Lucas Nicodemus
d28fef8e1e
Implemented permissions for lua and some commands to work with it.
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TSHOCKPLUGINS-4 is completed.
2012-01-03 18:07:55 -07:00
Deathmax
e1d11ca96a
Provide feedback when using hardmode commands
2012-01-03 15:31:38 +08:00
Lucas Nicodemus
42f8978e8f
Remove old UpdateNow method
2012-01-02 00:58:58 -07:00
Lucas Nicodemus
bf9d0137f1
Added any missing license headers to all files
2012-01-01 03:06:48 -07:00
Lucas Nicodemus
f47ce942f4
Remove old flat file conversion Commands.cs
2012-01-01 02:43:09 -07:00
Lucas Nicodemus
58f08193ae
Mark some functions as obsolete
2012-01-01 02:38:10 -07:00
high
4e2b6fe313
Fixed group being used before being set again...
2011-12-31 23:25:56 -05:00
Lucas Nicodemus
8685e8d710
Tabs, not spaces please.
2011-12-31 19:18:40 -07:00
Lucas Nicodemus
0170f9d348
Added several aliases for broadcast
2011-12-30 20:07:11 -07:00
darkunderdog
eaeb37ced5
users now can login with /login password - new config option to enable the ability to log in with username and password
2011-12-30 20:29:27 -06:00
Lucas Nicodemus
c6abbfe4d2
ReSharper code reformat to match naming conventions and stuff
2011-12-30 14:38:04 -07:00
Lucas Nicodemus
1147788154
ReSharper redundant code cleanup
2011-12-30 14:32:05 -07:00
Zidonuke
021728525d
Improved server side inventory handling
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Allowed item bans to effect armor worn, YAY FOR RP SERVERS
2011-12-29 15:58:31 -05:00
Natrim
0fd7bba913
add aliases exit, exit-nosave to respect old vanilla commands
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- some ppl will not otherwise know how to disable server from the new console
2011-12-29 12:46:30 +01:00
Zidonuke
b9a8fdf891
Quick fixes
2011-12-29 02:16:45 -05:00
Zidonuke
f360067198
Request for Erik
2011-12-29 01:56:18 -05:00
Zidonuke
1671db928b
Register command no longer has a username param.
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Password checking fixed.
2011-12-29 00:14:57 -05:00
Zidonuke
86005acdcc
Finished inventory permissions.
2011-12-28 21:25:55 -05:00
Zidonuke
99e9859b7c
Merge pull request #317 from natrim/general-devel
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Added some usefull permissions
2011-12-28 09:29:15 -08:00
Zidonuke
37c550c167
Server passwords are disabled, moving this to TShock handling soon.
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Change stat tracker mono detection
Fixed collision check to ignore tileSolidTop
2011-12-28 10:56:45 -05:00
Natrim
aa0642c64a
added some useful permissions
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(canregister,canlogin,canchangepassword,canpartychat,cantalkinthird,candisplayplaying)
2011-12-28 10:00:46 +01:00
Zack Piispanen
d0a9b47f2f
You can now add entire groups to a region. You can define as many groups as you want to a region, just like users. The new commands are /region allowg group region and /region removeg group region.
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Any player in the group has build rights in the region.
2011-12-24 15:21:16 -05:00
darkunderdog
1aed7f4bdb
Added /mute command - requires mute permission
2011-12-24 08:35:08 -06:00
Zidonuke
8cf298ad85
Save player data on backups
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Server Side Inventory security improvements, blocking trashcan and "banks" items
CovertCorruption is now more thorough.
PvP Modes, normal, always, disabled now configurable
Initial group prefix/suffix implementation
Range checks reworked, Killing ice blocks now ignored for ice rod.
Adding a NPC name to item banlist will block it from spawning
Added configs to disable snowballs and clown bombs from npcs.
2011-12-22 17:32:51 -05:00
Zidonuke
fc6278b16d
Implement invalid command handler, thank you to Matadoer for pointing this omission out with his plugin.
2011-12-22 01:57:03 -05:00
Zidonuke
c06bf2fe2e
Break off from older commands and systems, move to more recent configurations.
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Cheating detection no longer kicks, instead uses new system to block actions, and notifies user to fix the issue instead.
2011-12-20 22:41:49 -05:00
Zidonuke
6004bcd92f
DERP
2011-12-20 16:29:08 -05:00
Zidonuke
bc7fac9b73
Annoying Server Side Inventory implemented. Needs extensive testing.
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If enabled, all player actions are disabled until they /login which triggers a inventory check against the server. If they fail the check the login doesn't occur and they can't act. Default inventory for new accounts or characters requires a new character's inventory and health. Every inventory change that occurs is stored back into playerData memory and then onLeave it's stored back into the database, to be loaded at next /login
2011-12-20 16:21:22 -05:00
Deathmax
2cec51ada4
/converthallow/corruption should now report the correct hallow/corruption percentage.
2011-12-20 18:49:08 +08:00
Zidonuke
8a62df9ebb
Renamed Solution... I'm picky and its easier to track what VS Solution is open in the taskbar.
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Removed old kick/ban system for griefing and hacks.
Cheating detection redone to stop inventory editors going above the normal limits.
Revamped KillTile abuse detection to be always on.
Removed old hacks/exploit detection for exploits fixed by Redigit properly.
Removed some permissions and added one for killtile abuse detection.
Removed old configurations that are not used anymore.
AntiHack/Protection System COMPLETELY revamped to properly block and revert all actions that are abusive.
Item Ban List is now the primary method to control various griefing items. To block Explosives or Sandguns or other items, use the Item Ban List.
Banned items are able to exist in your inventory but the server will ignore all attempts to use those items.
To protect against hack clients doing world edit type actions, use regions and spawn protection.
2011-12-19 23:52:26 -05:00
Deathmax
99d3162345
Recount and resend Good/Evil stats after converting hallow/corruption
2011-12-19 19:30:06 +08:00
Deathmax
a776bd056c
Reset sections sent on /converthallow/corruption
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This forces the server to resend sections to players, showing the new tile changes
2011-12-19 19:18:07 +08:00
Zidonuke
55b706db8d
Merge branch 'general-devel-mono' of github.com:TShock/TShock into general-devel
2011-12-18 21:57:43 -05:00
Zidonuke
25c55330fb
Kill Mono Branch with fire, move it all into general-devel
2011-12-18 21:55:50 -05:00
Deathmax
283dec89a0
Add /converthallow and /convertcorruption
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Converts hallow/corruption tiles to their counterpart worldwide.
2011-12-18 21:19:43 +08:00
Luke
8dfa36898e
Fixed /tpallow
2011-12-16 08:25:37 -06:00
Deathmax
08295343d7
Re-add prefix name support to /item and /give
2011-12-16 17:07:17 +08:00
Deathmax
d3e0acacaa
Remove name support for prefixes
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Searching by name causes a null exception
2011-12-16 09:06:33 +08:00
Deathmax
a2a1486ea1
Add support for prefixes in /item and /give
2011-12-15 21:28:46 +08:00
Deathmax
c821c920ce
Was never supposed to add exploit code.
2011-12-13 17:30:01 +08:00
Deathmax
57f45e12bf
Mono compatibility
2011-12-13 17:24:46 +08:00
Zidonuke
3390346df6
Revert "i think we need more items raining from the sky."
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This reverts commit e8982c3138 .
I'll only do this once so revert me if you wish, but seriously lets not stoop to his level and lets put that in a plugin, and show him that HEY WE CAN DO PLUGINS! WHAT CAN YOU DO?
2011-12-13 00:18:05 -05:00
Zack Piispanen
9d88673ee4
Whoops, rand.next was off by one, also now defaults to 10 so you dont need to type it out unless you want something other than 10 to drop
2011-12-12 22:22:47 -05:00
Zack Piispanen
e8982c3138
i think we need more items raining from the sky.
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permission causeevents lets you rain items from the sky....
2011-12-12 22:13:54 -05:00
Zack Piispanen
6225b6faf4
Check to make sure pull requests work before accepting, please and thanks!
2011-12-12 21:23:38 -05:00
darkunderdog
a653deda68
Added /tpallow - New permissions tpallow gives command acces and tpall allows tp to anyone
2011-12-11 18:57:41 -06:00
Luke
9dbd71b6e1
Updated /reload to include Reloading Regions
2011-12-11 09:22:17 -06:00
Lucas Nicodemus
1a15deffd9
Added more stuff!
2011-12-05 23:03:00 -07:00
Lucas Nicodemus
aa57a6ce86
Merge branch 'general-devel' of github.com:TShock/TShock into general-devel
2011-12-05 22:56:27 -07:00
Lucas Nicodemus
ec78a4c748
Threaded the server stat tracking thingy.
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Rockin' Server!
2011-12-05 22:56:03 -07:00