Commit graph

  • e6992bc05f Updated api to v1.5 high 2011-06-20 17:07:18 -04:00
  • c22c0ddd6a added XNAHelpers binary high 2011-06-20 17:06:22 -04:00
  • 7a51e2a08b updated api version high 2011-06-20 17:04:14 -04:00
  • fb86c4636c Fixed Teleport, needs a nice / 16 Deathmax 2011-06-20 21:21:55 +08:00
  • 24f49c407e Merge branch 'master' of git://github.com/TShock/TShock Twitchy 2011-06-20 22:15:08 +12:00
  • d79412912d Added caller method to the log. Deathmax 2011-06-20 17:53:50 +08:00
  • 2811a68002 Merge branch 'master' of git://github.com/TShock/TShock Twitchy 2011-06-20 18:49:26 +12:00
  • 4ae62f53a7 Added it for real this time. Closes #90 Lucas Nicodemus 2011-06-20 00:28:28 -06:00
  • 5b0716c8ee Added whitelist command. Lucas Nicodemus 2011-06-20 00:26:58 -06:00
  • dc27c5a236 Legacy teleport updated Lucas Nicodemus 2011-06-20 00:17:08 -06:00
  • b8c3b85cd9 Teleportation fix thanks to Twitchy Closes #94 Lucas Nicodemus 2011-06-20 00:15:47 -06:00
  • 4d200ee24a Pretty sure that we don't need assume that there aren't other commands from other plugins. Lucas Nicodemus 2011-06-20 00:06:03 -06:00
  • 66864f30d0 Allowed plugins to add new commands to TShock dictionary Twitchy 2011-06-20 17:37:37 +12:00
  • 616d0f60d7 Fridge, only stop accepting messages from player that is acutally going to be kicked/banned. ricky 2011-06-20 11:18:45 +10:00
  • 4332ea9b73 Issue #102 Fixed /item only using the first argument instead of joining all string for people who don't put quotes around item name with spaces ricky 2011-06-20 10:42:29 +10:00
  • c306686ad4 Bloody line returns ricky 2011-06-18 15:24:36 +10:00
  • 05e956a30a Was only logging .Info() calls. Also with the current state of the code we want debug logs too. high 2011-06-18 00:25:18 -04:00
  • c901e8482d Backups added Pvp throttle added high 2011-06-17 21:12:37 -04:00
  • 4339650439 Version is now the assembly version. I recommend downloading Build Version Increment. high 2011-06-17 16:34:25 -04:00
  • e47481210e updated to api v1.4 high 2011-06-17 15:32:54 -04:00
  • fe4449a436 Updated bins v1.4 high 2011-06-17 15:31:01 -04:00
  • d5875810a1 GetItemByName and GetNPCByName return only one item if full name match, so names like "silver brick" will now work instead of warning multiple match found ("Silver Brick" and "Silver Brick Wall") ricky 2011-06-18 02:48:05 +10:00
  • ea0c091355 Added RevertKillTile to TSServerPlayer ricky 2011-06-18 02:11:02 +10:00
  • 90474920cd Fuck maybe I should not try to make multiple changes at the same time ricky 2011-06-17 22:30:46 +10:00
  • e962a33159 All level logging for debug dll only and info level for release dll. ricky 2011-06-17 21:00:30 +10:00
  • 9e7d11a97f Sync client if they are not allowed to use water/lava ricky 2011-06-17 20:21:46 +10:00
  • b7ee450df8 Added 'canspike' permission, spikes can't be placed without it. Deathmax 2011-06-17 17:35:12 +08:00
  • 701659f62a Increased the area used for random spawn points. (mob spawn area now 100 tiles right/left and 50 tiles up/down of player) ricky 2011-06-17 18:53:04 +10:00
  • 99cafd359e Removed unused GetItemID from TShock.cs (Use GetItemByID, GetItemByName or GetItemByIdOrName in Tools.cs) ricky 2011-06-17 16:20:34 +10:00
  • bf49ae7b99 Added InventorySlotAvailable to TSPlayer ricky 2011-06-17 16:17:28 +10:00
  • 4dc5d7f58e Added GiveItem in TSPlayer ricky 2011-06-17 15:28:23 +10:00
  • 8dc1bcff0d Added /king to spawn king slime. ricky 2011-06-17 14:29:48 +10:00
  • e1aa43179b Added an optional bool arg to /butcher to toggle whether to kill friendly monsters (bunnies/goldfish). Default is killFriendly (/butcher false to save all goldfish and bunnies). ricky 2011-06-17 13:42:39 +10:00
  • 4ac4571bb1 Fixed /password, /p and /me throwing IndexOutOfBoundsException when no text is entered. ricky 2011-06-17 13:28:13 +10:00
  • 8fa4687f33 Randomized spawn point for mobs (range 50x20 tiles in all directions) ricky 2011-06-17 13:11:28 +10:00
  • b290802e6a Errr forgot the for loop for amount ricky 2011-06-17 11:28:09 +10:00
  • 51aa337839 Added support to spawn all types of slimes (have to use the full exact name) ricky 2011-06-17 11:21:37 +10:00
  • 7bccfbe441 Added Disconnect, SendTileSquare, SetPvP to TSPlayer ricky 2011-06-17 02:08:49 +10:00
  • 5a0b00b398 HackedHealth method now takes in TSPlayer instead of int ricky 2011-06-17 01:50:08 +10:00
  • c2d8461fb8 Removed unused UpdateInventories and UpdatePlayers methods from TShock.cs ricky 2011-06-17 01:47:26 +10:00
  • b64b6e7664 updated the api bin high 2011-06-16 11:33:53 -04:00
  • bde8bc8bf2 Merge branch 'master' of github.com:TShock/TShock into sql high 2011-06-16 10:49:09 -04:00
  • effe7b0f9b Changed references path high 2011-06-16 10:48:33 -04:00
  • 3b516da61b Moved bins high 2011-06-16 10:47:53 -04:00
  • d2a17a8805 added bins high 2011-06-16 10:46:00 -04:00
  • f3be17a911 Moved all GetData checks to GetDataHandlers ricky 2011-06-16 21:00:54 +10:00
  • 8d1377c7cf ಠ_ ಠ ricky 2011-06-16 16:17:00 +10:00
  • 6ed2b5044d Pulled the duplicated code for handling commands into helper method ricky 2011-06-16 14:03:06 +10:00
  • ad456ac7b6 Added sm alias for spawnmob ricky 2011-06-16 13:20:27 +10:00
  • f84949affa All commands now working from console (some print message that they can't be performed from console) ricky 2011-06-16 13:18:48 +10:00
  • 9ed47768ad Grrrr another ThreadStatic ricky 2011-06-16 12:14:34 +10:00
  • 15924c543e Notify user if command failed ricky 2011-06-16 12:09:50 +10:00
  • efc5ed5fcf Dunno why VS makes that change ricky 2011-06-16 10:33:50 +10:00
  • 07d607a9b6 Fixed json config file changes made while server is running lost if reload is not performed before restart ricky 2011-06-16 10:18:22 +10:00
  • bc18550a3f Fixed ForceKickAll using the wrong Player.Active ricky 2011-06-16 10:12:12 +10:00
  • 780cb36f30 Added exception handler to loading config. high 2011-06-15 19:00:34 -04:00
  • 9c5bb75ac8 Don't need the testing releated log statement anymore ricky 2011-06-16 01:06:19 +10:00
  • a976c51101 ForceKick now takes in TSPlayer instead of int ricky 2011-06-16 01:04:28 +10:00
  • 921f8ad4ee Missed converting some for loops into foreach ricky 2011-06-15 21:02:20 +10:00
  • 91a0b82d3b Dumbass ricky 2011-06-15 20:56:01 +10:00
  • 1ea6d2e955 Fixed exception in commands crashing the server ricky 2011-06-15 20:54:32 +10:00
  • 8d13023dac Grrr paramater assigment, why dont you have final for paramater C#. ricky 2011-06-15 20:25:14 +10:00
  • 8f1c1ede28 Only log player leaving if they successfully joined ricky 2011-06-15 19:53:22 +10:00
  • 36b33891c9 Using TShock.Players instead of Terraria.Main.Players ricky 2011-06-15 18:58:37 +10:00
  • a8df558fe2 Added IP to TSPlayer ricky 2011-06-15 16:10:27 +10:00
  • 42905f2317 Broadcast and SendLog to server console as well ricky 2011-06-15 15:49:50 +10:00
  • 43ecc064bd Added Team to TSPlayer ricky 2011-06-15 15:00:33 +10:00
  • f42a23e4c1 Fixed of-nosave not kicking all players ricky 2011-06-15 14:03:32 +10:00
  • 3ced4fc089 Added ForceKillAll to kick all players. ricky 2011-06-15 13:49:42 +10:00
  • 3af6e990dc Kick/Ban now take TSPlayer instead of player index ricky 2011-06-15 13:41:49 +10:00
  • fc2d04ad9f Merge branch 'master' of github.com:TShock/TShock high 2011-06-14 22:52:37 -04:00
  • ce38ac1895 Fixed kill tile crash when switching to vector2 high 2011-06-14 22:52:21 -04:00
  • b1bde376e5 Fixed /rules on console crashing the server ricky 2011-06-15 12:38:08 +10:00
  • 3f8b78d3b7 Overridden console playing to print tshock player group ricky 2011-06-15 12:02:21 +10:00
  • e9dd445055 Console can now use ingame commands. Although they are the chat commands so right now some wont work like the ones that spawn bosses at you, etc. high 2011-06-14 21:44:32 -04:00
  • f31bae459e Fixed GetData now logs exceptions as Terraria will swallow the exception. Removed FindPlayer(int) Removed Tools.SendMessage Added TSPlayer.SendMessage to replace it Changed FindPlayer(string) now returns List<TSPlayer> high 2011-06-14 21:08:13 -04:00
  • 760a81f74e replaced tshock.position with vector2 high 2011-06-14 19:51:54 -04:00
  • 12946c8a63 Removed pointless unbanip permission. TSPlayer improved. high 2011-06-14 19:49:45 -04:00
  • f233ef82e5 Sub classes are ugly as hell. high 2011-06-14 19:28:20 -04:00
  • a6f168115a That FindPlayer function returning -1 or -2 was bothering me so I did a temp fix. high 2011-06-14 18:57:08 -04:00
  • 7c56524a0d typo high 2011-06-14 18:23:54 -04:00
  • 43beb99cb7 This is C#, not javascript! high 2011-06-14 18:21:14 -04:00
  • 966735ec2e More code tidying. high 2011-06-14 18:13:46 -04:00
  • fff6e1bcbc Changed Group. This isn't java. Don't use accessor/mutator methods. Use properties. high 2011-06-14 17:06:17 -04:00
  • c3bf304c0c Changed the TSPlayer class. high 2011-06-14 16:54:30 -04:00
  • 17b2ed7eea Change Broadcast and SendMessage to use Byte instead of Float high 2011-06-14 16:23:33 -04:00
  • 4f5109af8e forgot this merge D: high 2011-06-14 13:42:27 -04:00
  • 3b250f4353 Merge branch 'master' of github.com:TShock/TShock high 2011-06-14 13:28:48 -04:00
  • c0a9adb175 Updated to API 1.3 high 2011-06-14 13:25:17 -04:00
  • f3fd5bc5bf update api to v1.3 high 2011-06-14 13:16:12 -04:00
  • ea80dd48c3 Using Tile Send Square message instead of multiple Tile Send Section message to revert player changes. ricky 2011-06-15 00:39:39 +10:00
  • f810f5f979 Players now in sync with server when protect spawn or anti build it on. ricky 2011-06-14 23:27:47 +10:00
  • 6411e71cee Added AdminChatPrefix configuration option. Added AdminChatRGB configuration option. Tweaked how broadcast works, now clamps RGB values to prevent overflows. Added a new permission, "adminchat," that defines who is affected by the AdminChatPrefix and the new AdminChatRGB (which is a rgb color spectrum for the chat color of admin's text). Closes #72 Shank 2011-06-14 02:56:04 -06:00
  • 49ca8fcd1a Freaking updater. Shank 2011-06-14 02:28:06 -06:00
  • 37d40374be /rules now follows MOTD formatting rules. Tools.ShowMOTD is deprecated, use Tools.ShowFileToUser instead. Shank 2011-06-14 02:15:18 -06:00
  • b8b4b6c8e8 Added /rules, reads from ./tshock/rules.txt Shank 2011-06-14 02:06:04 -06:00
  • 7e8e8fb986 Version Tick: 2.1.0.3 (Fuck it, no hostname resolution if nobody bothers to test) Shank 2011-06-14 01:38:22 -06:00
  • 1ce4e75eff Notify user that world is protected from changed when anti build is on. ricky 2011-06-14 14:40:58 +10:00
  • a1a82745d0 Using Player Damage instead of Kill Me message for /kill ricky 2011-06-14 12:16:12 +10:00
  • c268118c9c Revert "Added DNS resolution for hostnames (no-ip and the like)." high 2011-06-13 21:55:36 -04:00