Commit graph

126 commits

Author SHA1 Message Date
Deathmax
d1320e434c Cache the IP so that things don't shit bricks when Mono closes the socket. 2011-12-18 07:28:52 +08:00
Deathmax
886389e9d7 Make sure players are connected before grabbing the IP 2011-12-17 10:10:15 +08:00
Deathmax
d3e0acacaa Remove name support for prefixes
Searching by name causes a null exception
2011-12-16 09:06:33 +08:00
Deathmax
b23b6789f2 Update to 1.1.1
Switch to v2 of the sqlite lib. v4 has a bug when run under .Net.
2011-12-16 09:02:59 +08:00
Deathmax
a2a1486ea1 Add support for prefixes in /item and /give 2011-12-15 21:28:46 +08:00
Deathmax
57f45e12bf Mono compatibility 2011-12-13 17:24:46 +08:00
darkunderdog
a653deda68 Added /tpallow - New permissions tpallow gives command acces and tpall allows tp to anyone 2011-12-11 18:57:41 -06:00
Erik
238c8c859b Update TShockAPI/TSPlayer.cs 2011-12-05 17:54:23 -06:00
Deathmax
e6f06ab567 Update more packet structures
-Fix teleport
2011-12-04 16:18:33 +08:00
Deathmax
a44618d6c6 Fix free item slot detection 2011-12-03 10:20:31 +08:00
Deathmax
e539080625 Fixy fix
-/item now works
2011-12-02 15:12:27 +08:00
Lucas Nicodemus
8514140ca7 As per High's complaining, holocaust against the Tools class (now Utils)
Plugin developers: You really need to change to reference this.
2011-12-01 23:24:02 -07:00
Deathmax
4b06a8e767 Add more XNA references
It LIVES!
2011-12-02 12:00:55 +08:00
high
c9aefef1d7 Player position updated on teleport 2011-09-26 21:49:45 -04:00
high
b2f47f57ac Updated to new binary (with the api merged).
Removed System.Drawing dependency
2011-09-24 18:30:19 -04:00
high
ed7d280a1d Updated binaries
Changed TilesDestroyed to reflect binary change.
2011-09-06 19:56:26 -04:00
darkunderdog
3ce3b05190 Fix: fixes random error messages for Warning, teleport failed. - Tested for 2 hours with 15 users. 2011-09-05 10:26:16 -05:00
Lucas Nicodemus
442a5b4202 Stuff 2011-09-02 23:21:01 -06:00
Deathmax
65b323f004 Don't force Hardcore players to spawn, they are supposed to be ghosts. 2011-09-03 08:01:58 +08:00
Deathmax
9ed5f7a2f5 Added geoip support.
(grab the database from http://geolite.maxmind.com/download/geoip/database/GeoLiteCountry/GeoIP.dat.gz and dump it in the tshock folder)
2011-09-02 12:28:19 +08:00
Deathmax
cf9157bc94 Changed how abuse of TileGetSection is handled.
(2nd request will cause a kick) - Thanks Lycaonj and UndeadMiner.
2011-08-22 19:16:27 +08:00
Deathmax
00c2023c15 Changed /annoy to use a simpler method than whoopie cushions. 2011-08-21 22:36:42 +08:00
Deathmax
85f1ba6643 Force respawn after death.
(prevents some forms of invisibility)
2011-08-20 20:45:19 +08:00
Deathmax
67f8760ba3 Prevent repeated requests for sections.
(patches KANNIBALE's .ddos command)
2011-08-20 20:09:11 +08:00
Deathmax
2c1c75db2b Add /buff <buff id/name> 2011-08-20 12:14:49 +08:00
high
dcadec30de Improved buffering slightly.
Disconnect messages are no longer buffered. (Fixes disconnect messages not being received)
2011-08-18 19:55:12 -04:00
high
7b58100546 Fixed issue of the client being killed before receiving the disconnect message. 2011-08-17 21:45:41 -04:00
high
4dae27001c Regions can now be defined in any direction.
Fixed column names are now in the insert. This should fix any weirdness with column order.
2011-08-17 18:21:32 -04:00
high
8e90b34b99 Reverted, was stopping TSPlayer.All from working. TSPlayer.All should really be a separate class. 2011-08-15 19:32:14 -04:00
Deathmax
5d7c38817a /annoy should work correctly now.
/annoy's loop has a check to make sure player hasn't changed in the mean time (hopefully what I'm doing is thread-safe)
2011-08-15 17:30:54 +08:00
high
4100fdc8f6 Merge branch 'general-devel' of github.com:TShock/TShock into general-devel
Conflicts:
	TShockAPI/GetDataHandlers.cs
2011-08-13 12:51:45 -04:00
high
ad664bfcca Moved item ban checking into the PlayerSlot handler. Still has the issue of kicking the person too early though. 2011-08-13 12:50:53 -04:00
Deathmax
9119eab639 Reset world info to client if teleport fails. 2011-08-13 20:14:59 +08:00
high
258b7d48fb Added TShock.SendBytes which uses packetbuffer if available, otherwise sends like normal. 2011-08-12 23:17:23 -04:00
darkunderdog
011bdc720f Updated TSPlayer.cs - Adding /region name - hit a block and get the name of region you are in 2011-08-12 06:50:53 -05:00
high
3312b769c4 Fixed teleporting 2011-08-11 00:27:56 -04:00
high
ba67148ed8 Reverted teleport method.
Fixed server.dat corruption
2011-08-09 23:24:02 -04:00
high
323135635a Updated api dll again
buffering is on by default now
2011-08-09 19:18:59 -04:00
Twitchy
88b9a85b5c Changed Regions to a tile selection by hitting it. Makes everything a ton more accurate. 2011-08-08 22:11:17 +12:00
high
56eca71853 Fixed SCA warnings 2011-08-06 16:49:40 -04:00
Twitchy
113a1b3d26 3.2 HOTFIX - Fixes Bed Bug 2011-08-06 13:45:38 +12:00
Twitchy
f49ffe7647 Added TP Lock for modders 2011-08-03 08:02:41 +12:00
Twitchy
b1a64267bb No more client crashing on TP. Removed sending large tile square. Server Lag on Tp gone. 2011-08-01 16:22:46 +12:00
Twitchy
3e111e8e46 Adds API Function, SetTeam 2011-07-29 18:53:08 +12:00
Lucas Nicodemus
37146adb4c Resharper code cleanup, including:
- Optimized using statements
 - Removal of redundant code
2011-07-26 23:37:06 -06:00
Lucas Nicodemus
92d6e7b9fb No longer spam users to login. 2011-07-22 16:18:28 -06:00
Lucas Nicodemus
cd018fed8d Regions are now UserID based. 2011-07-21 12:25:57 -06:00
Lucas Nicodemus
fcbaa5c056 Dunno 2011-07-14 17:21:24 -06:00
Lucas Nicodemus
1b858be7a9 Added Region class with a few overloads and IsProtectedArea 2011-07-13 22:38:28 -06:00
Lucas Nicodemus
8f5d33e49b Added /auth-verify to turn off the auth system. 2011-07-12 00:04:15 -06:00