Lucas Nicodemus
acde508c53
Merge branch 'general-devel' into otapi3
2022-02-28 00:15:06 -08:00
Lucas Nicodemus
d21ff1988e
Update changelog *again*
2022-02-25 01:42:21 -08:00
Lucas Nicodemus
b80000fb06
Add more info about IEntitySource to changelog
2022-02-25 01:41:29 -08:00
Lucas Nicodemus
c21a80814f
Verison tick: 4.5.14
2022-02-25 01:37:07 -08:00
Lucas Nicodemus
9bcec7b2d8
Update changelog
2022-02-25 00:48:43 -08:00
Chris
2f31322b5f
Update CHANGELOG.md
2022-02-23 20:53:31 +10:30
Chris
f0f67a44e2
Merge pull request #2536 from Pryaxis/h/remove-dev-monomod
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Remove monomod dev build shims
2022-02-23 20:52:25 +10:30
Chris
a3cde701f1
Merge branch 'general-devel' into general-devel
2022-02-22 19:17:08 +10:30
Chris
ed12236c52
Merge branch 'general-devel' into feature/grow-code-dupe
2022-02-22 18:51:01 +10:30
Lucas Nicodemus
6591b455fc
Version tick: 4.5.13
2022-02-16 19:45:57 -08:00
0x3fcf1bbd
6922c413be
Merge branch 'general-devel' of https://github.com/Pryaxis/TShock into Pryaxis-general-devel
2022-02-16 11:43:06 +01:00
ELI JOSEPH BRADLEY
956b5a5243
Move to correct section of CHANGELOG.
2022-02-14 13:06:34 -06:00
ELI JOSEPH BRADLEY
86527974de
Update CHANGELOG.md
2022-02-14 12:25:31 -06:00
0x3fcf1bbd
a48bac3631
Updated CHANGELOG.md
2022-02-01 16:06:34 +01:00
0x3fcf1bbd
7f0daba593
Updated CHANGELOG.md
2022-01-26 14:23:06 +01:00
0x3fcf1bbd
2b64c04b7f
Fixed CHANGELOG.md
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Also merged the two "Upcoming changes" headers.
2022-01-23 16:10:43 +01:00
0x3fcf1bbd
c0ab5ae98f
Updated CHANGELOG.md
2022-01-16 00:00:14 +01:00
shell
add6c4cbee
Merge branch 'Pryaxis:general-devel' into general-devel
2022-01-03 20:03:19 +06:00
Lucas Nicodemus
e42da74f85
Merge remote-tracking branch 'tru321/general-devel' into general-devel
2021-12-12 12:35:13 -08:00
tru321
3ab630e731
Update CHANGELOG.md
2021-12-12 19:13:29 +08:00
Lucas Nicodemus
f9bfd671b0
Update changelog
2021-12-09 20:11:35 -08:00
tru321
8d54033404
Update CHANGELOG.md
2021-12-08 12:04:47 +08:00
James Puleo
e9b86b8f62
Improved the /grow command to reduce code duplication, use TileID
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constants for less ambiguous types.
2021-12-07 03:12:39 -05:00
James Puleo
fe3a59f84a
Fixed rejection check inside of HandlePaintTile to account for the
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Paint Sprayer (or Architect Gizmo Pack) being inside your inventory,
rather than on an accessory slot.
2021-12-07 02:42:27 -05:00
Lucas Nicodemus
d50ebfea37
Merge remote-tracking branch 'drunderscore/feature/bouncer-reject-out-of-bounds-npc-talk' into general-devel
2021-12-04 22:35:37 -08:00
James Puleo
4dab0802a1
Added the OnSignRead handler in GetDataHandlers, and added the
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`SignRead` event.
Added check to ensure the sign being read is within world bounds (x >= 0
&& y >= 0 && x < Main.maxTilesX && y < Main.maxTilesY)
2021-12-03 21:11:23 -05:00
James Puleo
97f33fea63
Added check to HandleNpcTalk to ensure the passed NPC index is within
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bounds (>= -1 && < `Main.maxNPCs`).
2021-12-03 19:57:46 -05:00
shell627
6155b31778
Merge remote-tracking branch 'upstream/general-devel' into general-devel
2021-12-03 15:40:37 +06:00
Lucas Nicodemus
ce056f1ce5
Merge remote-tracking branch 'agaspace/general-devel' into general-devel
2021-12-01 22:59:04 -08:00
tru321
c6b870a480
Update CHANGELOG.md
...
Co-authored-by: Lucas Nicodemus <shank@shanked.me>
2021-12-01 15:49:59 +08:00
tru321
0d60d1654d
Update CHANGELOG.md
2021-12-01 14:51:53 +08:00
shell627
acb6a96245
Fix item dupe via /logout & NPC ( #2495 issue)
2021-12-01 00:18:02 +06:00
AkjaHAsLk1IALk0MasH
9910725258
Update CHANGELOG.md
2021-11-30 20:45:56 +07:00
Chris
b6d56422ff
Update CHANGELOG.md
2021-11-30 19:51:18 +10:30
AkjaHAsLk1IALk0MasH
6cec7e71cd
Fixed the ability to spawn Zenith projectile with non-original items.
2021-11-28 15:35:50 +07:00
Lucas Nicodemus
87d5b476ea
Add current gamemode to /worldmode
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To help debug #2516 , this commit adds the currently running game mode to
/worldinfo. I didn't bother converting this in the dictionary back since
my primary goal by adding it right now is to debug the currently running
mode, not to necessarily try to parse the data.
2021-11-27 17:32:46 -08:00
Lucas Nicodemus
ce9f3b244c
Merge changelog upcoming release section & update
2021-11-27 17:21:04 -08:00
Lucas Nicodemus
0751f0cb5a
Merge remote-tracking branch 'agaspace/general-devel' into general-devel
2021-11-27 17:15:44 -08:00
Zoom L1
2f30ef20fd
Update CHANGELOG.md
2021-11-27 11:28:04 +07:00
Stargazing Koishi
0437342038
Update CHANGELOG.md
2021-11-26 07:00:50 -08:00
Lucas Nicodemus
74e178e119
Version tick: 4.5.10
2021-11-25 21:47:35 -08:00
Lucas Nicodemus
996229b9af
Force shutdown server if SIGINT is received twice
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Previously, I updated the SIGINT handler so that it would safely shut
down. This is because I'm an idiot and like most people like me, I use
CTRL + C as my exclusive way to close all programs in the command line
environment. This poses a risk because it doesn't save the world and
shuts down improperly.
However, I forgot that Terraria has interactive menus that you can't
exit from. So, in these menus, the only way out was CTRL + C. @Onusai
reported this, so this changes the behavior a second time.
Now, when passing SIGINT, you can pass it twice. This will cause the
program to actually exit on the second time, such as when you're stuck
at a menu. Hooray.
2021-11-25 11:26:09 -08:00
Lucas Nicodemus
8cf7d164cb
Version tick: 4.5.9
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This commit also bumps the submodule for TSAPI to support Terraria
1.4.3.2.
2021-11-24 18:57:41 -08:00
Lucas Nicodemus
984a3ca460
Update changelog
2021-11-23 22:53:46 -08:00
Lucas Nicodemus
e714f8ea58
Verison tick: 4.5.8
2021-11-23 18:31:55 -08:00
Lucas Nicodemus
50821e7e89
Fix changelog location for GHSA-6w5v-hxr3-m2wx
2021-11-23 18:29:57 -08:00
Arthri
a1eaf285cd
Merge remote-tracking branch 'parent/general-devel' into fix-invalid-place-style
2021-11-24 09:21:40 +08:00
Arthri
c5eeae8590
Add changelog entry
2021-11-23 17:23:44 +08:00
Lucas Nicodemus
e303071dce
Fix firework command failing without color
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After updates to the firework command, a guard was lost, allowing the
switch statement that selected the color to execute on a parameter that
was empty. A guard was added to prevent falling into the switch
statement without enough arguments to match a color.
The default type of firework was manually set to a red firework.
Fixes #2507
2021-11-22 22:16:56 -08:00
Lucas Nicodemus
a01b48ead5
Remove dead code: DBTools.cs
2021-11-22 19:27:40 -08:00