MarioE
8094a54c39
Fixed join messages
2012-06-06 16:22:59 -04:00
MarioE
659321efb4
Fixed warp hiding
2012-06-04 21:51:29 -04:00
MarioE
b85bed52d2
That should be all of it
2012-06-04 21:28:47 -04:00
MarioE
f4dbb552da
Fixed some more grammar
2012-06-04 21:22:39 -04:00
MarioE
6ff2fed60b
Removed some redundancies and deprecation messages
2012-06-03 10:39:22 -04:00
MarioE
2c769410f8
Fixed ban messages
2012-06-03 09:12:27 -04:00
Zack Piispanen
97c40c0ca9
Merge branch '4.0' of github.com:TShock/TShock into 4.0
2012-06-02 23:34:38 -04:00
Zack Piispanen
bc3d9fd528
Added in more instantiation of the command handler callback in the other constructors.
2012-06-02 23:34:28 -04:00
MarioE
0725d14bc6
Enabled color usage in console output
2012-06-02 23:03:36 -04:00
MarioE
5bc3b27794
Added AllowServer boolean to Commands
2012-06-02 23:03:34 -04:00
Zack Piispanen
5f162bcf43
Added fail boolean to the TileEdit event.
2012-06-02 22:15:26 -04:00
Lucas Nicodemus
be6bc9f510
Commented out debug output
2012-06-01 12:56:50 -06:00
Zack Piispanen
99185c8c37
Removed unused variable.. Added some more docs.
2012-06-01 13:34:15 -04:00
Zack Piispanen
896a8272c9
Removed old rememberleavepos variable and added docs.
2012-06-01 13:12:56 -04:00
Zack Piispanen
be45fb762b
Removed some deprecation messages. Added some more docs.
2012-06-01 13:08:53 -04:00
Zack Piispanen
50ecce618e
Added some docs on the player class. Also changed Command Callback to use object's instead of CommandArgs to promote generics. The new /test command will simply send the player a success message so that it can be tested on the console without opening the game( I dont have the game at work and didnt want to worldgen so I have no clue if it works as intended[ will be able to fix etc later tonight as I dont expect many people to be working on this before then] )
2012-06-01 11:54:05 -04:00
Zack Piispanen
51e1991643
Added Command Callback support
2012-05-31 22:43:07 -04:00
MarioE
f22ee0c09d
Descriptions in config and permissions
2012-05-31 21:53:49 -04:00
MarioE
12140644c3
Fixed grammar in commands
2012-05-31 21:53:47 -04:00
Zack Piispanen
0536fe5775
remove some more region stuff.
2012-05-31 17:47:01 -04:00
Zack Piispanen
b56a77b39d
Removed the Region code. Left todo's for the places where we currently reference it though.
2012-05-30 20:12:27 -04:00
Lucas Nicodemus
9d9950b2b4
Removed boss/mob spawning commands -> moving to separate repo
2012-05-30 18:04:20 -06:00
Zack Piispanen
0c991b74de
And kill wall checks too
2012-05-30 18:32:29 -04:00
Zack Piispanen
11a85dc817
Format issues and tile place check for walls
2012-05-30 18:31:40 -04:00
Lucas Nicodemus
bdf56225b7
More random crap that's stuffing up everything
2012-05-30 15:06:32 -06:00
Lucas Nicodemus
0bbc6ab040
Removed debug code
2012-05-30 14:08:13 -06:00
Lucas Nicodemus
77d7e506e5
Implemented the new NameCollision hook.
...
In other words, people that cancel connection at the password screen
that meet certain conditions will be disconnected if another attempt
happens from that same IP.
2012-05-30 13:55:56 -06:00
Lucas Nicodemus
43523fd441
Deprecated use of SendMessage(string msg)
2012-05-30 03:39:47 -06:00
Lucas Nicodemus
2b384f964f
That's the last of them in Commands.cs
2012-05-30 03:38:17 -06:00
Lucas Nicodemus
a1dbd06f8a
Changed the colors a bit
...
I'm aware that there's the top half of the file to do :/
2012-05-30 03:13:04 -06:00
Lucas Nicodemus
7f558c395a
Fixed compilation error
2012-05-30 02:58:28 -06:00
Lucas Nicodemus
e46bc35fe9
Refactored the remaining command messages
...
What I'll do for a project.
2012-05-30 02:56:46 -06:00
Lucas Nicodemus
c79703131d
Replaced a little more
...
Kill me now this is terrible.
2012-05-30 02:27:42 -06:00
Lucas Nicodemus
9dcd58435e
Replaced half of like all the messages to players with the new methods
...
Deprecated use of Utils.Broadcast; Use TSPlayer.All instead.
Removed some really freaking odd capitalization issues.
2012-05-30 02:12:51 -06:00
Lucas Nicodemus
fd14dd91e0
Added several new message senders that are easier to use
2012-05-29 22:34:19 -06:00
Lucas Nicodemus
7eab1b55d3
Added an option to hide stat tracker debug messages
2012-05-29 20:24:17 -06:00
Lucas Nicodemus
7f5ee044c9
Removed dumb comment by developer regarding the method Utils.ShowFileToUser not working because it works fine ffs
2012-05-29 20:21:06 -06:00
Deathmax
7f389b20a1
Make commands case-insensitive
2012-05-30 10:20:28 +08:00
Deathmax
4eaf64709b
Re-add ServerNickname and copies it to ServerName
2012-05-30 10:19:12 +08:00
Deathmax
2289458053
Shouldn't have commited that
2012-05-30 10:19:08 +08:00
Lucas Nicodemus
ca3edd12d7
I swear I'm not going to correct all the bad grammar used throughout TShock
2012-05-29 20:12:20 -06:00
Deathmax
c803edd8a8
Remove redundant servername config options
2012-05-30 10:05:40 +08:00
Deathmax
55ae626131
Remove unnecessary hypen in console title
2012-05-30 10:05:39 +08:00
Lucas Nicodemus
6721abf78c
Removed all boss specific commands
...
They can now be spawned using /boss
2012-05-29 20:03:01 -06:00
Lucas Nicodemus
f1c9ef3c13
Removed placeholder todo
2012-05-29 19:13:59 -06:00
Lucas Nicodemus
5980498569
Changed the /who output to more appropriately reflect what it is
2012-05-29 19:07:22 -06:00
Lucas Nicodemus
d890359551
SendWarp is now wrapped into Warp
...
Removed old functions that are no longer relevant.
Changed help to be a little more helpful in Warp.
Wrapped the Warp command into regions.
2012-05-29 18:06:18 -06:00
Lucas Nicodemus
45e4eb0f9e
Merged all warp commands into one
...
setwarp -> warp add
delwarp -> warp del
hidewarp -> warp hide
2012-05-29 17:40:16 -06:00
Lucas Nicodemus
52aa90ff9a
Thoreatically, /who should be paginated now
...
Version is now its own command with a different permission.
2012-05-29 00:26:09 -06:00
Lucas Nicodemus
1673d004c0
Surprise tab conversion go
2012-05-28 01:04:43 -06:00