs Remove headers from autogenerated file 2016-10-17 11:28:34 +05:30
Resources.resx Remove 2 year old config files... 2013-10-01 20:55:19 -04:00
SaveManager.cs Refactor for new configuration 2020-12-03 17:43:10 +10:30
SqlLog.cs Refactor for new configuration 2020-12-03 17:43:10 +10:30
TextLog.cs Refactor for new configuration 2020-12-03 17:43:10 +10:30
TShock.cs Intercept console interrupt and handle nicely 2021-06-12 12:18:55 -07:00
TShockAPI.csproj Remove old ConfigFile class 2021-06-13 13:20:43 -07:00
TShockAPI.licenseheader Update copyright to 2019 again 2019-03-29 17:16:37 -07:00
TSPlayer.cs Allow operators to disable build permission notices 2021-06-12 23:53:17 -07:00
TSServerPlayer.cs Ban rewrite and various other adjustments 2020-11-26 17:20:19 +10:30
UpdateManager.cs Update copyright to 2019 again 2019-03-29 17:16:37 -07:00
Utils.cs Refactor for new configuration 2020-12-03 17:43:10 +10:30
web.config Saving work to apply merge changes 2017-04-19 17:12:38 -06:00