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config
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also, there needs a permission change from editspawn to manageregion
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2011-08-15 18:19:33 -04:00 |
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DB
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Z index based regions
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2012-04-15 15:39:09 -04:00 |
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Extensions
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Added any missing license headers to all files
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2012-01-01 03:06:48 -07:00 |
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Net
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Replace usages of ASCII with UTF8
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2012-01-18 20:56:18 +08:00 |
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Properties
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Version tick: 3.8.x.x
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2012-03-04 19:03:12 -07:00 |
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Rest
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Converted all files to LF line endings
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2012-02-21 15:56:34 +00:00 |
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BackupManager.cs
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Converted all files to LF line endings
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2012-02-21 15:56:34 +00:00 |
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Commands.cs
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Merge pull request #442 from erikive/general-devel
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2012-04-15 19:31:10 -07:00 |
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ConfigFile.cs
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New Features For the new Release! Config options to enable the spread of creep in hardmode. This means users can disable the corruption or the hallow from spreading. This allows server owners the chance to play on hardmode without it ruining their worlds. This does require the new TerrariaServer but the only change is the addition of a hook, which I believe does not require the increment of an API version attribute.
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2012-04-18 00:46:30 -04:00 |
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FileTools.cs
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Converted all files to LF line endings
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2012-02-21 15:56:34 +00:00 |
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GeoIPCountry.cs
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Re-add MaxMind's license
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2012-01-01 03:10:43 -07:00 |
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GetDataHandlers.cs
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cleanup
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2012-03-13 12:58:31 -04:00 |
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Group.cs
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Added compatibiliy shims for old method signatures without which existing compiled plugins will error with missing method ...
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2012-02-24 11:37:43 +00:00 |
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HandlerList.cs
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Added any missing license headers to all files
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2012-01-01 03:06:48 -07:00 |
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IPackable.cs
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Added any missing license headers to all files
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2012-01-01 03:06:48 -07:00 |
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Log.cs
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Catch objectdisposedexception when writing to log file
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2012-01-15 11:09:48 +08:00 |
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Newtonsoft.Json.dll
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Added Newtonsoft.Json.dll
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2011-06-02 01:51:19 -06:00 |
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PacketBufferer.cs
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Warn instead of error.
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2012-02-04 09:52:33 +08:00 |
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Permissions.cs
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Merge pull request #442 from erikive/general-devel
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2012-04-15 19:31:10 -07:00 |
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postbuild.bat
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Oops, wasn't supposed to change that
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2011-12-13 17:27:32 +08:00 |
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RconHandler.cs
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Refactored server stop and world save operations fixing race conditions so as to ensure operations always happen in a predicable order. This fixes output not appearing in the console / log for example. This adds TShock.Utils.StopServer method used by IGA, rcon and the RestAPI.
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2012-02-20 22:31:16 +00:00 |
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Resources.Designer.cs
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Added any missing license headers to all files
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2012-01-01 03:06:48 -07:00 |
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Resources.resx
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Removed mousefontchars, valid chars are 0x20-0xA9(32-169)
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2011-07-09 10:00:00 -04:00 |
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SaveManager.cs
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Added protection against downstream exceptions when saving the world
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2012-02-28 11:38:17 +00:00 |
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StatTracker.cs
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Basic Lua loading prep.
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2012-01-03 16:54:38 -07:00 |
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TShock.cs
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Debug output ftw.
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2012-04-18 00:49:05 -04:00 |
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TShockAPI.csproj
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Added compatibiliy shims for old method signatures without which existing compiled plugins will error with missing method ...
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2012-02-24 11:37:43 +00:00 |
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TShockAPI.licenseheader
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Added any missing license headers to all files
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2012-01-01 03:06:48 -07:00 |
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TSPlayer.cs
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Don't send another massive tile update after the first one after a teleport.
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2012-03-04 21:23:15 +08:00 |
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UpdateManager.cs
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Converted all files to LF line endings
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2012-02-21 15:56:34 +00:00 |
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Utils.cs
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Make sure the user is logged in when we save inventory on kick.
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2012-04-16 12:32:23 -04:00 |