Commit graph

243 commits

Author SHA1 Message Date
Deathmax
a5aa923123 Workaround for Skeletron Prime's projectiles triggering disables. 2012-01-13 17:41:14 +08:00
Zack Piispanen
4c4cd4027d Removed lua, because it shouldnt be here.
Attempted hotfix of trashcan abuse.  User's inventory shouldn't be saved if they are being nagged about logging out.
2012-01-12 18:00:05 -05:00
Deathmax
0cf287ca11 Increase the projectile range to 128 rather than 100. (2048px) 2012-01-12 19:06:11 +08:00
Lucas Nicodemus
61c4edfcde Disable leave message if the server is full.
TSHOCKPLUGINS-16
2012-01-07 14:22:21 -07:00
Deathmax
946bf2ad49 Fix chairs not having the correct direction
This also fixes purification powder not working, and other stuff that relies on sendtilesquare
2012-01-06 21:52:15 +08:00
darkunderdog
ddf7531d66 Merge branch 'general-devel' of ssh://github.com/TShock/TShock into general-devel 2012-01-04 20:11:34 -06:00
darkunderdog
6079d84c9e Updated Regions.InAreaRegion.Name to allow overlapping regions - For plugins that use this it will require updating the code 2012-01-04 20:11:22 -06:00
Lucas Nicodemus
4b77ca549e Users shouldn't "leave" when they enter an incorrect password anymore. Just as soon as someone reimplements the OnLeave hook. 2012-01-01 18:46:06 -07:00
high
37a913d7a3 Merge branch 'general-devel' of github.com:TShock/TShock into general-devel 2012-01-01 15:37:59 -05:00
high
5bc011679f Event typo 2012-01-01 15:37:33 -05:00
Lucas Nicodemus
bf9d0137f1 Added any missing license headers to all files 2012-01-01 03:06:48 -07:00
Lucas Nicodemus
23dba29545 Add PlayerBuff hook
This is the last hook I'm adding for the time being. If you feel that there aren't enough hooks, well request it.
2012-01-01 02:23:00 -07:00
Lucas Nicodemus
54882b6deb Add PlayerAnimation hook 2012-01-01 02:16:15 -07:00
Lucas Nicodemus
c9b33e527a Add NPCSpecial hook 2012-01-01 02:13:03 -07:00
Lucas Nicodemus
13b8326a6e Add NPCStrike hook 2012-01-01 02:08:56 -07:00
Lucas Nicodemus
45bf75c7b7 Add PlayerDamage hook 2012-01-01 02:01:21 -07:00
Lucas Nicodemus
439efac901 Add ItemDrop hook 2012-01-01 01:57:18 -07:00
Lucas Nicodemus
5c9639c9c1 Add PlayerBuff hook 2012-01-01 01:53:03 -07:00
Lucas Nicodemus
cc51e95eba Add NPCHome hook 2012-01-01 01:49:36 -07:00
Lucas Nicodemus
f04da74f8b Copy paste fail 2011-12-31 22:11:37 -07:00
Lucas Nicodemus
addea02fb7 Sign hook 2011-12-31 22:11:09 -07:00
Lucas Nicodemus
9c9769fd5e Add ChestItemChange hook 2011-12-31 21:37:16 -07:00
Lucas Nicodemus
0c340681bf Add ChestOpen hook 2011-12-31 21:31:01 -07:00
Lucas Nicodemus
11ec932d35 The PlayerSpawn hook now magically has actual spawn stuff as opposed to liquid stuff because we were testing Campfire and Gitlive 2011-12-31 21:21:44 -07:00
Lucas Nicodemus
6b8c4ab2a1 Remove test 2011-12-31 21:11:07 -07:00
Lucas Nicodemus
abfdd43f8f Test 2011-12-31 21:10:21 -07:00
Lucas Nicodemus
e6f3b5c467 Merge branch 'general-devel' of github.com:TShock/TShock into general-devel 2011-12-31 21:06:24 -07:00
high
06774bd830 Merge branch 'general-devel' of github.com:TShock/TShock into general-devel 2011-12-31 23:06:08 -05:00
Lucas Nicodemus
3646b2df5a Remove test 2011-12-31 21:06:06 -07:00
high
1b8e48b5bf Fixed args.Player.Group being used before being set 2011-12-31 23:05:54 -05:00
Lucas Nicodemus
90747ddee0 Commit 2011-12-31 21:03:07 -07:00
Lucas Nicodemus
6315cf718a Remove test commit 2011-12-31 20:21:27 -07:00
Lucas Nicodemus
b7da6607fc Merge branch 'general-devel' of github.com:TShock/TShock into general-devel 2011-12-31 20:18:18 -07:00
Lucas Nicodemus
0bbf890d52 Test commit 2011-12-31 20:18:01 -07:00
high
eaaa657b14 Fixed inconsistencies in events. 2011-12-31 22:04:31 -05:00
Lucas Nicodemus
3618acb0d1 Remove extra comma 2011-12-31 19:52:29 -07:00
Lucas Nicodemus
34db4b782a Add a fuckton of hooks. 2011-12-31 19:48:10 -07:00
Lucas Nicodemus
89320faf01 Added hook for KillMe 2011-12-31 19:13:13 -07:00
Lucas Nicodemus
bada3f4c24 Add TileKill hook 2011-12-31 18:59:39 -07:00
high
c5bb82529c Fixed public EventArgs names
Fixed EventArgs types
Enabled project xml output
2011-12-31 20:05:28 -05:00
Lucas Nicodemus
89b70f5612 Turn that stupid thing on by default. 2011-12-31 16:14:42 -07:00
Lucas Nicodemus
a8e93455c9 Add an event for PlayerInfo 2011-12-31 13:49:14 -07:00
Lucas Nicodemus
e52dba26f7 Add a hook for PlayerMana
Remove code dealing with sync players
2011-12-31 13:40:14 -07:00
Lucas Nicodemus
dff87a1749 Added some more hooks 2011-12-31 13:31:16 -07:00
Lucas Nicodemus
761b023907 Added a hook for when pvp is toggled. 2011-12-31 13:14:54 -07:00
high
e6c6768bcd Merge branch 'general-devel' of github.com:TShock/TShock into general-devel
Conflicts:
	TShockAPI/GetDataHandlers.cs
2011-12-30 21:39:56 -05:00
high
5816b5badd Added + operator to HandlerList<T>. Now it works just like events meaning you don't have to initialize it. Note that means you also cannot call 'Register' unless you create an instance first.
You can do 'TileEdit += HandlerList<TileEditEventArgs>.Create(test, priority, true);'. Which 'Create' takes the same parameters as Register.
Or if you don't need the parameters you can do 'TileEdit += test;'.
2011-12-30 21:36:40 -05:00
Lucas Nicodemus
4d5a0ed728 Added new REST function - /users/activelist - Gets the list of active, logged in user accounts, not player/character names. 2011-12-30 19:29:58 -07:00
high
6437d2a977 Added HandlerList.cs so that we can have prioritized event handlers also so you can easily register a handler and not have to put 'if (e.Handled) return;' at the top. 2011-12-30 20:32:03 -05:00
high
bf50a82cbd Added handling to TileEdit event. 2011-12-30 19:19:48 -05:00