TShock/TShockAPI
2012-04-18 00:46:30 -04:00
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config also, there needs a permission change from editspawn to manageregion 2011-08-15 18:19:33 -04:00
DB Z index based regions 2012-04-15 15:39:09 -04:00
Extensions Added any missing license headers to all files 2012-01-01 03:06:48 -07:00
Net Replace usages of ASCII with UTF8 2012-01-18 20:56:18 +08:00
Properties Version tick: 3.8.x.x 2012-03-04 19:03:12 -07:00
Rest Converted all files to LF line endings 2012-02-21 15:56:34 +00:00
BackupManager.cs Converted all files to LF line endings 2012-02-21 15:56:34 +00:00
Commands.cs Merge pull request #442 from erikive/general-devel 2012-04-15 19:31:10 -07:00
ConfigFile.cs New Features For the new Release! Config options to enable the spread of creep in hardmode. This means users can disable the corruption or the hallow from spreading. This allows server owners the chance to play on hardmode without it ruining their worlds. This does require the new TerrariaServer but the only change is the addition of a hook, which I believe does not require the increment of an API version attribute. 2012-04-18 00:46:30 -04:00
FileTools.cs Converted all files to LF line endings 2012-02-21 15:56:34 +00:00
GeoIPCountry.cs Re-add MaxMind's license 2012-01-01 03:10:43 -07:00
GetDataHandlers.cs cleanup 2012-03-13 12:58:31 -04:00
Group.cs Added compatibiliy shims for old method signatures without which existing compiled plugins will error with missing method ... 2012-02-24 11:37:43 +00:00
HandlerList.cs Added any missing license headers to all files 2012-01-01 03:06:48 -07:00
IPackable.cs Added any missing license headers to all files 2012-01-01 03:06:48 -07:00
Log.cs Catch objectdisposedexception when writing to log file 2012-01-15 11:09:48 +08:00
Newtonsoft.Json.dll Added Newtonsoft.Json.dll 2011-06-02 01:51:19 -06:00
PacketBufferer.cs Warn instead of error. 2012-02-04 09:52:33 +08:00
Permissions.cs Merge pull request #442 from erikive/general-devel 2012-04-15 19:31:10 -07:00
postbuild.bat Oops, wasn't supposed to change that 2011-12-13 17:27:32 +08:00
RconHandler.cs Refactored server stop and world save operations fixing race conditions so as to ensure operations always happen in a predicable order. This fixes output not appearing in the console / log for example. This adds TShock.Utils.StopServer method used by IGA, rcon and the RestAPI. 2012-02-20 22:31:16 +00:00
Resources.Designer.cs Added any missing license headers to all files 2012-01-01 03:06:48 -07:00
Resources.resx Removed mousefontchars, valid chars are 0x20-0xA9(32-169) 2011-07-09 10:00:00 -04:00
SaveManager.cs Added protection against downstream exceptions when saving the world 2012-02-28 11:38:17 +00:00
StatTracker.cs Basic Lua loading prep. 2012-01-03 16:54:38 -07:00
TShock.cs New Features For the new Release! Config options to enable the spread of creep in hardmode. This means users can disable the corruption or the hallow from spreading. This allows server owners the chance to play on hardmode without it ruining their worlds. This does require the new TerrariaServer but the only change is the addition of a hook, which I believe does not require the increment of an API version attribute. 2012-04-18 00:46:30 -04:00
TShockAPI.csproj Added compatibiliy shims for old method signatures without which existing compiled plugins will error with missing method ... 2012-02-24 11:37:43 +00:00
TShockAPI.licenseheader Added any missing license headers to all files 2012-01-01 03:06:48 -07:00
TSPlayer.cs Don't send another massive tile update after the first one after a teleport. 2012-03-04 21:23:15 +08:00
UpdateManager.cs Converted all files to LF line endings 2012-02-21 15:56:34 +00:00
Utils.cs Make sure the user is logged in when we save inventory on kick. 2012-04-16 12:32:23 -04:00